mirror of https://github.com/odrling/Aegisub
560 lines
19 KiB
Plaintext
560 lines
19 KiB
Plaintext
# ===========================================================================
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# http://www.gnu.org/software/autoconf-archive/ax_check_gl.html
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# ===========================================================================
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#
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# SYNOPSIS
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#
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# AX_CHECK_GL
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#
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# DESCRIPTION
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#
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# Check for an OpenGL implementation. If GL is found, the required
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# compiler and linker flags are included in the output variables
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# "GL_CFLAGS", "GL_LIBS", "GL_LDFLAGS", respectively. If no usable GL
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# implementation is found, "no_gl" is set to "yes".
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#
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# You could disable OpenGL using --with-gl=no
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#
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# You could choose a specific OpenGL libs using --with-gl=lib_name
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#
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# Under darwin, cygwin and mingw target you could prefer the OpenGL
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# implementation that link with X setting --with-gl=x or without X support
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# with --with-gl=nox. Notes that this script try to guess the right
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# implementation.
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#
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# If the header "GL/gl.h" is found, "HAVE_GL_GL_H" is defined. If the
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# header "OpenGL/gl.h" is found, HAVE_OPENGL_GL_H is defined. These
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# preprocessor definitions may not be mutually exclusive.
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#
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# You should use something like this in your headers:
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#
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# #if defined(HAVE_WINDOWS_H) && defined(_WIN32)
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# # include <windows.h>
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# #endif
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# #ifdef HAVE_GL_GL_H
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# # include <GL/gl.h>
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# #elif defined(HAVE_OPENGL_GL_H)
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# # include <OpenGL/gl.h>
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# #else
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# # error no gl.h
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# #endif
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#
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# LICENSE
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#
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# Copyright (c) 2009 Braden McDaniel <braden@endoframe.com>
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# Copyright (c) 2012 Bastien Roucaries <roucaries.bastien+autoconf@gmail.com>
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#
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# This program is free software; you can redistribute it and/or modify it
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# under the terms of the GNU General Public License as published by the
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# Free Software Foundation; either version 2 of the License, or (at your
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# option) any later version.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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# Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# As a special exception, the respective Autoconf Macro's copyright owner
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# gives unlimited permission to copy, distribute and modify the configure
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# scripts that are the output of Autoconf when processing the Macro. You
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# need not follow the terms of the GNU General Public License when using
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# or distributing such scripts, even though portions of the text of the
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# Macro appear in them. The GNU General Public License (GPL) does govern
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# all other use of the material that constitutes the Autoconf Macro.
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#
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# This special exception to the GPL applies to versions of the Autoconf
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# Macro released by the Autoconf Archive. When you make and distribute a
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# modified version of the Autoconf Macro, you may extend this special
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# exception to the GPL to apply to your modified version as well.
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#serial 17
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m4_define([_AX_CHECK_GL_PROGRAM],
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[AC_LANG_PROGRAM([[
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# if defined(HAVE_WINDOWS_H) && defined(_WIN32)
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# include <windows.h>
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# endif
