diff --git a/Paper/metacity-1/menu_focused_pressed.png b/Paper/metacity-1/menu_focused_pressed.png index a24a450..c4848fa 100644 Binary files a/Paper/metacity-1/menu_focused_pressed.png and b/Paper/metacity-1/menu_focused_pressed.png differ diff --git a/Paper/metacity-1/menu_unfocused_pressed.png b/Paper/metacity-1/menu_unfocused_pressed.png index c2e878c..c4848fa 100644 Binary files a/Paper/metacity-1/menu_unfocused_pressed.png and b/Paper/metacity-1/menu_unfocused_pressed.png differ diff --git a/Paper/metacity-1/metacity-theme-1.xml b/Paper/metacity-1/metacity-theme-1.xml index e01e161..fa4e5f1 120000 --- a/Paper/metacity-1/metacity-theme-1.xml +++ b/Paper/metacity-1/metacity-theme-1.xml @@ -1 +1 @@ -metacity-theme-2.xml \ No newline at end of file +metacity-theme.xml \ No newline at end of file diff --git a/Paper/metacity-1/metacity-theme-2.xml b/Paper/metacity-1/metacity-theme-2.xml deleted file mode 100644 index ff8b4c8..0000000 --- a/Paper/metacity-1/metacity-theme-2.xml +++ /dev/null @@ -1,1152 +0,0 @@ - - - - - - Paper - Sam Hewitt <hewittsamuel@gmail> - ÂSam Hewitt, 2014 - 2014 - Paper Metacity Theme - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -</draw_ops> - -<draw_ops name="title_unfocused"> - <title x="(0 `max` ((width - title_width) / 2)) + 2" - y="(0 `max` ((height - title_height) / 2))" - color="C_title_unfocused" /> -</draw_ops> - -<!-- WINDOW DECORATIONS --> -<draw_ops name="entire_background_focused"> - <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="entire_background_unfocused"> - <include name="entire_background_focused" /> -</draw_ops> - -<draw_ops name="titlebar_fill_focused"> - <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="titlebar_fill_attached_focused"> - <include name="entire_background_focused" /> -</draw_ops> - -<draw_ops name="titlebar_fill_unfocused"> - <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="titlebar_focused"> - <include name="titlebar_fill_focused" /> -</draw_ops> - -<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> - <include name="titlebar_fill_attached_focused" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_focused"> - <include name="titlebar_fill_focused" /> -</draw_ops> - -<draw_ops name="border_focused"> - <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="border_unfocused"> - <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="rounded_border_focused"> - <line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> - <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> - <line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> - <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> - <!-- double arcs for darker borders --> - <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> -</draw_ops> - -<draw_ops name="rounded_border_unfocused"> - <line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> - <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> - <line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> - <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> - <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> - <!-- double arcs for darker borders --> - <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> - <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> -</draw_ops> - -<draw_ops name="border_right_focused"> - <line - x1="width-1" y1="0" - x2="width-1" y2="height" - color="C_border_focused" /> -</draw_ops> - -<draw_ops name="border_right_unfocused"> - <line - x1="width-1" y1="0" - x2="width-1" y2="height" - color="C_border_unfocused" /> -</draw_ops> - -<draw_ops name="border_left_focused"> - <line - x1="0" y1="0" - x2="0" y2="height" - color="C_border_focused" /> -</draw_ops> - -<draw_ops name="border_left_unfocused"> - <line - x1="0" y1="0" - x2="0" y2="height" - color="C_border_unfocused" /> -</draw_ops> - -<!-- BUTTON ICONS --> -<!-- note: negative values in x or y causes gnome-shell to crash --> - -<!-- Close icon --> -<draw_ops name="close_focused"> - <image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_focused_prelight"> - <image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_focused_pressed"> - <image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_unfocused"> - <image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_unfocused_prelight"> - <image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_unfocused_pressed"> - <image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Maximize icon --> -<draw_ops name="maximize_focused"> - <image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_focused_prelight"> - <image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_focused_pressed"> - <image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_unfocused"> - <image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_unfocused_prelight"> - <image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_unfocused_pressed"> - <image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - -<!-- Unmaximize icon --> -<draw_ops name="unmaximize_focused"> - <image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_focused_prelight"> - <image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_focused_pressed"> - <image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_unfocused"> - <image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_unfocused_prelight"> - <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_unfocused_pressed"> - <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Minimize icon --> -<draw_ops name="minimize_focused"> - <image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_focused_prelight"> - <image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_focused_pressed"> - <image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_unfocused"> - <image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_unfocused_prelight"> - <image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_unfocused_pressed"> - <image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Menu