```js
console.log('READY STATE '+ electron.app.isReady());
electron.app.once("loaded", async ()=>{console.log("loaded");});
electron.app.whenReady().then(async ()=>{console.log("whenReady");});
```
Results in the following when the app is already ready.
```
READY STATE true
whenReady
[... loaded will be logged]
```
This will not fix the race condition when opening the devtools. You want to open the devtools as **early** as possible for the tabs to show up.
- Fix an issue removing settings collection
- Fix bugs related to opening in system editor
- Check for guild glasses (in webpack) a little bit later to allow for slower loading
- Add addition try..catch around file operations in DataStore
- Fixes colored text
- Fixes detach window not showing saved css (closes#635)
- Adds option to prevent Discord from hijacking the media keys (closes#410)
- Adds command line flag to launch a vanilla version of Discord `--vanilla` (closes#337)
- Adds option for app-wide ctrl+shift+c shortcut for inspect element (closes#349)
- Adds emote blocklist to BdApi via `BdApi.Emotes.blocklist` (closes#408)
- Removes copy selector developer option
- Add a crash check in the injector
- Switch from throwing over the wall to using <script> elements
- Revert to synchronous loading due to above
- Don't load on login screen
- Plugin logging includes version numbers
- Fix blankslate links
- Fix changelog overflow
- Fix an issue where dist might not have the proper package.json
- Fix an issue with PublicServers adding button to guild list
- Fix the placement of BD in settings
- Change default modal button to `primary`
- Change restart prompts to have `danger` prop
- Change tooltips to use `primary` rather than `black`
- Remove VoiceMode
- Remove DarkMode
- Give a hover effect to the public servers button
- Fix expanding icon in emote menu
- Fix over-bolded text in setting descriptions