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# ifdef HAVE_GL_GL_H
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# include <GL/gl.h>
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# elif defined(HAVE_OPENGL_GL_H)
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# include <OpenGL/gl.h>
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# else
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# error no gl.h
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# endif
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]],[[glBegin(0)]])])
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dnl Default include : add windows.h
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dnl see http://www.opengl.org/wiki/Platform_specifics:_Windows
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dnl (acceded 20120801)
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AC_DEFUN([_AX_CHECK_GL_INCLUDES_DEFAULT],dnl
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[
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AC_INCLUDES_DEFAULT
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[
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# if defined(HAVE_WINDOWS_H) && defined(_WIN32)
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# include <windows.h>
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# endif
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]
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])
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dnl local save flags
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AC_DEFUN([_AX_CHECK_GL_SAVE_FLAGS],
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[dnl
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ax_check_gl_saved_libs="${LIBS}"
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ax_check_gl_saved_cflags="${CFLAGS}"
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ax_check_gl_saved_cppflags="${CPPFLAGS}"
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ax_check_gl_saved_ldflags="${LDFLAGS}"
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])
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dnl local restore flags
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AC_DEFUN([_AX_CHECK_GL_RESTORE_FLAGS],
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[dnl
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LIBS="${ax_check_gl_saved_libs}"
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CFLAGS="${ax_check_gl_saved_cflags}"
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CPPFLAGS="${ax_check_gl_saved_cppflags}"
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LDFLAGS="${ax_check_gl_saved_ldflags}"
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])
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dnl default switch case failure
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AC_DEFUN([_AX_CHECK_MSG_FAILURE_ORDER],
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[dnl
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AC_MSG_FAILURE([Order logic in ax_check_gl is buggy])
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])
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# set the varible ax_check_gl_need_x
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# this variable determine if we need opengl that link with X
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# value are default aka try the first library wether if it link or not with x
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# yes that means we need a opengl with x
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# no that means we do not need an opengl with x
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AC_DEFUN([_AX_CHECK_GL_NEED_X],
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[dnl
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# do not check if empty : allow a subroutine to modify the choice
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AS_IF([test "X$ax_check_gl_need_x" = "X"],
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[ax_check_gl_need_x="default"
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AS_IF([test "X$no_x" = "Xyes"],[ax_check_gl_need_x="no"])
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AS_IF([test "X$ax_check_gl_want_gl" = "Xnox"],[ax_check_gl_need_x="no"])
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AS_IF([test "X$ax_check_gl_want_gl" = "Xx"],[ax_check_gl_need_x="yes"])])
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])
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# compile the example program
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AC_DEFUN([_AX_CHECK_GL_COMPILE],
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[dnl
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AC_LANG_PUSH([C])
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_AX_CHECK_GL_SAVE_FLAGS()
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CFLAGS="${GL_CFLAGS} ${CFLAGS}"
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AC_COMPILE_IFELSE([_AX_CHECK_GL_PROGRAM],
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[ax_check_gl_compile_opengl="yes"],
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[ax_check_gl_compile_opengl="no"])
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_AX_CHECK_GL_RESTORE_FLAGS()
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AC_LANG_POP([C])
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])
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# compile the example program (cache)
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AC_DEFUN([_AX_CHECK_GL_COMPILE_CV],
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[dnl
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AC_CACHE_CHECK([for compiling a minimal OpenGL program],[ax_cv_check_gl_compile_opengl],
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[_AX_CHECK_GL_COMPILE()
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ax_cv_check_gl_compile_opengl="${ax_check_gl_compile_opengl}"])
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ax_check_gl_compile_opengl="${ax_cv_check_gl_compile_opengl}"
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])
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# link the example program
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AC_DEFUN([_AX_CHECK_GL_LINK],
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[dnl
