/** * @name GameActivityToggle * @author DevilBro * @authorId 278543574059057154 * @version 1.2.0 * @description Adds a Quick-Toggle Game Activity Button * @invite Jx3TjNS * @donate https://www.paypal.me/MircoWittrien * @patreon https://www.patreon.com/MircoWittrien * @website https://mwittrien.github.io/ * @source https://github.com/mwittrien/BetterDiscordAddons/tree/master/Plugins/GameActivityToggle/ * @updateUrl https://mwittrien.github.io/BetterDiscordAddons/Plugins/GameActivityToggle/GameActivityToggle.plugin.js */ module.exports = (_ => { const changeLog = { }; return !window.BDFDB_Global || (!window.BDFDB_Global.loaded && !window.BDFDB_Global.started) ? class { constructor (meta) {for (let key in meta) this[key] = meta[key];} getName () {return this.name;} getAuthor () {return this.author;} getVersion () {return this.version;} getDescription () {return `The Library Plugin needed for ${this.name} is missing. Open the Plugin Settings to download it. \n\n${this.description}`;} downloadLibrary () { require("request").get("https://mwittrien.github.io/BetterDiscordAddons/Library/0BDFDB.plugin.js", (e, r, b) => { if (!e && b && r.statusCode == 200) require("fs").writeFile(require("path").join(BdApi.Plugins.folder, "0BDFDB.plugin.js"), b, _ => BdApi.showToast("Finished downloading BDFDB Library", {type: "success"})); else BdApi.alert("Error", "Could not download BDFDB Library Plugin. Try again later or download it manually from GitHub: https://mwittrien.github.io/downloader/?library"); }); } load () { if (!window.BDFDB_Global || !Array.isArray(window.BDFDB_Global.pluginQueue)) window.BDFDB_Global = Object.assign({}, window.BDFDB_Global, {pluginQueue: []}); if (!window.BDFDB_Global.downloadModal) { window.BDFDB_Global.downloadModal = true; BdApi.showConfirmationModal("Library Missing", `The Library Plugin needed for ${this.name} is missing. Please click "Download Now" to install it.`, { confirmText: "Download Now", cancelText: "Cancel", onCancel: _ => {delete window.BDFDB_Global.downloadModal;}, onConfirm: _ => { delete window.BDFDB_Global.downloadModal; this.downloadLibrary(); } }); } if (!window.BDFDB_Global.pluginQueue.includes(this.name)) window.BDFDB_Global.pluginQueue.push(this.name); } start () {this.load();} stop () {} getSettingsPanel () { let template = document.createElement("template"); template.innerHTML = `
The Library Plugin needed for ${this.name} is missing.\nPlease click Download Now to install it.
`; template.content.firstElementChild.querySelector("a").addEventListener("click", this.downloadLibrary); return template.content.firstElementChild; } } : (([Plugin, BDFDB]) => { var _this; var toggleButton; const ActivityToggleComponent = class ActivityToggle extends BdApi.React.Component { componentDidMount() { toggleButton = this; } render() { const enabled = this.props.forceState != undefined ? this.props.forceState : BDFDB.DiscordUtils.getSetting("status", "showCurrentGame"); delete this.props.forceState; return BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.PanelButton, Object.assign({}, this.props, { tooltipText: enabled ? _this.labels.disable_activity : _this.labels.enable_activity, icon: iconProps => BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SvgIcon, Object.assign({}, iconProps, { nativeClass: true, width: 20, height: 20, foreground: BDFDB.disCN.accountinfobuttonstrikethrough, name: enabled ? BDFDB.LibraryComponents.SvgIcon.Names.GAMEPAD : BDFDB.LibraryComponents.SvgIcon.Names.GAMEPAD_DISABLED })), onClick: _ => _this.toggle() })); } }; var sounds = [], keybind; return class GameActivityToggle extends Plugin { onLoad () { _this = this; this.defaults = { general: { showButton: {value: true, description: "Show Quick Toggle Button"}, showItem: {value: false, description: "Show Quick Toggle Item"}, playEnable: {value: true, description: "Play Enable Sound"}, playDisable: {value: true, description: "Play Disable Sound"} }, selections: { enableSound: {value: "stream_started", description: "Enable Sound"}, disableSound: {value: "stream_ended", description: "Disable Sound"} } }; this.modulePatches = { before: [ "Menu" ], after: [ "Account" ] }; this.css = ` ${BDFDB.dotCNS._gameactivitytoggleadded + BDFDB.dotCNC.accountinfowithtagasbutton + BDFDB.dotCNS._gameactivitytoggleadded + BDFDB.dotCN.accountinfowithtagless} { flex: 1; min-width: 0; } `; } onStart () { sounds = [BDFDB.LibraryModules.SoundParser && BDFDB.LibraryModules.SoundParser.keys()].flat(10).filter(n => n).map(s => s.replace("./", "").split(".")