icon --> -<draw_ops name="menu_focused"> - <image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_focused_prelight"> - <image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_focused_pressed"> - <image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_unfocused"> - <image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_unfocused_prelight"> - <image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_unfocused_pressed"> - <image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Shade icon --> -<draw_ops name="shade_focused"> - <image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_focused_prelight"> - <image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_focused_pressed"> - <image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_unfocused"> - <image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_unfocused_prelight"> - <image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_unfocused_pressed"> - <image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Unshade icon --> -<draw_ops name="unshade_focused"> - <image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_focused_prelight"> - <image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_focused_pressed"> - <image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_unfocused"> - <image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_unfocused_prelight"> - <image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_unfocused_pressed"> - <image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- FRAME STYLES --> -<frame_style name="normal_focused" geometry="normal"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="rounded_border_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_focused" /> - <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_unfocused" geometry="normal_unfocused"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="rounded_border_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused" /> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_focused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_focused" /> - <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_unfocused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused" /> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_shaded_focused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - 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<button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_focused" /> - <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - 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<button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- placeholder for unimplementated styles--> -<frame_style name="blank" geometry="normal"> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="prelight"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="prelight"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- FRAME STYLE SETS --> -<frame_style_set name="normal_style_set"> - <frame focus="yes" state="normal" resize="both" style="normal_focused" /> - <frame focus="no" state="normal" resize="both" style="normal_unfocused" /> - <frame focus="yes" state="maximized" style="normal_max_focused" /> - <frame focus="no" state="maximized" style="normal_max_unfocused" /> - <frame focus="yes" state="shaded" style="normal_focused" /> - <frame focus="no" state="shaded" style="normal_unfocused" /> - <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> - <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> -</frame_style_set> - -<frame_style_set name="dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="dialog_focused" /> - <frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> - <frame focus="yes" state="maximized" style="blank" /> - <frame focus="no" state="maximized" style="blank" /> - <frame focus="yes" state="shaded" style="dialog_focused" /> - <frame focus="no" state="shaded" style="dialog_unfocused" /> - <frame focus="yes" state="maximized_and_shaded" style="blank" /> - <frame focus="no" state="maximized_and_shaded" style="blank" /> -</frame_style_set> - -<frame_style_set name="modal_dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> - <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> - <frame focus="yes" state="maximized" style="blank" /> - <frame focus="no" state="maximized" style="blank" /> - <frame focus="yes" state="shaded" style="modal_dialog_focused" /> - <frame focus="no" state="shaded" style="modal_dialog_unfocused" /> - <frame focus="yes" state="maximized_and_shaded" style="blank" /> - <frame focus="no" state="maximized_and_shaded" style="blank" /> -</frame_style_set> - -<frame_style_set name="utility_style_set"> - <frame focus="yes" state="normal" resize="both" style="utility_focused" /> - <frame focus="no" state="normal" resize="both" style="utility_unfocused" /> - <frame focus="yes" state="maximized" style="blank" /> - <frame focus="no" state="maximized" style="blank" /> - <frame focus="yes" state="shaded" style="utility_focused" /> - <frame focus="no" state="shaded" style="utility_unfocused" /> - <frame focus="yes" state="maximized_and_shaded" style="blank" /> - <frame focus="no" state="maximized_and_shaded" style="blank" /> -</frame_style_set> - -<frame_style_set name="border_style_set"> - <frame focus="yes" state="normal" resize="both" style="border_focused" /> - <frame focus="no" state="normal" resize="both" style="border_unfocused" /> - <frame focus="yes" state="maximized" style="borderless" /> - <frame focus="no" state="maximized" style="borderless" /> - <frame focus="yes" state="shaded" style="blank" /> - <frame focus="no" state="shaded" style="blank" /> - <frame focus="yes" state="maximized_and_shaded" style="blank" /> - <frame focus="no" state="maximized_and_shaded" style="blank" /> -</frame_style_set> - -<!