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AC_LANG_PUSH([C])
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_AX_CHECK_GL_SAVE_FLAGS()
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CFLAGS="${GL_CFLAGS} ${CFLAGS}"
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LIBS="${GL_LIBS} ${LIBS}"
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LDFLAGS="${GL_LDFLAGS} ${LDFLAGS}"
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AC_LINK_IFELSE([_AX_CHECK_GL_PROGRAM],
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[ax_check_gl_link_opengl="yes"],
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[ax_check_gl_link_opengl="no"])
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_AX_CHECK_GL_RESTORE_FLAGS()
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AC_LANG_POP([C])
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])
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# link the example program (cache)
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AC_DEFUN([_AX_CHECK_GL_LINK_CV],
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[dnl
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AC_CACHE_CHECK([for linking a minimal OpenGL program],[ax_cv_check_gl_link_opengl],
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[_AX_CHECK_GL_LINK()
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ax_cv_check_gl_link_opengl="${ax_check_gl_link_opengl}"])
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ax_check_gl_link_opengl="${ax_cv_check_gl_link_opengl}"
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])
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dnl Check headers manually (default case)
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AC_DEFUN([_AX_CHECK_GL_MANUAL_HEADERS_DEFAULT],
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[AC_REQUIRE([AC_PATH_XTRA])
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AC_LANG_PUSH([C])
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_AX_CHECK_GL_SAVE_FLAGS()
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CFLAGS="${GL_CFLAGS} ${CFLAGS}"
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# see comment in _AX_CHECK_GL_INCLUDES_DEFAULT
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AC_CHECK_HEADERS([windows.h],[],[],[AC_INCLUDES_DEFAULT])
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# FIXME: use extra cflags
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AC_CHECK_HEADERS([GL/gl.h],[ax_check_gl_have_headers="yes"],
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[ax_check_gl_have_headers_headers="no"],
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[_AX_CHECK_GL_INCLUDES_DEFAULT()])
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# do not try darwin specific OpenGl/gl.h
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_AX_CHECK_GL_RESTORE_FLAGS()
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AC_LANG_POP([C])
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])
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# darwin headers without X
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AC_DEFUN([_AX_CHECK_GL_MANUAL_HEADERS_DARWIN_NOX],[
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AC_LANG_PUSH([C])
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_AX_CHECK_GL_SAVE_FLAGS()
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# FIXME: use -framework opengl as an extra cflags
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CFLAGS="-framework opengl ${GL_CFLAGS} ${CFLAGS}"
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AC_CHECK_HEADERS([OpenGL/gl.h],[ax_check_gl_have_headers="yes"],
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[ax_check_gl_have_headers_headers="no"],
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[_AX_CHECK_GL_INCLUDES_DEFAULT()])
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AS_IF([test "X$ax_check_gl_have_headers" = "yes"],
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[GL_CFLAGS="-framework opengl ${GL_CFLAGS}"])
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_AX_CHECK_GL_SAVE_FLAGS()
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AC_LANG_POP([C])
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])
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# check header for darwin
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AC_DEFUN([_AX_CHECK_GL_MANUAL_HEADERS_DARWIN],
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[AC_REQUIRE([_AX_CHECK_GL_NEED_X])dnl
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AS_CASE(["$ax_check_gl_order"],
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# try to use framework
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["gl"],[_AX_CHECK_GL_MANUAL_HEADERS_DARWIN_NOX()],
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# try to use framework then mesa (X)
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["gl mesagl"],[
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_AX_CHECK_GL_MANUAL_HEADERS_DARWIN_NOX()
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AS_IF([test "X$ax_check_gl_have_headers" = "yes"],
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[ax_check_gl_order="gl"
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ax_check_gl_need_x="yes"],
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[ax_check_gl_order="mesagl gl"
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ax_check_gl_need_x="no"]
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# retry with general test
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_AX_CHECK_GL_MANUAL_HEADERS_DEFAULT()])],
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["mesagl gl"],[
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_AX_CHECK_GL_MANUAL_HEADERS_DEFAULT()
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AS_IF([test "X$ax_check_gl_have_headers" = "yes"],
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[ax_check_gl_order="mesagl gl"
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ax_check_gl_need_x="no"],
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[ax_check_gl_order="gl"
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ax_check_gl_need_x="yes"
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# retry with framework
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_AX_CHECK_GL_MANUAL_HEADERS_DARWIN_NOX()])],
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[_AX_CHECK_MSG_FAILURE_ORDER()])
