Aegisub/src/audio_provider_factory.cpp

129 lines
4.4 KiB
C++

// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
#include "audio_provider_factory.h"
#include "factory_manager.h"
#include "options.h"
#include "utils.h"
#include <libaegisub/audio/provider.h>
#include <libaegisub/fs.h>
#include <libaegisub/log.h>
#include <libaegisub/path.h>
#include <boost/range/iterator_range.hpp>
using namespace agi;
std::unique_ptr<AudioProvider> CreateAvisynthAudioProvider(fs::path const& filename, BackgroundRunner *);
std::unique_ptr<AudioProvider> CreateFFmpegSourceAudioProvider(fs::path const& filename, BackgroundRunner *);
namespace {
struct factory {
const char *name;
std::unique_ptr<AudioProvider> (*create)(fs::path const&, BackgroundRunner *);
bool hidden;
};
const factory providers[] = {
{"Dummy", CreateDummyAudioProvider, true},
{"PCM", CreatePCMAudioProvider, true},
#ifdef WITH_FFMS2
{"FFmpegSource", CreateFFmpegSourceAudioProvider, false},
#endif
#ifdef WITH_AVISYNTH
{"Avisynth", CreateAvisynthAudioProvider, false},
#endif
};
}
std::vector<std::string> GetAudioProviderNames() {
return ::GetClasses(boost::make_iterator_range(std::begin(providers), std::end(providers)));
}
std::unique_ptr<agi::AudioProvider> GetAudioProvider(fs::path const& filename,
Path const& path_helper,
BackgroundRunner *br) {
auto preferred = OPT_GET("Audio/Provider")->GetString();
auto sorted = GetSorted(boost::make_iterator_range(std::begin(providers), std::end(providers)), preferred);
std::unique_ptr<AudioProvider> provider;
bool found_file = false;
bool found_audio = false;
std::string msg_all; // error messages from all attempted providers
std::string msg_partial; // error messages from providers that could partially load the file (knows container, missing codec)
for (auto const& factory : sorted) {
try {
provider = factory->create(filename, br);
if (!provider) continue;
LOG_I("audio_provider") << "Using audio provider: " << factory->name;
break;
}
catch (fs::FileNotFound const& err) {
LOG_D("audio_provider") << err.GetMessage();
msg_all += std::string(factory->name) + ": " + err.GetMessage() + " not found.\n";
}
catch (AudioDataNotFound const& err) {
LOG_D("audio_provider") << err.GetMessage();
found_file = true;
msg_all += std::string(factory->name) + ": " + err.GetMessage() + "\n";
}
catch (AudioProviderError const& err) {
LOG_D("audio_provider") << err.GetMessage();
found_audio = true;
found_file = true;
std::string thismsg = std::string(factory->name) + ": " + err.GetMessage() + "\n";
msg_all += thismsg;
msg_partial += thismsg;
}
}
if (!provider) {
if (found_audio)
throw AudioProviderError(msg_partial);
if (found_file)
throw AudioDataNotFound(msg_all);
throw fs::FileNotFound(filename);
}
bool needs_cache = provider->NeedsCache();
// Give it a converter if needed
if (provider->GetBytesPerSample() != 2 || provider->GetSampleRate() < 32000 || provider->GetChannels() != 1)
provider = CreateConvertAudioProvider(std::move(provider));
// Change provider to RAM/HD cache if needed
int cache = OPT_GET("Audio/Cache/Type")->GetInt();
if (!cache || !needs_cache)
return CreateLockAudioProvider(std::move(provider));
// Convert to RAM
if (cache == 1) return CreateRAMAudioProvider(std::move(provider));
// Convert to HD
if (cache == 2) {
auto path = OPT_GET("Audio/Cache/HD/Location")->GetString();
if (path == "default")
path = "?temp";
auto cache_dir = path_helper.MakeAbsolute(path_helper.Decode(path), "?temp");
return CreateHDAudioProvider(std::move(provider), cache_dir);
}
throw InternalError("Invalid audio caching method");
}