[0]).sort(); let cachedState = BDFDB.DataUtils.load(this, "cachedState"); let state = BDFDB.DiscordUtils.getSetting("status", "showCurrentGame"); if (!cachedState.date || (new Date() - cachedState.date) > 1000*60*60*24*3) { cachedState.value = state; cachedState.date = new Date(); BDFDB.DataUtils.save(cachedState, this, "cachedState"); } else if (cachedState.value != null && cachedState.value != state) BDFDB.DiscordUtils.setSetting("status", "showCurrentGame", cachedState.value); let SettingsStore = BDFDB.DiscordUtils.getSettingsStore(); if (SettingsStore) BDFDB.PatchUtils.patch(this, SettingsStore, "updateAsync", {after: e => { if (e.methodArguments[0] != "status") return; let newSettings = {value: undefined}; e.methodArguments[1](newSettings); if (newSettings.showCurrentGame != undefined) { if (toggleButton) toggleButton.props.forceState = newSettings.showCurrentGame.value; BDFDB.ReactUtils.forceUpdate(toggleButton); BDFDB.DataUtils.save({date: new Date(), value: newSettings.showCurrentGame.value}, this, "cachedState"); } }}); keybind = BDFDB.DataUtils.load(this, "keybind"); keybind = BDFDB.ArrayUtils.is(keybind) ? keybind : []; this.activateKeybind(); BDFDB.DiscordUtils.rerenderAll(); } onStop () { BDFDB.DiscordUtils.rerenderAll(); } getSettingsPanel (collapseStates = {}) { let settingsPanel; return settingsPanel = BDFDB.PluginUtils.createSettingsPanel(this, { collapseStates: collapseStates, children: _ => { let settingsItems = []; for (let key in this.defaults.general) settingsItems.push(BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SettingsSaveItem, { type: "Switch", plugin: this, keys: ["general", key], label: this.defaults.general[key].description, value: this.settings.general[key] })); for (let key in this.defaults.selections) settingsItems.push(BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SettingsSaveItem, { type: "Select", plugin: this, keys: ["selections", key], label: this.defaults.selections[key].description, basis: "50%", options: sounds.map(o => ({value: o, label: o.split(/[-_]/g).map(BDFDB.StringUtils.upperCaseFirstChar).join(" ")})), value: this.settings.selections[key], onChange: value => BDFDB.LibraryModules.SoundUtils.playSound(value, .4) })); settingsItems.push(BDFDB.ReactUtils.createElement("div", { className: BDFDB.disCN.settingsrowcontainer, children: BDFDB.ReactUtils.createElement("div", { className: BDFDB.disCN.settingsrowlabel, children: [ BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SettingsLabel, { label: "Global Hotkey" }), BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.Flex.Child, { className: BDFDB.disCNS.settingsrowcontrol + BDFDB.disCN.flexchild, grow: 0, wrap: true, children: BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.KeybindRecorder, { value: !keybind ? [] : keybind, reset: true, onChange: value => { keybind = value; BDFDB.DataUtils.save(keybind, this, "keybind") this.activateKeybind(); } }) }) ].flat(10).filter(n => n) }) })); return settingsItems; } }); } processMenu (e) { if (!this.settings.general.showItem || e.instance.props.navId != "account") return; let [_, oldIndex] = BDFDB.ContextMenuUtils.findItem(e.instance, {id: BDFDB.ContextMenuUtils.createItemId(this.name, "activity-toggle")}); if (oldIndex > -1) return; let [children, index] = BDFDB.ContextMenuUtils.findItem(e.instance, {id: ["custom-status", "set-custom-status", "edit-custom-status"]}); if (index > -1) { let isChecked = BDFDB.DiscordUtils.getSetting("status", "showCurrentGame"); children.push(BDFDB.ContextMenuUtils.createItem(BDFDB.LibraryComponents.MenuItems.MenuCheckboxItem, { label: BDFDB.LanguageUtils.LanguageStrings.ACTIVITY_STATUS, id: BDFDB.ContextMenuUtils.createItemId(this.name, "activity-toggle"), icon: _ => BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.MenuItems.MenuIcon, { icon: BDFDB.LibraryComponents.SvgIcon.Names.GAMEPAD }), showIconFirst: true, checked: isChecked, action: _ => this.toggle() })); } } processAccount (e) { if (!this.settings.general.showButton) return; let [children, index] = BDFDB.ReactUtils.findParent(e.returnvalue, {name: "PanelButton"}); if (index > -1) { e.returnvalue.props.className = BDFDB.DOMUtils.formatClassName(e.returnvalue.props.className, BDFDB.disCN._gameactivitytoggleadded); children.unshift(BDFDB.ReactUtils.createElement(ActivityToggleComponent, {})); } } activateKeybind () { if (keybind && keybind.length) BDFDB.ListenerUtils.addGlobal(this, "GAMEACTIVITY_TOGGLE", keybind, _ => this.toggle()); else BDFDB.ListenerUtils.removeGlobal(this, "GAMEACTIVITY_TOGGLE"); } toggle () { const shouldEnable = !BDFDB.DiscordUtils.getSetting("status", "showCurrentGame"); this.settings.general[shouldEnable ? "playEnable" : "playDisable"] && BDFDB.LibraryModules.SoundUtils.playSound(this.settings.selections[shouldEnable ? "enableSound" : "disableSound"], .4); BDFDB.DiscordUtils.setSetting("status", "showCurrentGame", shouldEnable); } setLabelsByLanguage () { switch (BDFDB.LanguageUtils.getLanguage().id) { case "bg": // Bulgarian return { disable_activity: "Деактивирайте активността в играта", enable_activity: "Активирайте Game Activity" }; case "da": // Danish return { disable_activity: "Deaktiver spilaktivitet", enable_activity: "Aktivér spilaktivitet" }; case "de": // German return { disable_activity: "Spieleaktivität deaktivieren", enable_activity: "Spieleaktivität aktivieren" }; case "el": // Greek return { disable_activity: "Απενεργοποίηση δραστηριότητας παιχνιδιού", enable_activity: "Ενεργοποίηση δραστηριότητας παιχνιδιού" }; case "es": // Spanish return { disable_activity: "Deshabilitar la actividad del juego", enable_activity: "Habilitar la actividad del juego" }; case "fi": // Finnish return { disable_activity: "Poista pelitoiminto käytöstä", enable_activity: "Ota pelitoiminta käyttöön" }; case "fr": // French return { disable_activity: "Désactiver l'activité de jeu", enable_activity: "Activer l'activité de jeu" }; case "hr": // Croatian return { disable_activity: "Onemogući aktivnost igre", enable_activity: "Omogući aktivnost u igrama" }; case "hu": // Hungarian return { disable_activity: "Tiltsa le a játéktevékenységet", enable_activity: "Engedélyezze a játéktevékenységet" }; case "it": // Italian return { disable_activity: "Disabilita l'attività di gioco", enable_activity: "Abilita attività di gioco" }; case "ja": // Japanese return { disable_activity: "ゲームアクティビティを無効にする", enable_activity: "ゲームアクティビティを有効にする" }; case "ko": // Korean return { disable_activity: "게임 활동 비활성화", enable_activity: "게임 활동 활성화" }; case "lt": // Lithuanian return { disable_activity: "Išjungti žaidimų veiklą", enable_activity: "Įgalinti žaidimų veiklą" }; case "nl": // Dutch return { disable_activity: "Schakel spelactiviteit uit", enable_activity: "Schakel spelactiviteit in" }; case "no": // Norwegian return { disable_activity: "Deaktiver spillaktivitet", enable_activity: "Aktiver spillaktivitet" }; case "pl": // Polish return { disable_activity: "Wyłącz aktywność w grach", enable_activity: "Włącz aktywność w grach" }; case "pt-BR": // Portuguese (Brazil) return { disable_activity: "Desativar atividade de jogo", enable_activity: "Habilitar atividade de jogo" }; case "ro": // Romanian return { disable_activity: "Dezactivați Activitatea jocului", enable_activity: "Activați Activitatea jocului" }; case "ru": // Russian return { disable_activity: "Отключить игровую активность", enable_activity: "Включить игровую активность" }; case "sv": // Swedish return { disable_activity: "Inaktivera spelaktivitet", enable_activity: "Aktivera spelaktivitet" }; case "th": // Thai return { disable_activity: "ปิดการใช้งานกิจกรรมของเกม", enable_activity: "เปิดใช้งานกิจกรรมเกม" }; case "tr": // Turkish return { disable_activity: "Oyun Etkinliğini Devre Dışı Bırak", enable_activity: "Oyun Etkinliğini Etkinleştir" }; case "uk": // Ukrainian return { disable_activity: "Вимкнути ігрову активність", enable_activity: "Увімкнути ігрову активність" }; case "vi": // Vietnamese return { disable_activity: "Tắt hoạt động trò chơi", enable_activity: "Bật hoạt động trò chơi" }; case "zh-CN": // Chinese (China) return { disable_activity: "禁用游戏活动", enable_activity: "启用游戏活动" }; case "zh-TW": // Chinese (Taiwan) return { disable_activity: "禁用遊戲活動", enable_activity: "啟用遊戲活動" }; default: // English return { disable_activity: "Disable Game Activity", enable_activity: "Enable Game Activity" }; } } }; })(window.BDFDB_Global.PluginUtils.buildPlugin(changeLog)); })();