mirror of https://github.com/odrling/Aegisub
360 lines
11 KiB
C++
360 lines
11 KiB
C++
// Copyright (c) 2005-2010, Niels Martin Hansen
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// Copyright (c) 2005-2010, Rodrigo Braz Monteiro
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// Copyright (c) 2010, Amar Takhar
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio.cpp
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/// @brief audio/ commands.
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/// @ingroup command
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///
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#include "../config.h"
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#ifndef AGI_PRE
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#include <wx/filedlg.h>
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#endif
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#include "command.h"
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#include "../selection_controller.h"
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#include "../ass_dialogue.h"
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#include "../audio_controller.h"
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#include "../audio_timing.h"
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#include "../compat.h"
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#include "../include/aegisub/context.h"
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#include "../selection_controller.h"
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#include "../main.h"
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typedef SelectionController<AssDialogue>::Selection Selection;
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namespace cmd {
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/// @defgroup cmd-audio Audio commands.
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/// @{
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/// Closes the currently open audio file.
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struct audio_close : public Command {
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CMD_NAME("audio/close")
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STR_MENU("&Close Audio")
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STR_DISP("Close Audio")
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STR_HELP("Closes the currently open audio file.")
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void operator()(agi::Context *c) {
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c->audioController->CloseAudio();
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}
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};
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/// Opens an audio file.
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struct audio_open : public Command {
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CMD_NAME("audio/open")
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STR_MENU("&Open Audio File..")
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STR_DISP("Open Audio File")
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STR_HELP("Opens an audio file.")
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void operator()(agi::Context *c) {
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wxString path = lagi_wxString(OPT_GET("Path/Last/Audio")->GetString());
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wxString str = wxString(_("Audio Formats")) + _T(" (*.wav,*.mp3,*.ogg,*.flac,*.mp4,*.ac3,*.aac,*.mka,*.m4a,*.w64)|*.wav;*.mp3;*.ogg;*.flac;*.mp4;*.ac3;*.aac;*.mka;*.m4a;*.w64|")
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+ _("Video Formats") + _T(" (*.avi,*.mkv,*.ogm,*.mpg,*.mpeg)|*.avi;*.mkv;*.ogm;*.mp4;*.mpeg;*.mpg|")
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+ _("All files") + _T(" (*.*)|*.*");
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wxString filename = wxFileSelector(_("Open audio file"),path,_T(""),_T(""),str,wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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if (!filename.empty()) {
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c->audioController->OpenAudio(filename);
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OPT_SET("Path/Last/Audio")->SetString(STD_STR(filename));
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}
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}
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};
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/// Open a 150 minutes blank audio clip, for debugging.
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struct audio_open_blank : public Command {
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CMD_NAME("audio/open/blank")
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STR_MENU("Open 2h30 Blank Audio")
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STR_DISP("Open 2h30 Blank Audio")
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STR_HELP("Open a 150 minutes blank audio clip, for debugging.")
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void operator()(agi::Context *c) {
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c->audioController->OpenAudio(_T("dummy-audio:silence?sr=44100&bd=16&ch=1&ln=396900000"));
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}
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};
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/// Open a 150 minutes noise-filled audio clip, for debugging.
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struct audio_open_noise : public Command {
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CMD_NAME("audio/open/noise")
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STR_MENU("Open 2h30 Noise Audio")
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STR_DISP("Open 2h30 Noise Audio")
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STR_HELP("Open a 150 minutes noise-filled audio clip, for debugging.")
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void operator()(agi::Context *c) {
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c->audioController->OpenAudio(_T("dummy-audio:noise?sr=44100&bd=16&ch=1&ln=396900000"));
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}
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};
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/// Opens the audio from the current video file.
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struct audio_open_video : public Command {
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CMD_NAME("audio/open/video")
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STR_MENU("Open Audio from &Video")
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STR_DISP("Open Audio from Video")
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STR_HELP("Opens the audio from the current video file.")
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void operator()(agi::Context *c) {
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c->audioController->OpenAudio(_T("audio-video:cache"));
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}
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};
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/// Display audio as a frequency-power spectrograph.
