Update GameActivityToggle.plugin.js
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@ -2,7 +2,7 @@
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* @name GameActivityToggle
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* @author DevilBro
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* @authorId 278543574059057154
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* @version 1.0.6
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* @version 1.0.7
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* @description Adds a Quick-Toggle Game Activity Button
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* @invite Jx3TjNS
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* @donate https://www.paypal.me/MircoWittrien
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@ -17,7 +17,7 @@ module.exports = (_ => {
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"info": {
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"name": "GameActivityToggle",
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"author": "DevilBro",
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"version": "1.0.6",
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"version": "1.0.7",
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"description": "Adds a Quick-Toggle Game Activity Button"
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}
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};
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@ -76,7 +76,8 @@ module.exports = (_ => {
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toggleButton = this;
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}
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render() {
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const enabled = BDFDB.DiscordUtils.getSettings("ShowCurrentGame");
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const enabled = this.props.forceState != undefined ? this.props.forceState : BDFDB.DiscordUtils.getSettings("ShowCurrentGame");
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delete this.props.forceState;
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return BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.PanelButton, Object.assign({}, this.props, {
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tooltipText: enabled ? _this.labels.disable_activity : _this.labels.enable_activity,
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icon: iconProps => BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SvgIcon, Object.assign({}, iconProps, {
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@ -123,16 +124,18 @@ module.exports = (_ => {
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onStart () {
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let cachedState = BDFDB.DataUtils.load(this, "cachedState");
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let state = BDFDB.DiscordUtils.getSettings("ShowCurrentGame");
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if (!cachedState.date || (new Date() - cachedState.date) > 1000*60*60*24*3) {
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cachedState.value = BDFDB.LibraryModules.SettingsStore.showCurrentGame;
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cachedState.value = state;
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cachedState.date = new Date();
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BDFDB.DataUtils.save(cachedState, this, "cachedState");
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}
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else if (cachedState.value != null && cachedState.value != BDFDB.LibraryModules.SettingsStore.showCurrentGame) BDFDB.LibraryModules.SettingsUtils.updateRemoteSettings({showCurrentGame: cachedState.value});
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else if (cachedState.value != null && cachedState.value != state) BDFDB.DiscordUtils.setSettings("ShowCurrentGame", cachedState.value);
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BDFDB.PatchUtils.patch(this, BDFDB.LibraryModules.SettingsUtils, "updateLocalSettings", {after: e => {
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if (BDFDB.LibraryModules.SettingsUtils) BDFDB.PatchUtils.patch(this, BDFDB.LibraryModules.SettingsUtils.ShowCurrentGame, "updateSetting", {after: e => {
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if (toggleButton) toggleButton.props.forceState = e.methodArguments[0];
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BDFDB.ReactUtils.forceUpdate(toggleButton);
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BDFDB.DataUtils.save({date: new Date(), value: BDFDB.LibraryModules.SettingsStore.showCurrentGame}, this, "cachedState");
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BDFDB.DataUtils.save({date: new Date(), value: BDFDB.DiscordUtils.getSettings("ShowCurrentGame")}, this, "cachedState");
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}});
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BDFDB.PatchUtils.forceAllUpdates(this);
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