lib
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@ -8938,9 +8938,9 @@ var BDFDB = {
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[children, index] = BDFDB.ReactUtils.findChildren(e.returnValue, {name: "mask"});
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if (index > -1) {
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children[index].props.children.push(BDFDB.ReactUtils.createElement(LibraryComponents.Animations.animated.rect, {
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x: 16 - ((e.thisObject.props.upperLeftBadgeWidth || 16) + 8) + 4,
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x: 16 - (e.thisObject.props.upperLeftBadgeWidth + 8) + 4,
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y: -4,
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width: (e.thisObject.props.upperLeftBadgeWidth || 16) + 8,
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width: e.thisObject.props.upperLeftBadgeWidth + 8,
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height: 24,
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rx: 12,
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ry: 12,
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@ -8948,9 +8948,9 @@ var BDFDB = {
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fill: "black"
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}));
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children[index].props.children.push(BDFDB.ReactUtils.createElement(LibraryComponents.Animations.animated.rect, {
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x: 16 - ((e.thisObject.props.lowerLeftBadgeWidth || 16) + 8) + 4,
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x: 16 - (e.thisObject.props.lowerLeftBadgeWidth + 8) + 4,
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y: 28,
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width: (e.thisObject.props.lowerLeftBadgeWidth || 16) + 8,
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width: e.thisObject.props.lowerLeftBadgeWidth + 8,
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height: 24,
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rx: 12,
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ry: 12,
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@ -9016,6 +9016,7 @@ var BDFDB = {
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})
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}
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};
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InternalBDFDB.setDefaultProps(LibraryComponents.GuildComponents.BlobMask, {lowerLeftBadgeWidth:16, upperLeftBadgeWidth:16});
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}
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BDFDB.ModuleUtils.patch(BDFDB, LibraryModules.GuildStore, "getGuild", {after: e => {
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