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struct audio_view_spectrum : public Command {
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CMD_NAME("audio/view/spectrum")
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STR_MENU("Spectrum Display")
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STR_DISP("Spectrum Display")
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STR_HELP("Display audio as a frequency-power spectrograph.")
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void operator()(agi::Context *c) {
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OPT_SET("Audio/Spectrum")->SetBool(true);
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}
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};
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/// Display audio as a linear amplitude graph.
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struct audio_view_waveform : public Command {
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CMD_NAME("audio/view/waveform")
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STR_MENU("Waveform Display")
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STR_DISP("Waveform Display")
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STR_HELP("Display audio as a linear amplitude graph.")
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void operator()(agi::Context *c) {
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OPT_SET("Audio/Spectrum")->SetBool(false);
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}
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};
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/// Save the audio for the selected lines.
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struct audio_save_clip : public Command {
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CMD_NAME("audio/save/clip")
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STR_MENU("Create audio clip")
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STR_DISP("Create audio clip")
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STR_HELP("Create an audio clip of the selected line")
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void operator()(agi::Context *c) {
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Selection sel = c->selectionController->GetSelectedSet();
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for (Selection::iterator it = sel.begin(); it != sel.end(); ++it) {
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c->audioController->SaveClip(
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wxFileSelector(_("Save audio clip"), "", "", "wav", "", wxFD_SAVE|wxFD_OVERWRITE_PROMPT, c->parent),
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SampleRange(c->audioController->SamplesFromMilliseconds((*it)->Start.GetMS()),
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c->audioController->SamplesFromMilliseconds((*it)->End.GetMS())));
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}
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}
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};
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/// Play the current audio selection
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struct audio_play_selection : public Command {
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CMD_NAME("audio/play/selection")
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STR_MENU("Play audio selection")
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STR_DISP("Play audio selection")
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STR_HELP("Play selection")
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void operator()(agi::Context *c) {
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c->audioController->PlayPrimaryRange();
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}
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};
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/// Stop playing audio
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struct audio_stop : public Command {
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CMD_NAME("audio/stop")
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STR_MENU("Stop playing")
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STR_DISP("Stop playing")
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STR_HELP("Stop")
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void operator()(agi::Context *c) {
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c->audioController->Stop();
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}
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};
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/// Play 500 ms before the selected audio range
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struct audio_play_before : public Command {
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CMD_NAME("audio/play/selection/before")
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STR_MENU("Play 500 ms before selection")
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STR_DISP("Play 500 ms before selection")
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STR_HELP("Play 500 ms before selection")
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void operator()(agi::Context *c) {
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SampleRange times(c->audioController->GetPrimaryPlaybackRange());
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c->audioController->PlayRange(SampleRange(
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times.begin() - c->audioController->SamplesFromMilliseconds(500),
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times.begin()));
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}
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};
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/// Play 500 ms after the selected audio range
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struct audio_play_after : public Command {
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CMD_NAME("audio/play/selection/after")
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STR_MENU("Play 500 ms after selection")
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STR_DISP("Play 500 ms after selection")
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STR_HELP("Play 500 ms after selection")
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void operator()(agi::Context *c) {
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SampleRange times(c->audioController->GetPrimaryPlaybackRange());
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c->audioController->PlayRange(SampleRange(
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times.end(),
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times.end() + c->audioController->SamplesFromMilliseconds(500)));
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}
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};
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/// Play from the beginning of the audio range to the end of the file
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struct audio_play_end : public Command {
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CMD_NAME("audio/play/selection/end")
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STR_MENU("Play last 500 ms of selection")
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STR_DISP("Play last 500 ms of selection")
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STR_HELP("Play last 500 ms of selection")
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void operator()(agi::Context *c) {
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SampleRange times(c->audioController->GetPrimaryPlaybackRange());
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c->audioController->PlayRange(SampleRange(
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times.begin(),
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times.begin() + std::min(
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c->audioController->SamplesFromMilliseconds(500),
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times.length())));
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}
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};
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/// Play the first 500 ms of the audio range
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struct audio_play_begin : public Command {
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CMD_NAME("audio/play/selection/begin")
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STR_MENU("Play first 500 ms of selection")
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STR_DISP("Play first 500 ms of selection")
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STR_HELP("Play first 500 ms of selection")
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void operator()(agi::Context *c) {
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SampleRange times(c->audioController->GetPrimaryPlaybackRange());
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c->audioController->PlayRange(SampleRange(
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times.end() - std::min(
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c->audioController->SamplesFromMilliseconds(500),
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times.length()),
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times.end()));
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}
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};
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/// Play the last 500 ms of the audio range
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struct audio_play_to_end : public Command {
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CMD_NAME("audio/play/to_end")
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STR_MENU("Play from selection start to end of file")
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STR_DISP("Play from selection start to end of file")
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STR_HELP("Play from selection start to end of file")
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void operator()(agi::Context *c) {
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c->audioController->PlayToEnd(c->audioController->GetPrimaryPlaybackRange().begin());
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}
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};
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/// Commit any pending audio timing changes
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/// @todo maybe move to time?
