Aegisub/aegisub/visual_tool.h

140 lines
4.0 KiB
C++

// Copyright (c) 2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#pragma once
///////////
// Headers
#include <vector>
#include "video_display.h"
#include "gl_wrap.h"
#include "visual_feature.h"
//////////////
// Prototypes
class VideoDisplay;
class AssDialogue;
class VisualTool;
////////////////////
// Event sink class
class VisualToolEvent : public wxEvtHandler {
private:
VisualTool *tool;
public:
void OnButton(wxCommandEvent &event);
VisualToolEvent(VisualTool *tool);
};
////////////////////////
// Visual handler class
class VisualTool : public OpenGLWrapper {
friend class VisualToolEvent;
private:
VideoDisplay *parent;
VisualToolEvent eventSink;
protected:
wxColour colour[4];
bool holding;
AssDialogue *curDiag;
bool dragging;
int curFeature;
std::vector<VisualDraggableFeature> features;
int dragStartX,dragStartY,dragOrigX,dragOrigY;
bool dragListOK;
int w,h,sw,sh,mx,my;
int frame_n;
bool leftClick;
bool leftDClick;
bool shiftDown;
bool ctrlDown;
bool altDown;
void GetLinePosition(AssDialogue *diag,int &x,int &y);
void GetLinePosition(AssDialogue *diag,int &x,int &y,int &orgx,int &orgy);
void GetLineMove(AssDialogue *diag,bool &hasMove,int &x1,int &y1,int &x2,int &y2,int &t1,int &t2);
void GetLineRotation(AssDialogue *diag,float &rx,float &ry,float &rz);
void GetLineScale(AssDialogue *diag,float &scalX,float &scalY);
void GetLineClip(AssDialogue *diag,int &x1,int &y1,int &x2,int &y2);
void FillPositionData();
void SetOverride(wxString tag,wxString value);
VideoDisplay *GetParent() { return parent; }
AssDialogue *GetActiveDialogueLine();
int GetHighlightedFeature();
void DrawAllFeatures();
void ConnectButton(wxButton *button);
virtual void OnButton(wxCommandEvent &event) {}
virtual bool CanHold() { return false; }
virtual void InitializeHold() {}
virtual void UpdateHold() {}
virtual void CommitHold() {}
virtual bool CanDrag() { return false; }
virtual void PopulateFeatureList() { wxLogMessage(_T("wtf?")); }
virtual void InitializeDrag(VisualDraggableFeature &feature) {}
virtual void UpdateDrag(VisualDraggableFeature &feature) {}
virtual void CommitDrag(VisualDraggableFeature &feature) {}
virtual void DoRefresh() {}
public:
int mouseX,mouseY;
void OnMouseEvent(wxMouseEvent &event);
virtual void Update()=0;
virtual void Draw()=0;
void Refresh();
VisualTool(VideoDisplay *parent);
virtual ~VisualTool();
};