393 lines
16 KiB
JavaScript
393 lines
16 KiB
JavaScript
/**
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* @name GameActivityToggle
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* @author DevilBro
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* @authorId 278543574059057154
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* @version 1.2.0
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* @description Adds a Quick-Toggle Game Activity Button
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* @invite Jx3TjNS
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* @donate https://www.paypal.me/MircoWittrien
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* @patreon https://www.patreon.com/MircoWittrien
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* @website https://mwittrien.github.io/
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* @source https://github.com/mwittrien/BetterDiscordAddons/tree/master/Plugins/GameActivityToggle/
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* @updateUrl https://mwittrien.github.io/BetterDiscordAddons/Plugins/GameActivityToggle/GameActivityToggle.plugin.js
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*/
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module.exports = (_ => {
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const changeLog = {
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};
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return !window.BDFDB_Global || (!window.BDFDB_Global.loaded && !window.BDFDB_Global.started) ? class {
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constructor (meta) {for (let key in meta) this[key] = meta[key];}
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getName () {return this.name;}
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getAuthor () {return this.author;}
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getVersion () {return this.version;}
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getDescription () {return `The Library Plugin needed for ${this.name} is missing. Open the Plugin Settings to download it. \n\n${this.description}`;}
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downloadLibrary () {
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require("request").get("https://mwittrien.github.io/BetterDiscordAddons/Library/0BDFDB.plugin.js", (e, r, b) => {
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if (!e && b && r.statusCode == 200) require("fs").writeFile(require("path").join(BdApi.Plugins.folder, "0BDFDB.plugin.js"), b, _ => BdApi.showToast("Finished downloading BDFDB Library", {type: "success"}));
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else BdApi.alert("Error", "Could not download BDFDB Library Plugin. Try again later or download it manually from GitHub: https://mwittrien.github.io/downloader/?library");
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});
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}
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load () {
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if (!window.BDFDB_Global || !Array.isArray(window.BDFDB_Global.pluginQueue)) window.BDFDB_Global = Object.assign({}, window.BDFDB_Global, {pluginQueue: []});
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if (!window.BDFDB_Global.downloadModal) {
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window.BDFDB_Global.downloadModal = true;
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BdApi.showConfirmationModal("Library Missing", `The Library Plugin needed for ${this.name} is missing. Please click "Download Now" to install it.`, {
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confirmText: "Download Now",
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cancelText: "Cancel",
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onCancel: _ => {delete window.BDFDB_Global.downloadModal;},
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onConfirm: _ => {
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delete window.BDFDB_Global.downloadModal;
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this.downloadLibrary();
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}
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});
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}
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if (!window.BDFDB_Global.pluginQueue.includes(this.name)) window.BDFDB_Global.pluginQueue.push(this.name);
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}
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start () {this.load();}
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stop () {}
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getSettingsPanel () {
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let template = document.createElement("template");
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template.innerHTML = `<div style="color: var(--header-primary); font-size: 16px; font-weight: 300; white-space: pre; line-height: 22px;">The Library Plugin needed for ${this.name} is missing.\nPlease click <a style="font-weight: 500;">Download Now</a> to install it.</div>`;
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template.content.firstElementChild.querySelector("a").addEventListener("click", this.downloadLibrary);
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return template.content.firstElementChild;
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}
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} : (([Plugin, BDFDB]) => {
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var _this;
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var toggleButton;
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const ActivityToggleComponent = class ActivityToggle extends BdApi.React.Component {
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componentDidMount() {
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toggleButton = this;
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}
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render() {
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const enabled = this.props.forceState != undefined ? this.props.forceState : BDFDB.DiscordUtils.getSetting("status", "showCurrentGame");
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delete this.props.forceState;
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return BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.PanelButton, Object.assign({}, this.props, {
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tooltipText: enabled ? _this.labels.disable_activity : _this.labels.enable_activity,
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icon: iconProps => BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SvgIcon, Object.assign({}, iconProps, {
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nativeClass: true,
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width: 20,
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height: 20,
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foreground: BDFDB.disCN.accountinfobuttonstrikethrough,
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name: enabled ? BDFDB.LibraryComponents.SvgIcon.Names.GAMEPAD : BDFDB.LibraryComponents.SvgIcon.Names.GAMEPAD_DISABLED
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})),
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onClick: _ => _this.toggle()
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}));
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}
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};
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var sounds = [], keybind;
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return class GameActivityToggle extends Plugin {
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onLoad () {
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_this = this;
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this.defaults = {
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general: {