-- WINDOWS --> -<window type="normal" style_set="normal_style_set" /> -<window type="dialog" style_set="dialog_style_set" /> -<window type="modal_dialog" style_set="modal_dialog_style_set" /> -<window type="menu" style_set="utility_style_set" /> -<window type="utility" style_set="utility_style_set" /> -<window type="border" style_set="border_style_set" /> - -</metacity_theme> diff --git a/Paper/metacity-1/metacity-theme-2.xml b/Paper/metacity-1/metacity-theme-2.xml new file mode 120000 index 0000000..fa4e5f1 --- /dev/null +++ b/Paper/metacity-1/metacity-theme-2.xml @@ -0,0 +1 @@ +metacity-theme.xml \ No newline at end of file diff --git a/Paper/metacity-1/metacity-theme-3.xml b/Paper/metacity-1/metacity-theme-3.xml deleted file mode 100644 index cf7b2be..0000000 --- a/Paper/metacity-1/metacity-theme-3.xml +++ /dev/null @@ -1,1152 +0,0 @@ -<!-- Copyright 2015 Sam Hewitt. -* -* This file is part of the Paper GTK theme. -* -* The Paper GTK theme is free software: you can redistribute it -* and/or modify it under the terms of the GNU General Public License as -* published by the Free Software Foundation, either version 3 of the -* License, or (at your option) any later version. -* -* The Paper GTK theme is distributed in the hope that it will be -* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -* Public License for more details. -* -* You should have received a copy of the GNU General Public License along -* with the Paper GTK theme. If not, see http://www.gnu.org/licenses/. - --> - -<?xml version="1.0"?> -<metacity_theme> -<info> - <name>Paper</name> - <author>Sam Hewitt <hewittsamuel@gmail></author> - <copyright>ÂSam Hewitt, 2014</copyright> - <date>2014</date> - <description>Paper Metacity Theme</description> -</info> - - -<!-- CONSTANTS --> -<constant name="C_titlebar" value="#636E73" /> -<constant name="C_titlebar_unfocused" value="#454D50" /> -<constant name="C_border_focused" value="#636E73" /> -<constant name="C_border_unfocused" value="#454D50" /> -<constant name="C_title_focused" value="#D3D4D5" /> -<constant name="C_title_unfocused" value="#929A9D" /> - -<!-- GEOMETRY --> - -<!-- Focused window --> -<frame_geometry name="normal" title_scale="medium" rounded_top_left="false" rounded_top_right="false"> - <distance name="left_width" value="1" /> - <distance name="right_width" value="1" /> - <distance name="bottom_height" value="1" /> - <distance name="left_titlebar_edge" value="1" /> - <distance name="right_titlebar_edge" value="1" /> - <distance name="title_vertical_pad" value="4" /> - <aspect_ratio name="button" value="1.0" /> - <border name="title_border" left="4" right="4" top="4" bottom="4" /> - <border name="button_border" left="2" right="2" top="4" bottom="4" /> -</frame_geometry> - -<!-- Unfocused window --> -<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal" > - <distance name="left_width" value="1" /> - <distance name="right_width" value="1" /> - <distance name="bottom_height" value="1" /> - <distance name="left_titlebar_edge" value="1"/> - <distance name="right_titlebar_edge" value="1"/> - <distance name="title_vertical_pad" value="4" /> - <border name="button_border" left="2" right="2" top="4" bottom="4" /> -</frame_geometry> - -<!-- Maximized window --> -<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> - <distance name="left_width" value="0" /> - <distance name="right_width" value="0" /> - <distance name="bottom_height" value="0" /> - <distance name="title_vertical_pad" value="4" /> - <border name="title_border" left="4" right="4" top="4" bottom="4" /> - <border name="button_border" left="2" right="2" top="4" bottom="4" /> -</frame_geometry> - -<!-- Left tiled window --> -<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> - <distance name="right_width" value="0" /> -</frame_geometry> - -<!-- Right tiled window --> -<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> - <distance name="left_width" value="0" /> -</frame_geometry> - -<!-- Small window --> -<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> - <distance name="title_vertical_pad" value="4" /> - <border name="title_border" left="4" right="4" top="0" bottom="0" /> - <border name="button_border" left="0" right="0" top="0" bottom="0" /> -</frame_geometry> - -<!-- Small unfocused window --> -<frame_geometry name="small_unfocused" parent="small"> - <distance name="left_titlebar_edge" value="1"/> - <distance name="right_titlebar_edge" value="1"/> -</frame_geometry> - -<!-- No buttons --> -<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> -</frame_geometry> - -<!-- Border --> -<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > - <distance name="left_width" value="1" /> - <distance name="right_width" value="1" /> - <distance name="bottom_height" value="1" /> - <distance name="title_vertical_pad" value="1" /> - <border name="title_border" left="10" right="10" top="0" bottom="0" /> - <border name="button_border" left="0" right="0" top="0" bottom="0"/> -</frame_geometry> - -<!-- Borderless --> -<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> - <distance name="left_width" value="0" /> - <distance name="right_width" value="0" /> - <distance name="bottom_height" value="0" /> - <distance name="title_vertical_pad" value="0" /> - <border name="title_border" left="0" right="0" top="0" bottom="0" /> - <border name="button_border" left="0" right="0" top="0" bottom="0" /> -</frame_geometry> - -<!-- Modal --> -<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> - <distance name="title_vertical_pad" value="5"/> -</frame_geometry> - -<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="normal"> - <distance name="title_vertical_pad" value="8"/> - <distance name="bottom_height" value="1"/> - <distance name="left_width" value="1"/> - <distance name="right_width" value="1"/> -</frame_geometry> - - -<!-- TITLES --> - -<!-- Title alignment --> -<draw_ops name="title_focused"> - <title x="(0 `max` ((width - title_width) / 2)) + 2" - y="(0 `max` ((height - title_height) / 2))" - color="C_title_focused" /> -</draw_ops> - -<draw_ops name="title_unfocused"> - <title x="(0 `max` ((width - title_width) / 2)) + 2" - y="(0 `max` ((height - title_height) / 2))" - color="C_title_unfocused" /> -</draw_ops> - -<!