Aegisub/OverLua/docs
Niels Martin Hansen d1d2fe5e99 Documentation on how I imagine the fonts interface for OverLua can work. No code yet.
Originally committed to SVN as r2245.
2008-07-11 02:00:04 +00:00
..
expression-evaluator.txt Add raster.pixel_coord_map function. 2007-08-18 14:18:13 +00:00
lua-cairo.txt Correct the example for path.map_coords 2008-01-19 16:48:24 +00:00
lua-fonts.txt Documentation on how I imagine the fonts interface for OverLua can work. No code yet. 2008-07-11 02:00:04 +00:00
overlua.txt Allow modifying alpha when mapping pixel values on ARGB32 surfaces. 2008-01-20 23:42:54 +00:00
rgb2hsl.lua Sample script showing using OverLua for simple spatial filtering. 2007-10-13 02:14:56 +00:00
sample1.lua Better parameter checking for frame.overlay_cairo_surface and adding a more useful sample script. 2007-08-13 02:01:54 +00:00
sample2.lua Another, much more complex and interesting, sample. 2007-08-29 22:28:20 +00:00
sample3.lua Publishing ClaveMen Gundam 00 OP 1 kara effect as sample script. 2007-11-06 20:39:32 +00:00
sample4.lua Publish effect script for AS-Fansubs Prism Ark OP kara as sample, not as well commented as the Gundam 00 OP 1 one. 2007-11-06 20:54:59 +00:00
test1.lua
test2.lua I can has radial blur! *wheeee* 2007-08-15 01:08:31 +00:00
test3.lua Add raster.pixel_coord_map function. 2007-08-18 14:18:13 +00:00
test4.lua More interesting effect for demonstration purposes. 2007-08-23 23:10:15 +00:00