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showButton: {value: true, description: "Show Quick Toggle Button"},
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showItem: {value: false, description: "Show Quick Toggle Item"},
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playEnable: {value: true, description: "Play Enable Sound"},
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playDisable: {value: true, description: "Play Disable Sound"}
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},
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selections: {
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enableSound: {value: "stream_started", description: "Enable Sound"},
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disableSound: {value: "stream_ended", description: "Disable Sound"}
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}
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};
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this.modulePatches = {
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before: [
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"Menu"
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],
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after: [
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"Account"
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]
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};
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this.css = `
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${BDFDB.dotCNS._gameactivitytoggleadded + BDFDB.dotCNC.accountinfowithtagasbutton + BDFDB.dotCNS._gameactivitytoggleadded + BDFDB.dotCN.accountinfowithtagless} {
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flex: 1;
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min-width: 0;
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}
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`;
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}
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onStart () {
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sounds = [BDFDB.LibraryModules.SoundParser && BDFDB.LibraryModules.SoundParser.keys()].flat(10).filter(n => n).map(s => s.replace("./", "").split(".")[0]).sort();
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let cachedState = BDFDB.DataUtils.load(this, "cachedState");
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let state = BDFDB.DiscordUtils.getSetting("status", "showCurrentGame");
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if (!cachedState.date || (new Date() - cachedState.date) > 1000*60*60*24*3) {
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cachedState.value = state;
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cachedState.date = new Date();
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BDFDB.DataUtils.save(cachedState, this, "cachedState");
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}
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else if (cachedState.value != null && cachedState.value != state) BDFDB.DiscordUtils.setSetting("status", "showCurrentGame", cachedState.value);
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let SettingsStore = BDFDB.DiscordUtils.getSettingsStore();
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if (SettingsStore) BDFDB.PatchUtils.patch(this, SettingsStore, "updateAsync", {after: e => {
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if (e.methodArguments[0] != "status") return;
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let newSettings = {value: undefined};
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e.methodArguments[1](newSettings);
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if (newSettings.showCurrentGame != undefined) {
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if (toggleButton) toggleButton.props.forceState = newSettings.showCurrentGame.value;
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BDFDB.ReactUtils.forceUpdate(toggleButton);
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BDFDB.DataUtils.save({date: new Date(), value: newSettings.showCurrentGame.value}, this, "cachedState");
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}
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}});
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keybind = BDFDB.DataUtils.load(this, "keybind");
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keybind = BDFDB.ArrayUtils.is(keybind) ? keybind : [];
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this.activateKeybind();
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BDFDB.DiscordUtils.rerenderAll();
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}
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onStop () {
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BDFDB.DiscordUtils.rerenderAll();
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}
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getSettingsPanel (collapseStates = {}) {
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let settingsPanel;
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return settingsPanel = BDFDB.PluginUtils.createSettingsPanel(this, {
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collapseStates: collapseStates,
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children: _ => {
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let settingsItems = [];
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for (let key in this.defaults.general) settingsItems.push(BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SettingsSaveItem, {
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type: "Switch",
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plugin: this,
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keys: ["general", key],
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label: this.defaults.general[key].description,
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value: this.settings.general[key]
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}));
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for (let key in this.defaults.selections) settingsItems.push(BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SettingsSaveItem, {
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type: "Select",
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plugin: this,
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keys: ["selections", key],
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label: this.defaults.selections[key].description,
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basis: "50%",
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options: sounds.map(o => ({value: o, label: o.split(/[-_]/g).map(BDFDB.StringUtils.upperCaseFirstChar).join(" ")})),
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value: this.settings.selections[key],
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onChange: value => BDFDB.LibraryModules.SoundUtils.playSound(value, .4)
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}));
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settingsItems.push(BDFDB.ReactUtils.createElement("div", {
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className: BDFDB.disCN.settingsrowcontainer,
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children: BDFDB.ReactUtils.createElement("div", {
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className: BDFDB.disCN.settingsrowlabel,
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children: [
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BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SettingsLabel, {
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label: "Global Hotkey"
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}),
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BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.Flex.Child, {
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className: BDFDB.disCNS.settingsrowcontrol + BDFDB.disCN.flexchild,