-- WINDOW DECORATIONS --> -<draw_ops name="entire_background_focused"> - <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="entire_background_unfocused"> - <include name="entire_background_focused" /> -</draw_ops> - -<draw_ops name="titlebar_fill_focused"> - <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="titlebar_fill_attached_focused"> - <include name="entire_background_focused" /> -</draw_ops> - -<draw_ops name="titlebar_fill_unfocused"> - <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="titlebar_focused"> - <include name="titlebar_fill_focused" /> -</draw_ops> - -<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> - <include name="titlebar_fill_attached_focused" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_focused"> - <include name="titlebar_fill_focused" /> -</draw_ops> - -<draw_ops name="border_focused"> - <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="border_unfocused"> - <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="rounded_border_focused"> - <line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> - <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> - <line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> - <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> - <!-- double arcs for darker borders --> - <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> -</draw_ops> - -<draw_ops name="rounded_border_unfocused"> - <line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> - <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> - <line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> - <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> - <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> - <!-- double arcs for darker borders --> - <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> - <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> -</draw_ops> - -<draw_ops name="border_right_focused"> - <line - x1="width-1" y1="0" - x2="width-1" y2="height" - color="C_border_focused" /> -</draw_ops> - -<draw_ops name="border_right_unfocused"> - <line - x1="width-1" y1="0" - x2="width-1" y2="height" - color="C_border_unfocused" /> -</draw_ops> - -<draw_ops name="border_left_focused"> - <line - x1="0" y1="0" - x2="0" y2="height" - color="C_border_focused" /> -</draw_ops> - -<draw_ops name="border_left_unfocused"> - <line - x1="0" y1="0" - x2="0" y2="height" - color="C_border_unfocused" /> -</draw_ops> - -<!-- BUTTON ICONS --> -<!-- note: negative values in x or y causes gnome-shell to crash --> - -<!-- Close icon --> -<draw_ops name="close_focused"> - <image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_focused_prelight"> - <image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_focused_pressed"> - <image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_unfocused"> - <image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_unfocused_prelight"> - <image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="close_unfocused_pressed"> - <image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Maximize icon --> -<draw_ops name="maximize_focused"> - <image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_focused_prelight"> - <image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_focused_pressed"> - <image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_unfocused"> - <image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_unfocused_prelight"> - <image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="maximize_unfocused_pressed"> - <image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - -<!-- Unmaximize icon --> -<draw_ops name="unmaximize_focused"> - <image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_focused_prelight"> - <image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_focused_pressed"> - <image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_unfocused"> - <image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_unfocused_prelight"> - <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unmaximize_unfocused_pressed"> - <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Minimize icon --> -<draw_ops name="minimize_focused"> - <image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_focused_prelight"> - <image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_focused_pressed"> - <image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_unfocused"> - <image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_unfocused_prelight"> - <image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="minimize_unfocused_pressed"> - <image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Menu icon --> -<draw_ops name="menu_focused"> - <image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_focused_prelight"> - <image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_focused_pressed"> - <image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_unfocused"> - <image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_unfocused_prelight"> - <image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="menu_unfocused_pressed"> - <image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Shade icon --> -<draw_ops name="shade_focused"> - <image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_focused_prelight"> - <image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_focused_pressed"> - <image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_unfocused"> - <image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_unfocused_prelight"> - <image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="shade_unfocused_pressed"> - <image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- Unshade icon --> -<draw_ops name="unshade_focused"> - <image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_focused_prelight"> - <image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_focused_pressed"> - <image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_unfocused"> - <image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_unfocused_prelight"> - <image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> -<draw_ops name="unshade_unfocused_pressed"> - <image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> -</draw_ops> - - -<!