stuff
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@ -8976,6 +8976,7 @@ var BDFDB = {
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});
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BDFDB.ModuleUtils.patch(BDFDB, LibraryComponents.GuildComponents.BlobMask.prototype, "componentDidUpdate", {
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after: e => {
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console.log(e);
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for (let type of newBadges) {
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if (e.thisObject.props[type] != null && e.methodArguments[0][type] == null) {
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e.thisObject.state[`${type}Mask`].update({
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@ -9000,7 +9001,7 @@ var BDFDB = {
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});
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};
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LibraryComponents.GuildComponents.BlobMask.prototype.getLowerLeftBadgeStyles = function () {
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var e = this.state.lowerBadgeMask.animated.spring;
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var e = this.state.lowerLeftBadgeMask.animated.spring;
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return {
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opacity: e.to([0, .5, 1], [0, 0, 1]),
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transform: e.to(function (e) {
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@ -9009,7 +9010,7 @@ var BDFDB = {
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}
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};
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LibraryComponents.GuildComponents.BlobMask.prototype.getUpperLeftBadgeStyles = function () {
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var e = this.state.upperBadgeMask.animated.spring;
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var e = this.state.upperLeftBadgeMask.animated.spring;
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return {
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opacity: e.to([0, .5, 1], [0, 0, 1]),
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transform: e.to(function (e) {
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