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grow: 0,
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wrap: true,
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children: BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.KeybindRecorder, {
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value: !keybind ? [] : keybind,
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reset: true,
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onChange: value => {
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keybind = value;
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BDFDB.DataUtils.save(keybind, this, "keybind")
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this.activateKeybind();
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}
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})
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})
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].flat(10).filter(n => n)
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})
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}));
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return settingsItems;
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}
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});
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}
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processMenu (e) {
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if (!this.settings.general.showItem || e.instance.props.navId != "account") return;
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let [_, oldIndex] = BDFDB.ContextMenuUtils.findItem(e.instance, {id: BDFDB.ContextMenuUtils.createItemId(this.name, "activity-toggle")});
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if (oldIndex > -1) return;
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let [children, index] = BDFDB.ContextMenuUtils.findItem(e.instance, {id: ["custom-status", "set-custom-status", "edit-custom-status"]});
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if (index > -1) {
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let isChecked = BDFDB.DiscordUtils.getSetting("status", "showCurrentGame");
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children.push(BDFDB.ContextMenuUtils.createItem(BDFDB.LibraryComponents.MenuItems.MenuCheckboxItem, {
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label: BDFDB.LanguageUtils.LanguageStrings.ACTIVITY_STATUS,
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id: BDFDB.ContextMenuUtils.createItemId(this.name, "activity-toggle"),
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icon: _ => BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.MenuItems.MenuIcon, {
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icon: BDFDB.LibraryComponents.SvgIcon.Names.GAMEPAD
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}),
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showIconFirst: true,
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checked: isChecked,
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action: _ => this.toggle()
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}));
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}
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}
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processAccount (e) {
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if (!this.settings.general.showButton) return;
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let [children, index] = BDFDB.ReactUtils.findParent(e.returnvalue, {name: "PanelButton"});
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if (index > -1) {
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e.returnvalue.props.className = BDFDB.DOMUtils.formatClassName(e.returnvalue.props.className, BDFDB.disCN._gameactivitytoggleadded);
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children.unshift(BDFDB.ReactUtils.createElement(ActivityToggleComponent, {}));
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}
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}
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activateKeybind () {
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if (keybind && keybind.length) BDFDB.ListenerUtils.addGlobal(this, "GAMEACTIVITY_TOGGLE", keybind, _ => this.toggle());
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else BDFDB.ListenerUtils.removeGlobal(this, "GAMEACTIVITY_TOGGLE");
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}
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toggle () {
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const shouldEnable = !BDFDB.DiscordUtils.getSetting("status", "showCurrentGame");
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this.settings.general[shouldEnable ? "playEnable" : "playDisable"] && BDFDB.LibraryModules.SoundUtils.playSound(this.settings.selections[shouldEnable ? "enableSound" : "disableSound"], .4);
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BDFDB.DiscordUtils.setSetting("status", "showCurrentGame", shouldEnable);
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}
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setLabelsByLanguage () {
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switch (BDFDB.LanguageUtils.getLanguage().id) {
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case "bg": // Bulgarian
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return {
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disable_activity: "Деактивирайте активността в играта",
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enable_activity: "Активирайте Game Activity"
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};
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case "da": // Danish
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return {
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disable_activity: "Deaktiver spilaktivitet",
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enable_activity: "Aktivér spilaktivitet"
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};
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case "de": // German
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return {
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disable_activity: "Spieleaktivität deaktivieren",
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enable_activity: "Spieleaktivität aktivieren"
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};
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case "el": // Greek
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return {
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disable_activity: "Απενεργοποίηση δραστηριότητας παιχνιδιού",
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enable_activity: "Ενεργοποίηση δραστηριότητας παιχνιδιού"
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};
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case "es": // Spanish
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return {
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disable_activity: "Deshabilitar la actividad del juego",
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enable_activity: "Habilitar la actividad del juego"
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};
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case "fi": // Finnish
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return {
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disable_activity: "Poista pelitoiminto käytöstä",
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enable_activity: "Ota pelitoiminta käyttöön"
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};
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case "fr": // French
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return {
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disable_activity: "Désactiver l'activité de jeu",
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enable_activity: "Activer l'activité de jeu"
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};