-- FRAME STYLES --> -<frame_style name="normal_focused" geometry="normal"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="rounded_border_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_focused" /> - <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_unfocused" geometry="normal_unfocused"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="rounded_border_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused" /> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_focused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_focused" /> - <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_unfocused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused" /> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_shaded_focused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_focused" /> - <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - 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<button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="attached_unfocused" geometry="attached"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_attached_focused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_unfocused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="prelight"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="prelight"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_left_focused" geometry="tiled_left"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_right_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_focused" /> - <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_left_unfocused" geometry="tiled_left"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_right_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused" /> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_right_focused" geometry="tiled_right"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_left_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_focused" /> - <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_right_unfocused" geometry="tiled_right"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_left_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused" /> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- placeholder for unimplementated styles--> -<frame_style name="blank" geometry="normal"> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="prelight"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="prelight"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- FRAME STYLE SETS --> -<frame_style_set name="normal_style_set"> - <frame focus="yes" state="normal" resize="both" style="normal_focused" /> - <frame focus="no" state="normal" resize="both" style="normal_unfocused" /> - <frame focus="yes" state="maximized" style="normal_max_focused" /> - <frame focus="no" state="maximized" style="normal_max_unfocused" /> - <frame focus="yes" state="shaded" style="normal_focused" /> - <frame focus="no" state="shaded" style="normal_unfocused" /> - <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> - <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> -</frame_style_set> - -<frame_style_set name="dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="dialog_focused" /> - <frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> - <frame focus="yes" state="maximized" style="blank" /> - <frame focus="no" state="maximized" style="blank" /> - <frame focus="yes" state="shaded" style="dialog_focused" /> - <frame focus="no" state="shaded" style="dialog_unfocused" /> - <frame focus="yes" state="maximized_and_shaded" style="blank" /> - <frame focus="no" state="maximized_and_shaded" style="blank" /> -</frame_style_set> - -<frame_style_set name="modal_dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> - <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> - <frame focus="yes" state="maximized" style="blank" /> - <frame focus="no" state="maximized" style="blank" /> - <frame focus="yes" state="shaded" style="modal_dialog_focused" /> - <frame focus="no" state="shaded" style="modal_dialog_unfocused" /> - <frame focus="yes" state="maximized_and_shaded" style="blank" /> - <frame focus="no" state="maximized_and_shaded" style="blank" /> -</frame_style_set> - -<frame_style_set name="utility_style_set"> - <frame focus="yes" state="normal" resize="both" style="utility_focused" /> - <frame focus="no" state="normal" resize="both" style="utility_unfocused" /> - <frame focus="yes" state="maximized" style="blank" /> - <frame focus="no" state="maximized" style="blank" /> - <frame focus="yes" state="shaded" style="utility_focused" /> - <frame focus="no" state="shaded" style="utility_unfocused" /> - <frame focus="yes" state="maximized_and_shaded" style="blank" /> - <frame focus="no" state="maximized_and_shaded" style="blank" /> -</frame_style_set> - -<frame_style_set name="border_style_set"> - <frame focus="yes" state="normal" resize="both" style="border_focused" /> - <frame focus="no" state="normal" resize="both" style="border_unfocused" /> - <frame focus="yes" state="maximized" style="borderless" /> - <frame focus="no" state="maximized" style="borderless" /> - <frame focus="yes" state="shaded" style="blank" /> - <frame focus="no" state="shaded" style="blank" /> - <frame focus="yes" state="maximized_and_shaded" style="blank" /> - <frame focus="no" state="maximized_and_shaded" style="blank" /> -</frame_style_set> - -<!