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])
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dnl Check headers manually: subroutine must set ax_check_gl_have_headers={yes,no}
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AC_DEFUN([_AX_CHECK_GL_MANUAL_HEADERS],
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[AC_REQUIRE([AC_CANONICAL_HOST])
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AS_CASE([${host}],
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[*-darwin*],[_AX_CHECK_GL_MANUAL_HEADERS_DARWIN],
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[_AX_CHECK_GL_MANUAL_HEADERS_DEFAULT()])
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AC_CACHE_CHECK([for OpenGL headers],[ax_cv_check_gl_have_headers],
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[ax_cv_check_gl_have_headers="${ax_check_gl_have_headers}"])
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])
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# dnl try to found library (generic case)
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# dnl $1 is set to the library to found
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AC_DEFUN([_AX_CHECK_GL_MANUAL_LIBS_GENERIC],
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[dnl
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ax_check_gl_manual_libs_generic_extra_libs="$1"
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AS_IF([test "X$ax_check_gl_manual_libs_generic_extra_libs" = "X"],
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[AC_MSG_ERROR([AX_CHECK_GL_MANUAL_LIBS_GENERIC argument must no be empty])])
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AC_LANG_PUSH([C])
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_AX_CHECK_GL_SAVE_FLAGS()
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CFLAGS="${GL_CFLAGS} ${CFLAGS}"
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LIBS="${GL_LIBS} ${LIBS}"
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AC_SEARCH_LIBS([glBegin],[$ax_check_gl_manual_libs_generic_extra_libs],
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[ax_check_gl_lib_opengl="yes"],
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[ax_check_gl_lib_opengl="no"])
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AS_CASE([$ac_cv_search_glBegin],
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["none required"],[],
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[no],[],
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[GL_LIBS="${ac_cv_search_glBegin} ${GL_LIBS}"])
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_AX_CHECK_GL_RESTORE_FLAGS()
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AC_LANG_PUSH([C])
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])
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# dnl try to found lib under darwin
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# darwin opengl hack
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# see http://web.archive.org/web/20090410052741/http://developer.apple.com/qa/qa2007/qa1567.html
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# and http://web.eecs.umich.edu/~sugih/courses/eecs487/glut-howto/
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AC_DEFUN([_AX_CHECK_GL_MANUAL_LIBS_DARWIN],
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[# ldhack list
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ldhack1 = "-Wl,-framework,OpenGL"
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ldhack2 = "-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib"
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ldhack3 = "$ldhack1,$ldhack2"
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# select hack
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AS_IF([test "X$ax_check_gl_need_x" = "Xyes"],
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[# libs already set by -framework cflag
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darwinlibs=""
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ldhacks="$ldhack1 $ldhack2 $ldhack3"],
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[# do not use framework ldflags in case of x version
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darwinlibs="GL gl MesaGL"
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ldhack="$ldhack2"])
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ax_check_gl_link_opengl="no"
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for extralibs in " " $darwinlibs; do
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for extraldflags in " " ldhacks; do
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AC_LANG_PUSH([C])
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_AX_CHECK_GL_SAVE_FLAGS()
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CFLAGS="${GL_CFLAGS} ${CFLAGS}"
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LIBS="$extralibs ${GL_LIBS} ${LIBS}"
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LDFLAGS="$extraldflags ${GL_LDFLAGS} ${LDFLAGS}"
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AC_LINK_IFELSE([_AX_CHECK_GL_PROGRAM],
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[ax_check_gl_link_opengl="yes"],
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[ax_check_gl_link_opengl="no"])
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_AX_CHECK_GL_RESTORE_FLAGS()
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AC_LANG_POP([C])
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AS_IF([test "X$ax_check_gl_link_opengl" = "Xyes"],[break])
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done;
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AS_IF([test "X$ax_check_gl_link_opengl" = "Xyes"],[break])
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done;
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GL_LIBS="$extralibs ${GL_LIBS}"
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GL_LDFLAGS="$extraldflags ${GL_LDFLAGS}"
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])
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dnl Check library manually: subroutine must set
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dnl $ax_check_gl_lib_opengl={yes,no}
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AC_DEFUN([_AX_CHECK_GL_MANUAL_LIBS],
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[AC_REQUIRE([AC_CANONICAL_HOST])
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AS_CASE([${host}],
