mirror of https://github.com/odrling/Aegisub
140 lines
4.0 KiB
C++
140 lines
4.0 KiB
C++
// Copyright (c) 2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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#pragma once
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///////////
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// Headers
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#include <vector>
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#include "video_display.h"
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#include "gl_wrap.h"
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#include "visual_feature.h"
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//////////////
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// Prototypes
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class VideoDisplay;
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class AssDialogue;
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class VisualTool;
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////////////////////
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// Event sink class
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class VisualToolEvent : public wxEvtHandler {
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private:
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VisualTool *tool;
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public:
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void OnButton(wxCommandEvent &event);
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VisualToolEvent(VisualTool *tool);
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};
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////////////////////////
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// Visual handler class
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class VisualTool : public OpenGLWrapper {
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friend class VisualToolEvent;
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private:
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VideoDisplay *parent;
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VisualToolEvent eventSink;
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protected:
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wxColour colour[4];
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bool holding;
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AssDialogue *curDiag;
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bool dragging;
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int curFeature;
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std::vector<VisualDraggableFeature> features;
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int dragStartX,dragStartY,dragOrigX,dragOrigY;
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bool dragListOK;
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int w,h,sw,sh,mx,my;
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int frame_n;
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bool leftClick;
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bool leftDClick;
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bool shiftDown;
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bool ctrlDown;
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bool altDown;
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void GetLinePosition(AssDialogue *diag,int &x,int &y);
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void GetLinePosition(AssDialogue *diag,int &x,int &y,int &orgx,int &orgy);
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void GetLineMove(AssDialogue *diag,bool &hasMove,int &x1,int &y1,int &x2,int &y2,int &t1,int &t2);
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void GetLineRotation(AssDialogue *diag,float &rx,float &ry,float &rz);
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void GetLineScale(AssDialogue *diag,float &scalX,float &scalY);
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void GetLineClip(AssDialogue *diag,int &x1,int &y1,int &x2,int &y2);
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void FillPositionData();
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void SetOverride(wxString tag,wxString value);
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VideoDisplay *GetParent() { return parent; }
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AssDialogue *GetActiveDialogueLine();
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int GetHighlightedFeature();
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void DrawAllFeatures();
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void ConnectButton(wxButton *button);
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virtual void OnButton(wxCommandEvent &event) {}
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virtual bool CanHold() { return false; }
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virtual void InitializeHold() {}
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virtual void UpdateHold() {}
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virtual void CommitHold() {}
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virtual bool CanDrag() { return false; }
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virtual void PopulateFeatureList() { wxLogMessage(_T("wtf?")); }
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virtual void InitializeDrag(VisualDraggableFeature &feature) {}
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virtual void UpdateDrag(VisualDraggableFeature &feature) {}
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virtual void CommitDrag(VisualDraggableFeature &feature) {}
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virtual void DoRefresh() {}
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public:
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int mouseX,mouseY;
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void OnMouseEvent(wxMouseEvent &event);
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virtual void Update()=0;
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virtual void Draw()=0;
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void Refresh();
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VisualTool(VideoDisplay *parent);
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virtual ~VisualTool();
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};
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