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struct audio_commit : public Command {
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CMD_NAME("audio/commit")
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STR_MENU("Commit")
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STR_DISP("Commit")
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STR_HELP("Commit")
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void operator()(agi::Context *c) {
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c->audioController->GetTimingController()->Commit();
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}
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};
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/// Scroll the audio display to the current selection
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struct audio_go_to : public Command {
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CMD_NAME("audio/?")
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STR_MENU("Go to selection")
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STR_DISP("Go to selection")
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STR_HELP("Go to selection")
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void operator()(agi::Context *c) {
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//if (c->audioController->GetTimingController())
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//audioDisplay->ScrollSampleRangeInView(c->audioController->GetTimingController()->GetIdealVisibleSampleRange());
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}
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};
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static inline void toggle(const char *opt) {
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OPT_SET(opt)->SetBool(!OPT_GET(opt)->GetBool());
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}
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/// Toggle autoscrolling the audio display to the selected line when switch lines
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struct audio_autoscroll : public Command {
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CMD_NAME("audio/opt/autoscroll")
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STR_MENU("Auto scrolls audio display to selected line")
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STR_DISP("Auto scrolls audio display to selected line")
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STR_HELP("Auto scrolls audio display to selected line")
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void operator()(agi::Context *c) {
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toggle("Audio/Auto/Scroll");
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}
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};
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/// Toggle automatically committing changes made in the audio display
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struct audio_autocommit : public Command {
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CMD_NAME("audio/opt/autocommit")
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STR_MENU("Automatically commit all changes")
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STR_DISP("Automatically commit all changes")
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STR_HELP("Automatically commit all changes")
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void operator()(agi::Context *c) {
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toggle("Audio/Auto/Commit");
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}
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};
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/// Toggle automatically advancing to the next line after a commit
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struct audio_autonext : public Command {
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CMD_NAME("audio/opt/autonext")
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STR_MENU("Auto goes to next line on commit")
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STR_DISP("Auto goes to next line on commit")
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STR_HELP("Auto goes to next line on commit")
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void operator()(agi::Context *c) {
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toggle("Audio/Next Line on Commit");
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}
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};
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/// @}
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/// Init audio/ commands
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void init_audio(CommandManager *cm) {
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cm->reg(new audio_autocommit);
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cm->reg(new audio_autonext);
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cm->reg(new audio_autoscroll);
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cm->reg(new audio_close);
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cm->reg(new audio_commit);
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cm->reg(new audio_go_to);
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cm->reg(new audio_open);
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cm->reg(new audio_open_blank);
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cm->reg(new audio_open_noise);
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cm->reg(new audio_open_video);
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cm->reg(new audio_play_after);
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cm->reg(new audio_play_before);
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cm->reg(new audio_play_begin);
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cm->reg(new audio_play_end);
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cm->reg(new audio_play_selection);
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cm->reg(new audio_play_to_end);
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cm->reg(new audio_save_clip);
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cm->reg(new audio_stop);
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cm->reg(new audio_view_spectrum);
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cm->reg(new audio_view_waveform);
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}
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} // namespace cmd
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