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[*-darwin*],[_AX_CHECK_GL_MANUAL_LIBS_DARWIN()],
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# try first cygwin version
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[*-cygwin*|*-mingw*],[
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AS_CASE(["$ax_check_gl_order"],
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["gl"],[_AX_CHECK_GL_MANUAL_LIBS_GENERIC([opengl32])],
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["gl mesagl"],[_AX_CHECK_GL_MANUAL_LIBS_GENERIC([opengl32 GL gl MesaGL])],
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["mesagl gl"],[_AX_CHECK_GL_MANUAL_LIBS_GENERIC([GL gl MesaGL opengl32])],
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[_AX_CHECK_MSG_FAILURE_ORDER()])],
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[AS_CASE(["$ax_check_gl_order"],
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["gl"],[_AX_CHECK_GL_MANUAL_LIBS_GENERIC([GL gl])],
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["gl mesagl"],[_AX_CHECK_GL_MANUAL_LIBS_GENERIC([GL gl MesaGL])],
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["mesagl gl"],[_AX_CHECK_GL_MANUAL_LIBS_GENERIC([MesaGL GL gl])],
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[_AX_CHECK_MSG_FAILURE_ORDER()])]
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)
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AC_CACHE_CHECK([for OpenGL libraries],[ax_cv_check_gl_lib_opengl],
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[ax_cv_check_gl_lib_opengl="${ax_check_gl_lib_opengl}"])
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ax_check_gl_lib_opengl="${ax_cv_check_gl_lib_opengl}"
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])
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# manually check aka old way
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AC_DEFUN([_AX_CHECK_GL_MANUAL],
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[AC_REQUIRE([AC_CANONICAL_HOST])dnl
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AC_REQUIRE([AC_PATH_XTRA])dnl
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no_gl="yes"
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_AX_CHECK_GL_MANUAL_HEADERS()
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AS_IF([test "X$ax_check_gl_have_headers" = "Xyes"],
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[_AX_CHECK_GL_COMPILE_CV()],
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[ax_check_gl_compile_opengl=no])
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AS_IF([test "X$ax_check_gl_compile_opengl" = "Xyes"],
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[_AX_CHECK_GL_MANUAL_LIBS],
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[ax_check_gl_lib_opengl=no])
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AS_IF([test "X$ax_check_gl_lib_opengl" = "Xyes"],
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[_AX_CHECK_GL_LINK_CV()],
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[ax_check_gl_link_opengl=no])
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AS_IF([test "X$ax_check_gl_link_opengl" = "Xyes"],
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[no_gl="no"],
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[no_gl="yes"])
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])dnl
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# try to test using pkgconfig: set ax_check_gl_pkg_config=no if not found
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AC_DEFUN([_AX_CHECK_GL_PKG_CONFIG],dnl
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[dnl
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AC_REQUIRE([PKG_PROG_PKG_CONFIG])
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dnl First try mesagl
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AS_CASE(["$ax_check_gl_order"],
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["gl"],[PKG_CHECK_MODULES([GL],[mesagl],
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[ax_check_gl_pkg_config=yes],
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[ax_check_gl_pkg_config=no])],
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["gl mesagl"],[PKG_CHECK_MODULES([GL],[gl],
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[ax_check_gl_pkg_config=yes],
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[PKG_CHECK_MODULES([GL],[mesagl],
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[ax_check_gl_pkg_config=yes],
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[ax_check_gl_pkg_config=no])])],
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["mesagl gl"],[PKG_CHECK_MODULES([GL],[mesagl],
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[ax_check_gl_pkg_config=yes],
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[PKG_CHECK_MODULES([GL],[gl],
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[ax_check_gl_pkg_config=yes],
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[ax_check_gl_pkg_config=no])])],
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[_AX_CHECK_MSG_FAILURE_ORDER])
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AS_IF([test "X$ax_check_gl_pkg_config" = "Xyes"],[
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# check headers
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AC_LANG_PUSH([C])
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_AX_CHECK_GL_SAVE_FLAGS()
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CFLAGS="${GL_CFLAGS} ${CFLAGS}"
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AC_CHECK_HEADERS([windows.h],[],[],[AC_INCLUDES_DEFAULT])
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AC_CHECK_HEADERS([GL/gl.h OpenGL/gl.h],
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[ax_check_gl_have_headers="yes";break],
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[ax_check_gl_have_headers_headers="no"],
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[_AX_CHECK_GL_INCLUDES_DEFAULT()])
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_AX_CHECK_GL_RESTORE_FLAGS()
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AC_LANG_POP([C])
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AC_CACHE_CHECK([for OpenGL headers],[ax_cv_check_gl_have_headers],
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[ax_cv_check_gl_have_headers="${ax_check_gl_have_headers}"])
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# pkgconfig library are suposed to work ...