-- WINDOWS --> -<window type="normal" style_set="normal_style_set" /> -<window type="dialog" style_set="dialog_style_set" /> -<window type="modal_dialog" style_set="modal_dialog_style_set" /> -<window type="menu" style_set="utility_style_set" /> -<window type="utility" style_set="utility_style_set" /> -<window type="border" style_set="border_style_set" /> - -</metacity_theme> \ No newline at end of file diff --git a/Paper/metacity-1/metacity-theme-3.xml b/Paper/metacity-1/metacity-theme-3.xml new file mode 120000 index 0000000..fa4e5f1 --- /dev/null +++ b/Paper/metacity-1/metacity-theme-3.xml @@ -0,0 +1 @@ +metacity-theme.xml \ No newline at end of file diff --git a/Paper/metacity-1/metacity-theme.xml b/Paper/metacity-1/metacity-theme.xml new file mode 100644 index 0000000..d2340a2 --- /dev/null +++ b/Paper/metacity-1/metacity-theme.xml @@ -0,0 +1,1152 @@ +<!-- Copyright 2015 Sam Hewitt. +* +* This file is part of the Paper GTK theme. +* +* The Paper GTK theme is free software: you can redistribute it +* and/or modify it under the terms of the GNU General Public License as +* published by the Free Software Foundation, either version 3 of the +* License, or (at your option) any later version. +* +* The Paper GTK theme is distributed in the hope that it will be +* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General +* Public License for more details. +* +* You should have received a copy of the GNU General Public License along +* with the Paper GTK theme. If not, see http://www.gnu.org/licenses/. + --> + +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Paper</name> + <author>Sam Hewitt <hewittsamuel@gmail></author> + <copyright>ÂSam Hewitt, 2015</copyright> + <date>2015</date> + <description>Paper Window Theme</description> +</info> + + +<!-- CONSTANTS --> +<constant name="C_titlebar" value="#636E73" /> +<constant name="C_titlebar_unfocused" value="#454D50" /> +<constant name="C_border_focused" value="#636E73" /> +<constant name="C_border_unfocused" value="#454D50" /> +<constant name="C_title_focused" value="#D3D4D5" /> +<constant name="C_title_unfocused" value="#929A9D" /> + +<!-- GEOMETRY --> + +<!-- Focused window --> +<frame_geometry name="normal" title_scale="medium" rounded_top_left="3" rounded_top_right="3"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <distance name="left_titlebar_edge" value="1" /> + <distance name="right_titlebar_edge" value="1" /> + <distance name="title_vertical_pad" value="4" /> + <aspect_ratio name="button" value="1.0" /> + <border name="title_border" left="4" right="4" top="4" bottom="4" /> + <border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Unfocused window --> +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="3" rounded_top_right="3" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> + <distance name="title_vertical_pad" value="4" /> + <border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Maximized window --> +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="4" /> + <border name="title_border" left="4" right="4" top="4" bottom="4" /> + <border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Left tiled window --> +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="0" /> +</frame_geometry> + +<!-- Right tiled window --> +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="0" /> +</frame_geometry> + +<!-- Small window --> +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="4" /> + <border name="title_border" left="4" right="4" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<!-- Small unfocused window --> +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> +</frame_geometry> + +<!-- No buttons --> +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<!-- Border --> +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <distance name="title_vertical_pad" value="1" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- Borderless --> +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="0" /> + <border name="title_border" left="0" right="0" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<!-- Modal --> +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="title_vertical_pad" value="8"/> + <distance name="bottom_height" value="1"/> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> +</frame_geometry> + + +<!-- TITLES --> + +<!-- Title alignment --> +<draw_ops name="title_focused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2))" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2))" + color="C_title_unfocused" /> +</draw_ops> + +<!-- WINDOW DECORATIONS --> +<draw_ops name="entire_background_focused"> + <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_attached_focused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> + <include name="titlebar_fill_attached_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<!-- BUTTON ICONS --> +<!-- note: negative values in x or y causes gnome-shell to crash --> + +<!-- Close icon --> +<draw_ops name="close_focused"> + <image filename="close_focused_normal.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused"> + <image filename="close_unfocused.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_prelight"> + <image filename="close_unfocused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_pressed"> + <image filename="close_unfocused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Maximize icon --> +<draw_ops name="maximize_focused"> + <image filename="maximize_focused_normal.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused"> + <image filename="maximize_unfocused.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_prelight"> + <image filename="maximize_unfocused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_pressed"> + <image filename="maximize_unfocused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> + +<!-- Unmaximize icon --> +<draw_ops name="unmaximize_focused"> + <image filename="unmaximize_focused_normal.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused"> + <image filename="unmaximize_unfocused.