Update FriendNotifications.plugin.js
This commit is contained in:
parent
2df7222c61
commit
76a1bb10e7
|
@ -518,19 +518,21 @@ module.exports = (_ => {
|
|||
children: BDFDB.ReactUtils.createElement("div", {
|
||||
className: BDFDB.disCNS.settingsrowtitle + BDFDB.disCNS.settingsrowtitle + BDFDB.disCNS.settingsrowtitledefault + BDFDB.disCN.cursordefault,
|
||||
children: [
|
||||
"Allows you to configure your own message strings for the different statuses. ",
|
||||
"Allows you to configure your own Message Strings for the different Statuses. ",
|
||||
BDFDB.ReactUtils.createElement("strong", {children: "$user"}),
|
||||
" is the placeholder for the username, ",
|
||||
" is the Placeholder for the User Name, ",
|
||||
BDFDB.ReactUtils.createElement("strong", {children: "$status"}),
|
||||
" for the status name, ",
|
||||
" for the Status Name, ",
|
||||
BDFDB.ReactUtils.createElement("strong", {children: "$statusOld"}),
|
||||
" for the previous Status Name, ",
|
||||
BDFDB.ReactUtils.createElement("strong", {children: "$custom"}),
|
||||
" for the custom status, ",
|
||||
" for the Custom Status, ",
|
||||
BDFDB.ReactUtils.createElement("strong", {children: "$game"}),
|
||||
" for the game name, ",
|
||||
" for the Game Name, ",
|
||||
BDFDB.ReactUtils.createElement("strong", {children: "$song"}),
|
||||
" for the song name and ",
|
||||
" for the Song Name and ",
|
||||
BDFDB.ReactUtils.createElement("strong", {children: "$artist"}),
|
||||
" for the song artist."
|
||||
" for the Song Artist."
|
||||
]
|
||||
})
|
||||
})].concat(Object.keys(notificationStrings).map(key => BDFDB.ReactUtils.createElement(BDFDB.LibraryComponents.SettingsSaveItem, {
|
||||
|
@ -687,6 +689,12 @@ module.exports = (_ => {
|
|||
return status;
|
||||
}
|
||||
|
||||
getStatusName (id, status) {
|
||||
if (!status) return "";
|
||||
let statusName = (BDFDB.LanguageUtils.LanguageStringsCheck[statuses[status.name].name] && BDFDB.LanguageUtils.LanguageStrings[statuses[status.name].name] || this.labels["status_" + status.name] || statuses[status.name].name || "").toLowerCase();
|
||||
if (status.mobile && observedUsers[id].mobile) statusName += ` (${BDFDB.LanguageUtils.LanguageStrings.ACTIVE_ON_MOBILE})`;
|
||||
}
|
||||
|
||||
compareActivity (id, status) {
|
||||
return BDFDB.equals(BDFDB.ObjectUtils.extract(userStatusStore[id].activity, "name", "details", "state", "emoji"), status && BDFDB.ObjectUtils.extract(status.activity, "name", "details", "state", "emoji"));
|
||||
}
|
||||
|
@ -727,11 +735,11 @@ module.exports = (_ => {
|
|||
let avatar = EUdata.removeIcon ? "" : (EUdata.url || BDFDB.UserUtils.getAvatar(user.id));
|
||||
let timeString = (new Date()).toLocaleString();
|
||||
|
||||
let statusName = (BDFDB.LanguageUtils.LanguageStringsCheck[statuses[status.name].name] && BDFDB.LanguageUtils.LanguageStrings[statuses[status.name].name] || this.labels["status_" + status.name] || statuses[status.name].name || "").toLowerCase();
|
||||
if (status.mobile && observedUsers[id].mobile) statusName += ` (${BDFDB.LanguageUtils.LanguageStrings.ACTIVE_ON_MOBILE})`;
|
||||
let statusName = this.getStatusName(id, status);
|
||||
let oldStatusName = this.getStatusName(id, userStatusStore[id]);
|
||||
|
||||
let string = notificationStrings[customChanged ? "custom" : status.name] || "'$user' changed status to '$status'";
|
||||
let toastString = BDFDB.StringUtils.htmlEscape(string).replace(/'{0,1}\$user'{0,1}/g, `<strong>${BDFDB.StringUtils.htmlEscape(name)}</strong>${settings.showDiscriminator ? ("#" + user.discriminator) : ""}`).replace(/'{0,1}\$status'{0,1}/g, `<strong>${statusName}</strong>`);
|
||||
let toastString = BDFDB.StringUtils.htmlEscape(string).replace(/'{0,1}\$user'{0,1}/g, `<strong>${BDFDB.StringUtils.htmlEscape(name)}</strong>${settings.showDiscriminator ? ("#" + user.discriminator) : ""}`).replace(/'{0,1}\$statusOld'{0,1}/g, `<strong>${oldStatusName}</strong>`).replace(/'{0,1}\$status'{0,1}/g, `<strong>${statusName}</strong>`);
|
||||
if (status.activity) toastString = toastString.replace(/'{0,1}\$song'{0,1}|'{0,1}\$game'{0,1}/g, `<strong>${status.activity.name || status.activity.details || ""}</strong>`).replace(/'{0,1}\$artist'{0,1}|'{0,1}\$custom'{0,1}/g, `<strong>${[status.activity.emoji && status.activity.emoji.name, status.activity.state].filter(n => n).join(" ") || ""}</strong>`);
|
||||
|
||||
timeLog.unshift({
|
||||
|
@ -754,7 +762,7 @@ module.exports = (_ => {
|
|||
}
|
||||
};
|
||||
if (observedUsers[id][status.name] == notificationTypes.DESKTOP.value) {
|
||||
let desktopString = string.replace(/\$user/g, `${name}${settings.showDiscriminator ? ("#" + user.discriminator) : ""}`).replace(/\$status/g, statusName);
|
||||
let desktopString = string.replace(/\$user/g, `${name}${settings.showDiscriminator ? ("#" + user.discriminator) : ""}`).replace(/\$status/g, statusName).replace(/\$statusOld/g, oldStatusName);
|
||||
if (status.activity) desktopString = desktopString.replace(/\$song|\$game/g, status.activity.name || status.activity.details || "").replace(/\$artist|\$custom/g, [status.activity.emoji && status.activity.emoji.name, status.activity.state].filter(n => n).join(" ") || "");
|
||||
let notificationSound = notificationSounds["desktop" + status.name] || {};
|
||||
BDFDB.NotificationUtils.desktop(desktopString, {
|
||||
|
|
Loading…
Reference in New Issue