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AS_IF([test "X$ax_cv_check_gl_have_headers" = "Xno"],
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[AC_MSG_ERROR("Pkgconfig detected OpenGL library has no headers!")])
|
|
|
|
_AX_CHECK_GL_COMPILE_CV()
|
|
AS_IF([test "X$ax_cv_check_gl_compile_opengl" = "Xno"],
|
|
[AC_MSG_ERROR("Pkgconfig detected opengl library could not be used for compiling minimal program!")])
|
|
|
|
_AX_CHECK_GL_LINK_CV()
|
|
AS_IF([test "X$ax_cv_check_gl_link_opengl" = "Xno"],
|
|
[AC_MSG_ERROR("Pkgconfig detected opengl library could not be used for linking minimal program!")])
|
|
],[ax_check_gl_pkg_config=no])
|
|
])
|
|
|
|
# test if gl link with X
|
|
AC_DEFUN([_AX_CHECK_GL_WITH_X],
|
|
[
|
|
# try if opengl need X
|
|
AC_LANG_PUSH([C])
|
|
_AX_CHECK_GL_SAVE_FLAGS()
|
|
CFLAGS="${GL_CFLAGS} ${CFLAGS}"
|
|
LIBS="${GL_LIBS} ${LIBS}"
|
|
LDFLAGS="${GL_LDFLAGS} ${LDFLAGS}"
|
|
AC_LINK_IFELSE([AC_LANG_CALL([], [glXQueryVersion])],
|
|
[ax_check_gl_link_implicitly_with_x="yes"],
|
|
[ax_check_gl_link_implicitly_with_x="no"])
|
|
_AX_CHECK_GL_RESTORE_FLAGS()
|
|
AC_LANG_POP([C])
|
|
])
|
|
|
|
# internal routine: entry point if gl not disable
|
|
AC_DEFUN([_AX_CHECK_GL],[dnl
|
|
AC_REQUIRE([PKG_PROG_PKG_CONFIG])
|
|
AC_REQUIRE([AC_PATH_X])dnl
|
|
|
|
# does we need X or not
|
|
_AX_CHECK_GL_NEED_X()
|
|
|
|
# try first pkgconfig
|
|
AC_MSG_CHECKING([for a working OpenGL implementation by pkg-config])
|
|
AS_IF([test "X${PKG_CONFIG}" = "X"],
|
|
[ AC_MSG_RESULT([no])
|
|
ax_check_gl_pkg_config=no],
|
|
[ AC_MSG_RESULT([yes])
|
|
_AX_CHECK_GL_PKG_CONFIG()])
|
|
|
|
# if no pkgconfig or pkgconfig fail try manual way
|
|
AS_IF([test "X$ax_check_gl_pkg_config" = "Xno"],
|
|
[_AX_CHECK_GL_MANUAL()],
|
|
[no_gl=no])
|
|
|
|
# test if need to test X compatibility
|
|
AS_IF([test $no_gl = no],
|
|
[# test X compatibility
|
|
AS_IF([test X$ax_check_gl_need_x != "Xdefault"],
|
|
[AC_CACHE_CHECK([wether OpenGL link implictly with X],[ax_cv_check_gl_link_with_x],
|
|
[_AX_CHECK_GL_WITH_X()
|
|
ax_cv_check_gl_link_with_x="${ax_check_gl_link_implicitly_with_x}"])
|
|
AS_IF([test "X${ax_cv_check_gl_link_with_x}" = "X${ax_check_gl_need_x}"],
|
|
[no_gl="no"],
|
|
[no_gl=yes])])
|
|
])
|
|
])
|
|
|
|
# ax_check_gl entry point
|
|
AC_DEFUN([AX_CHECK_GL],
|
|
[AC_REQUIRE([AC_PATH_X])dnl
|
|
AC_REQUIRE([AC_CANONICAL_HOST])
|
|
|
|
AC_ARG_WITH([gl],
|
|
[AS_HELP_STRING([--with-gl@<:@=ARG@:>@],
|
|
[use opengl (ARG=yes),
|
|
using the specific lib (ARG=<lib>),
|
|
using the OpenGL lib that link with X (ARG=x),
|
|
