BetterDiscordApp-rauenzi/renderer/src/modules/localemanager.js

32 lines
1005 B
JavaScript

import * as Locales from "@assets/locales/index";
import DiscordModules from "./discordmodules";
import Utilities from "./utilities";
import Events from "./emitter";
const {LocaleStore} = DiscordModules;
export default new class LocaleManager {
get discordLocale() {return LocaleStore?.locale ?? this.defaultLocale;}
get defaultLocale() {return "en-US";}
constructor() {
this.strings = Utilities.extend({}, Locales[this.defaultLocale]);
}
initialize() {
this.setLocale();
LocaleStore?.addChangeListener(() => this.setLocale());
}
setLocale() {
// Reset to the default locale in case a language is incomplete
Utilities.extend(this.strings, Locales[this.defaultLocale]);
// Get the strings of the new language and extend if a translation exists
const newStrings = Locales[this.discordLocale];
if (newStrings) Utilities.extendTruthy(this.strings, newStrings);
Events.emit("strings-updated");
}
};