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case "hr": // Croatian
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return {
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disable_activity: "Onemogući aktivnost igre",
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enable_activity: "Omogući aktivnost u igrama"
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};
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case "hu": // Hungarian
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return {
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disable_activity: "Tiltsa le a játéktevékenységet",
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enable_activity: "Engedélyezze a játéktevékenységet"
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};
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case "it": // Italian
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return {
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disable_activity: "Disabilita l'attività di gioco",
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enable_activity: "Abilita attività di gioco"
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};
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case "ja": // Japanese
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return {
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disable_activity: "ゲームアクティビティを無効にする",
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enable_activity: "ゲームアクティビティを有効にする"
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};
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case "ko": // Korean
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return {
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disable_activity: "게임 활동 비활성화",
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enable_activity: "게임 활동 활성화"
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};
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case "lt": // Lithuanian
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return {
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disable_activity: "Išjungti žaidimų veiklą",
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enable_activity: "Įgalinti žaidimų veiklą"
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};
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case "nl": // Dutch
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return {
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disable_activity: "Schakel spelactiviteit uit",
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enable_activity: "Schakel spelactiviteit in"
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};
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case "no": // Norwegian
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return {
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disable_activity: "Deaktiver spillaktivitet",
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enable_activity: "Aktiver spillaktivitet"
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};
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case "pl": // Polish
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return {
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disable_activity: "Wyłącz aktywność w grach",
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enable_activity: "Włącz aktywność w grach"
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};
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case "pt-BR": // Portuguese (Brazil)
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return {
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disable_activity: "Desativar atividade de jogo",
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enable_activity: "Habilitar atividade de jogo"
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};
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case "ro": // Romanian
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return {
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disable_activity: "Dezactivați Activitatea jocului",
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enable_activity: "Activați Activitatea jocului"
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};
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case "ru": // Russian
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return {
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disable_activity: "Отключить игровую активность",
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enable_activity: "Включить игровую активность"
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};
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case "sv": // Swedish
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return {
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disable_activity: "Inaktivera spelaktivitet",
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enable_activity: "Aktivera spelaktivitet"
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};
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case "th": // Thai
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return {
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disable_activity: "ปิดการใช้งานกิจกรรมของเกม",
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enable_activity: "เปิดใช้งานกิจกรรมเกม"
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};
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case "tr": // Turkish
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return {
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disable_activity: "Oyun Etkinliğini Devre Dışı Bırak",
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enable_activity: "Oyun Etkinliğini Etkinleştir"
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};
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case "uk": // Ukrainian
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return {
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disable_activity: "Вимкнути ігрову активність",
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enable_activity: "Увімкнути ігрову активність"
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};
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case "vi": // Vietnamese
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return {
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disable_activity: "Tắt hoạt động trò chơi",
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enable_activity: "Bật hoạt động trò chơi"
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};
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case "zh-CN": // Chinese (China)
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return {
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disable_activity: "禁用游戏活动",
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enable_activity: "启用游戏活动"
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};
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case "zh-TW": // Chinese (Taiwan)
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return {
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disable_activity: "禁用遊戲活動",
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enable_activity: "啟用遊戲活動"
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};
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default: // English
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return {
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disable_activity: "Disable Game Activity",
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enable_activity: "Enable Game Activity"
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};
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}
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}
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};
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})(window.BDFDB_Global.PluginUtils.buildPlugin(changeLog));
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})();
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