using the OpenGL lib that link without X (ARG=nox),
|
|
or disable it (ARG=no)
|
|
@<:@ARG=yes@:>@ ])],
|
|
[
|
|
AS_CASE(["$withval"],
|
|
["no"|"NO"],[ax_check_gl_want_gl="no"],
|
|
["yes"|"YES"],[ax_check_gl_want_gl="yes"],
|
|
[ax_check_gl_want_gl="$withval"])
|
|
],
|
|
[ax_check_gl_want_gl="yes"])
|
|
|
|
dnl compatibility with AX_HAVE_OPENGL
|
|
AC_ARG_WITH([Mesa],
|
|
[AS_HELP_STRING([--with-Mesa@<:@=ARG@:>@],
|
|
[Prefer the Mesa library over a vendors native OpenGL (ARG=yes except on mingw ARG=no),
|
|
@<:@ARG=yes@:>@ ])],
|
|
[
|
|
AS_CASE(["$withval"],
|
|
["no"|"NO"],[ax_check_gl_want_mesa="no"],
|
|
["yes"|"YES"],[ax_check_gl_want_mesa="yes"],
|
|
[AC_MSG_ERROR([--with-mesa flag is only yes no])])
|
|
],
|
|
[ax_check_gl_want_mesa="default"])
|
|
|
|
# check consistency of parameters
|
|
AS_IF([test "X$have_x" = "Xdisabled"],
|
|
[AS_IF([test X$ax_check_gl_want_gl = "Xx"],
|
|
[AC_MSG_ERROR([You prefer OpenGL with X and asked for no X support])])])
|
|
|
|
AS_IF([test "X$have_x" = "Xdisabled"],
|
|
[AS_IF([test X$x_check_gl_want_mesa = "Xyes"],
|
|
[AC_MSG_WARN([You prefer mesa but you disable X. Disable mesa because mesa need X])
|
|
ax_check_gl_want_mesa="no"])])
|
|
|
|
# mesa default means yes except on mingw
|
|
AC_MSG_CHECKING([wether we should prefer mesa for opengl implementation])
|
|
AS_IF([test X$ax_check_gl_want_mesa = "Xdefault"],
|
|
[AS_CASE([${host}],
|
|
[*-mingw*],[ax_check_gl_want_mesa=no],
|
|
[ax_check_gl_want_mesa=yes])])
|
|
AC_MSG_RESULT($ax_check_gl_want_mesa)
|
|
|
|
# set default guess order
|
|
AC_MSG_CHECKING([for a working OpenGL order detection])
|
|
AS_IF([test "X$no_x" = "Xyes"],
|
|
[ax_check_gl_order="gl"],
|
|
[AS_IF([test X$ax_check_gl_want_mesa = "Xyes"],
|
|
[ax_check_gl_order="mesagl gl"],
|
|
[ax_check_gl_order="gl mesagl"])])
|
|
AC_MSG_RESULT($ax_check_gl_order)
|
|
|
|
# set flags
|
|
no_gl="yes"
|
|
have_GL="no"
|
|
|
|
# now do the real testing
|
|
AS_IF([test X$ax_check_gl_want_gl != "Xno"],
|
|
[_AX_CHECK_GL()])
|
|
|
|
AC_MSG_CHECKING([for a working OpenGL implementation])
|
|
AS_IF([test "X$no_gl" = "Xno"],
|
|
[have_GL="yes"
|
|
AC_MSG_RESULT([yes])
|
|
AC_MSG_CHECKING([for CFLAGS needed for OpenGL])
|
|
AC_MSG_RESULT(["${GL_CFLAGS}"])
|
|
AC_MSG_CHECKING([for LIBS needed for OpenGL])
|
|
AC_MSG_RESULT(["${GL_LIBS}"])
|
|
AC_MSG_CHECKING([for LDFLAGS needed for OpenGL])
|
|
AC_MSG_RESULT(["${GL_LDFLAGS}"])],
|
|
[AC_MSG_RESULT([no])
|
|
GL_CFLAGS=""
|
|
GL_LIBS=""
|
|
GL_LDFLAGS=""])
|
|
|
|
AC_SUBST([GL_CFLAGS])
|
|
AC_SUBST([GL_LIBS])
|
|
AC_SUBST([GL_LDFLAGS])
|
|
])
|