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize_unfocused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize_unfocused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Minimize icon --> +<draw_ops name="minimize_focused"> + <image filename="minimize_focused_normal.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused"> + <image filename="minimize_unfocused.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize_unfocused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize_unfocused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Menu icon --> +<draw_ops name="menu_focused"> + <image filename="menu_focused_normal.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_prelight"> + <image filename="menu_focused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_pressed"> + <image filename="menu_focused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused"> + <image filename="menu_unfocused.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_prelight"> + <image filename="menu_unfocused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_pressed"> + <image filename="menu_unfocused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Shade icon --> +<draw_ops name="shade_focused"> + <image filename="shade_focused_normal.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_prelight"> + <image filename="shade_focused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_pressed"> + <image filename="shade_focused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused"> + <image filename="shade_unfocused.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_prelight"> + <image filename="shade_unfocused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_pressed"> + <image filename="shade_unfocused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Unshade icon --> +<draw_ops name="unshade_focused"> + <image filename="unshade_focused_normal.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_prelight"> + <image filename="unshade_focused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_pressed"> + <image filename="unshade_focused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused"> + <image filename="unshade_unfocused.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_prelight"> + <image filename="unshade_unfocused_prelight.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_pressed"> + <image filename="unshade_unfocused_pressed.png" x="5" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- FRAME STYLES --> +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- FRAME STYLE SETS --> +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused" /> + <frame focus="no" state="normal" resize="both" style="normal_unfocused" /> + <frame focus="yes" state="maximized" style="normal_max_focused" /> + <frame focus="no" state="maximized" style="normal_max_unfocused" /> + <frame focus="yes" state="shaded" style="normal_focused" /> + <frame focus="no" state="shaded" style="normal_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused" /> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="dialog_focused" /> + <frame focus="no" state="shaded" style="dialog_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="modal_dialog_focused" /> + <frame focus="no" state="shaded" style="modal_dialog_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused" /> + <frame focus="no" state="normal" resize="both" style="utility_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="utility_focused" /> + <frame focus="no" state="shaded" style="utility_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused" /> + <frame focus="no" state="normal" resize="both" style="border_unfocused" /> + <frame focus="yes" state="maximized" style="borderless" /> + <frame focus="no" state="maximized" style="borderless" /> + <frame focus="yes" state="shaded" style="blank" /> + <frame focus="no" state="shaded" style="blank" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<!-- WINDOWS --> +<window type="normal" style_set="normal_style_set" /> +<window type="dialog" style_set="dialog_style_set" /> +<window type="modal_dialog" style_set="modal_dialog_style_set" /> +<window type="menu" style_set="utility_style_set" /> +<window type="utility" style_set="utility_style_set" /> +<window type="border" style_set="border_style_set" /> + +</metacity_theme> \ No newline at end of file diff --git a/Paper/unity/menu_focused_pressed.png b/Paper/unity/menu_focused_pressed.png index a24a450..c4848fa 100644 Binary files a/Paper/unity/menu_focused_pressed.png and b/Paper/unity/menu_focused_pressed.png differ diff --git a/Paper/unity/menu_unfocused_pressed.png b/Paper/unity/menu_unfocused_pressed.png index c2e878c..c4848fa 100644 Binary files a/Paper/unity/menu_unfocused_pressed.png and b/Paper/unity/menu_unfocused_pressed.png differ diff --git a/render-wm-assets-hidpi.py b/render-wm-assets-hidpi.py new file mode 100755 index 0000000..f97b525 --- /dev/null +++ b/render-wm-assets-hidpi.py @@ -0,0 +1,179 @@ +#!/usr/bin/python3 + +# Thanks to the GNOME theme nerds for the original source of this script + +import os +import sys +import xml.sax +import subprocess + +INKSCAPE = '/usr/bin/inkscape' +OPTIPNG = '/usr/bin/optipng' +SRC = os.path.join('.', 'src/wm') + +inkscape_process = None + + +def optimize_png(png_file): + if os.path.exists(OPTIPNG): + process = subprocess.Popen([OPTIPNG, '-quiet', '-o7', png_file]) + process.wait() + + +def wait_for_prompt(process, command=None): + if command is not None: + process.stdin.write((command+'\n').encode('utf-8')) + + # This is kinda ugly ... + # Wait for just a '>', or '\n>' if some other char appearead first + output = process.stdout.read(1) + if output == b'>': + return + + output += process.stdout.read(1) + while output != b'\n>': + output += process.stdout.read(1) + output = output[1:] + + +def start_inkscape(): + process = subprocess.Popen( + [INKSCAPE, '--shell'], + bufsize=0, stdin=subprocess.PIPE, stdout=subprocess.PIPE + ) + wait_for_prompt(process) + return