Update ShowHiddenChannels.plugin.js

This commit is contained in:
Mirco Wittrien 2022-06-22 16:30:36 +02:00
parent 3c59bdb0ff
commit b1229ba817
1 changed files with 37 additions and 28 deletions

View File

@ -2,7 +2,7 @@
* @name ShowHiddenChannels
* @author DevilBro
* @authorId 278543574059057154
* @version 3.1.8
* @version 3.1.9
* @description Displays all hidden Channels, which can't be accessed due to Role Restrictions, this won't allow you to read them (impossible)
* @invite Jx3TjNS
* @donate https://www.paypal.me/MircoWittrien
@ -17,16 +17,12 @@ module.exports = (_ => {
"info": {
"name": "ShowHiddenChannels",
"author": "DevilBro",
"version": "3.1.8",
"version": "3.1.9",
"description": "Displays all hidden Channels, which can't be accessed due to Role Restrictions, this won't allow you to read them (impossible)"
},
"changeLog": {
"fixed": {
"Hides some visible Channels": "No longer hides some visible Channels in some weird cases for real now",
"Connected Voice Channel": "No longer marks a voice channel as hidden if someone dragged you into it"
},
"progress": {
"'Hidden' Category": "<strong style='color: var(--bdfdb-red);'>For the last time the 'hidden' category at the bottom of the list is dead for now, until I find a way to fix it, which can take weeks, stop asking me about it</strong>"
"improved": {
"Hidden Categories": "Reveals hidden Categories, which are hidden due to having no channels, can be disabled in the plugin settings"
}
}
};
@ -194,6 +190,7 @@ module.exports = (_ => {
showForNormal: {value: true, description: "Add Access-Overview ContextMenu Entry for non-hidden Channels"}
},
channels: {
GUILD_CATEGORY: {value: true},
GUILD_TEXT: {value: true},
GUILD_VOICE: {value: true},
GUILD_ANNOUNCEMENT: {value: true},
@ -407,33 +404,45 @@ module.exports = (_ => {
e.instance.props.guildChannels = new e.instance.props.guildChannels.constructor(e.instance.props.guildChannels.id);
e.instance.props.guildChannels.categories = Object.assign({}, e.instance.props.guildChannels.categories);
hiddenChannelCache[e.instance.props.guild.id] = [];
let processCategory = category => {
let processCategory = (category, insertChannelless) => {
if (!category) return;
let channelArray = BDFDB.ObjectUtils.toArray(category.channels);
for (let n of channelArray) if ((n.renderLevel == renderLevels.CAN_NOT_SHOW || n._hidden) && e.instance.props.selectedVoiceChannelId != n.record.id) {
if (show && (this.settings.channels[BDFDB.DiscordConstants.ChannelTypes[n.record.type]] || this.settings.channels[BDFDB.DiscordConstants.ChannelTypes[n.record.type]] === undefined)) {
n._hidden = true;
if (e.instance.props.guildChannels.hideMutedChannels && e.instance.props.guildChannels.mutedChannelIds.has(n.record.id)) n.renderLevel = renderLevels.DO_NOT_SHOW;
else if (category.isCollapsed) n.renderLevel = renderLevels.WOULD_SHOW_IF_UNCOLLAPSED;
else n.renderLevel = renderLevels.SHOW;
if (channelArray.length) {
for (let n of channelArray) if ((n.renderLevel == renderLevels.CAN_NOT_SHOW || n._hidden) && e.instance.props.selectedVoiceChannelId != n.record.id) {
if (show && (this.settings.channels[BDFDB.DiscordConstants.ChannelTypes[n.record.type]] || this.settings.channels[BDFDB.DiscordConstants.ChannelTypes[n.record.type]] === undefined)) {
n._hidden = true;
if (e.instance.props.guildChannels.hideMutedChannels && e.instance.props.guildChannels.mutedChannelIds.has(n.record.id)) n.renderLevel = renderLevels.DO_NOT_SHOW;
else if (category.isCollapsed) n.renderLevel = renderLevels.WOULD_SHOW_IF_UNCOLLAPSED;
else n.renderLevel = renderLevels.SHOW;
}
else {
delete n._hidden;
n.renderLevel = renderLevels.CAN_NOT_SHOW;
}
if (hiddenChannelCache[e.instance.props.guild.id].indexOf(n.record.id) == -1) hiddenChannelCache[e.instance.props.guild.id].push(n.record.id);
}
else {
delete n._hidden;
n.renderLevel = renderLevels.CAN_NOT_SHOW;
}
if (hiddenChannelCache[e.instance.props.guild.id].indexOf(n.record.id) == -1) hiddenChannelCache[e.instance.props.guild.id].push(n.record.id);
category.shownChannelIds = channelArray.filter(n => n.renderLevel == renderLevels.SHOW).sort((x, y) => {
let xPos = x.record.position + (x.record.isVocal() ? 1e4 : 0) + (sortAtBottom && x._hidden ? 1e5 : 0);
let yPos = y.record.position + (y.record.isVocal() ? 1e4 : 0) + (sortAtBottom && y._hidden ? 1e5 : 0);
return xPos < yPos ? -1 : xPos > yPos ? 1 : 0;
}).map(n => n.id);
}
else if (insertChannelless && !category.shouldShowEmptyCategory()) {
let shouldShowEmptyCategory = category.shouldShowEmptyCategory;
category.shouldShowEmptyCategory = BDFDB.TimeUtils.suppress((...args) => {
if (!this.started) {
category.shouldShowEmptyCategory = shouldShowEmptyCategory;
return false;
}
else return this.settings.channels.GUILD_CATEGORY && !blackList.includes(e.instance.props.guild.id);
}, "Error in shouldShowEmptyCategory of Category Object!");
}
category.shownChannelIds = channelArray.filter(n => n.renderLevel == renderLevels.SHOW).sort((x, y) => {
let xPos = x.record.position + (x.record.isVocal() ? 1e4 : 0) + (sortAtBottom && x._hidden ? 1e5 : 0);
let yPos = y.record.position + (y.record.isVocal() ? 1e4 : 0) + (sortAtBottom && y._hidden ? 1e5 : 0);
return xPos < yPos ? -1 : xPos > yPos ? 1 : 0;
}).map(n => n.id);
};
processCategory(e.instance.props.guildChannels.favoritesCategory);
processCategory(e.instance.props.guildChannels.noParentCategory);
processCategory(e.instance.props.guildChannels.recentsCategory);
for (let id in e.instance.props.guildChannels.categories) processCategory(e.instance.props.guildChannels.categories[id]);
processCategory(e.instance.props.guildChannels.noParentCategory);
for (let id in e.instance.props.guildChannels.categories) processCategory(e.instance.props.guildChannels.categories[id], true);
}
processChannelItem (e) {