process + + +def inkscape_render_rect(icon_file, rect, output_file): + global inkscape_process + if inkscape_process is None: + inkscape_process = start_inkscape() + wait_for_prompt(inkscape_process, + '--export-dpi=180 %s -i %s -e %s' % (icon_file, rect, output_file) + ) + optimize_png(output_file) + + +class ContentHandler(xml.sax.ContentHandler): + ROOT = 0 + SVG = 1 + LAYER = 2 + OTHER = 3 + TEXT = 4 + + def __init__(self, path, force=False, filter=None): + self.stack = [self.ROOT] + self.inside = [self.ROOT] + self.path = path + self.rects = [] + self.state = self.ROOT + self.chars = "" + self.force = force + self.filter = filter + + def endDocument(self): + pass + + def startElement(self, name, attrs): + if self.inside[-1] == self.ROOT: + if name == "svg": + self.stack.append(self.SVG) + self.inside.append(self.SVG) + return + elif self.inside[-1] == self.SVG: + if (name == "g" and ('inkscape:groupmode' in attrs) and ('inkscape:label' in attrs) + and attrs['inkscape:groupmode'] == 'layer' and attrs['inkscape:label'].startswith('Baseplate')): + self.stack.append(self.LAYER) + self.inside.append(self.LAYER) + self.context = None + self.icon_name = None + self.rects = [] + return + elif self.inside[-1] == self.LAYER: + if name == "text" and ('inkscape:label' in attrs) and attrs['inkscape:label'] == 'context': + self.stack.append(self.TEXT) + self.inside.append(self.TEXT) + self.text='context' + self.chars = "" + return + elif name == "text" and ('inkscape:label' in attrs) and attrs['inkscape:label'] == 'icon-name': + self.stack.append(self.TEXT) + self.inside.append(self.TEXT) + self.text = 'icon-name' + self.chars = "" + return + elif name == "rect": + self.rects.append(attrs) + + self.stack.append(self.OTHER) + + def endElement(self, name): + stacked = self.stack.pop() + if self.inside[-1] == stacked: + self.inside.pop() + + if stacked == self.TEXT and self.text is not None: + assert self.text in ['context', 'icon-name'] + if self.text == 'context': + self.context = self.chars + elif self.text == 'icon-name': + self.icon_name = self.chars + self.text = None + elif stacked == self.LAYER: + assert self.icon_name + assert self.context + + if self.filter is not None and not self.icon_name in self.filter: + return + + print (self.context, self.icon_name) + for rect in self.rects: + width = rect['width'] + height = rect['height'] + id = rect['id'] + + dir = os.path.join("Paper", self.context) + outfile = os.path.join(dir, self.icon_name+'.png') + if not os.path.exists(dir): + os.makedirs(dir) + # Do a time based check! + if self.force or not os.path.exists(outfile): + inkscape_render_rect(self.path, id, outfile) + sys.stdout.write('.') + else: + stat_in = os.stat(self.path) + stat_out = os.stat(outfile) + if stat_in.st_mtime > stat_out.st_mtime: + inkscape_render_rect(self.path, id, outfile) + sys.stdout.write('.') + else: + sys.stdout.write('-') + sys.stdout.flush() + sys.stdout.write('\n') + sys.stdout.flush() + + def characters(self, chars): + self.chars += chars.strip() + +if len(sys.argv) == 1: + if not os.path.exists('Paper'): + os.mkdir('Paper') + print ('Rendering from SVGs in', SRC) + for file in os.listdir(SRC): + if file[-4:] == '.svg': + file = os.path.join(SRC, file) + handler = ContentHandler(file) + xml.sax.parse(open(file), handler) +else: + file = os.path.join(SRC, sys.argv[1] + '.svg') + if len(sys.argv) > 2: + icons = sys.argv[2:] + else: + icons = None + if os.path.exists(os.path.join(file)): + handler = ContentHandler(file, True, filter=icons) + xml.sax.parse(open(file), handler) + else: + print ("Error: No such file", file) + sys.exit(1) diff --git a/src/wm/wm-assets.svg b/src/wm/wm-assets.svg index be401ba..4a0f1ec 100644 --- a/src/wm/wm-assets.svg +++ b/src/wm/wm-assets.svg @@ -33,18 +33,18 @@ borderopacity="0.25490196" inkscape:pageopacity="0" inkscape:pageshadow="2" - inkscape:zoom="2" - inkscape:cx="149.65892" - inkscape:cy="158.9635" + inkscape:zoom="1" + inkscape:cx="67.40892" + inkscape:cy="151.9635" inkscape:current-layer="layer4" showgrid="false" inkscape:grid-bbox="true" inkscape:document-units="px" inkscape:showpageshadow="false" - inkscape:window-width="1301" - inkscape:window-height="744" - inkscape:window-x="65" - inkscape:window-y="24" + inkscape:window-width="1366" + inkscape:window-height="711" + inkscape:window-x="0" + inkscape:window-y="27" width="400px" height="300px" inkscape:snap-nodes="true" @@ -2668,7 +2668,7 @@ d="m 210,176 c -2.20914,0 -4,1.79086 -4,4 0,2.20914 1.79086,4 4,4 2.20914,0 4,-1.79086 4,-4 0,-2.20914 -1.79086,-4 -4,-4 z" style="color:#bebebe;display:inline;overflow:visible;visibility:visible;opacity:0.5;fill:#dbdee0;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1;marker:none;enable-background:accumulate" /> <path - style="color:#bebebe;display:inline;overflow:visible;visibility:visible;opacity:1;fill:#a388d3;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1;marker:none;enable-background:accumulate" + style="color:#bebebe;display:inline;overflow:visible;visibility:visible;opacity:1;fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1;marker:none;enable-background:accumulate" d="m 210,236 c -2.20914,0 -4,1.79086 -4,4 0,2.20914 1.79086,4 4,4 2.20914,0 4,-1.79086 4,-4 0,-2.20914 -1.79086,-4 -4,-4 z" id="path4761" inkscape:connector-curvature="0" @@ -2688,7 +2688,7 @@ <path id="path4443" d="m 210,146 c -2.20914,0 -4,1.79086 -4,4 0,2.20914 1.79086,4 4,4 2.20914,0 4,-1.79086 4,-4 0,-2.20914 -1.79086,-4 -4,-4 z" - style="color:#bebebe;display:inline;overflow:visible;visibility:visible;opacity:0.75;fill:#a388d3;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1;marker:none;enable-background:accumulate" + style="color:#bebebe;display:inline;overflow:visible;visibility:visible;opacity:1;fill:#ffffff;fill-opacity:1;fill-rule:nonzero;stroke:none;stroke-width:1;marker:none;enable-background:accumulate" inkscape:connector-curvature="0" sodipodi:nodetypes="sssss" /> <path