Aegisub/src/audio_provider_pcm.cpp

376 lines
11 KiB
C++

// Copyright (c) 2007-2008, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
#include "include/aegisub/audio_provider.h"
#include "audio_controller.h"
#include <libaegisub/file_mapping.h>
#include <libaegisub/fs.h>
#include <libaegisub/make_unique.h>
#include <vector>
class PCMAudioProvider : public AudioProvider {
void FillBuffer(void *buf, int64_t start, int64_t count) const override;
protected:
std::unique_ptr<agi::read_file_mapping> file;
PCMAudioProvider(agi::fs::path const& filename)
: file(agi::make_unique<agi::read_file_mapping>(filename))
{
float_samples = false;
}
const char *EnsureRangeAccessible(int64_t start, int64_t length) const {
try {
return file->read(start, static_cast<size_t>(length));
}
catch (agi::fs::FileSystemError const& e) {
throw AudioDecodeError(e.GetMessage());
}
}
template<typename T>
T const& Read(int64_t start) const {
return *reinterpret_cast<const T *>(EnsureRangeAccessible(start, sizeof(T)));
}
struct IndexPoint {
int64_t start_byte;
int64_t num_samples;
};
std::vector<IndexPoint> index_points;
};
void PCMAudioProvider::FillBuffer(void *buf, int64_t start, int64_t count) const {
auto write_buf = static_cast<char *>(buf);
auto bps = bytes_per_sample * channels;
int64_t pos = 0;
for (auto const& ip : index_points) {
if (count == 0) break;
if (pos + ip.num_samples < start) {
pos += ip.num_samples;
continue;
}
auto read_offset = start - pos;
auto read_count = std::min(count, ip.num_samples - read_offset);
auto bytes = read_count * bps;
memcpy(write_buf, file->read(ip.start_byte + read_offset * bps, bytes), bytes);
write_buf += bytes;
count -= read_count;
start += read_count;
pos += ip.num_samples;
}
}
/// @class RiffWavPCMAudioProvider
/// @brief RIFF WAV PCM provider
///
/// Overview of RIFF WAV: <http://www.sonicspot.com/guide/wavefiles.html>
class RiffWavPCMAudioProvider : public PCMAudioProvider {
struct ChunkHeader {
/// Always "RIFF"
char type[4];
/// File size minus sizeof(ChunkHeader) (i.e. 8)
uint32_t size;
};
struct RIFFChunk {
ChunkHeader ch;
/// Always "WAVE"
char format[4];
};
struct fmtChunk {
/// compression format used
/// We support only PCM (0x1)
uint16_t compression;
/// Number of channels
uint16_t channels;
/// Samples per second
uint32_t samplerate;
/// Bytes per second
/// can't always be trusted
uint32_t avg_bytes_sec;
/// Bytes per sample
uint16_t block_align;
/// Bits per sample that are actually used; rest should be ignored
uint16_t significant_bits_sample;
// Here was supposed to be some more fields but we don't need them
// and just skipping by the size of the struct wouldn't be safe
// either way, as the fields can depend on the compression.
};
static bool CheckFourcc(const char (&str1)[4], const char (&str2)[5])
{
return str1[0] == str2[0]
&& str1[1] == str2[1]
&& str1[2] == str2[2]
&& str1[3] == str2[3];
}
public:
RiffWavPCMAudioProvider(agi::fs::path const& filename)
: PCMAudioProvider(filename)
{
// Read header
auto const& header = Read<RIFFChunk>(0);
// Check magic values
if (!CheckFourcc(header.ch.type, "RIFF"))
throw agi::AudioDataNotFoundError("File is not a RIFF file");
if (!CheckFourcc(header.format, "WAVE"))
throw agi::AudioDataNotFoundError("File is not a RIFF WAV file");
// How far into the file we have processed.
// Must be incremented by the riff chunk size fields.
uint32_t filepos = sizeof(header);
// Count how much more data we can have in the entire file
// The first 4 bytes are already eaten by the header.format field
auto total_data = std::min<uint32_t>(header.ch.size - 4 + filepos, file->size());
bool got_fmt_header = false;
// Inherited from AudioProvider
num_samples = 0;
// Continue reading chunks until out of data
while (filepos + sizeof(ChunkHeader) < total_data) {
auto const& ch = Read<ChunkHeader>(filepos);
filepos += sizeof(ch);
if (CheckFourcc(ch.type, "fmt ")) {
if (got_fmt_header) throw agi::AudioProviderOpenError("Invalid file, multiple 'fmt ' chunks");
got_fmt_header = true;
auto const& fmt = Read<fmtChunk>(filepos);
if (fmt.compression != 1)
throw agi::AudioProviderOpenError("Can't use file, not PCM encoding");
// Set stuff inherited from the AudioProvider class
sample_rate = fmt.samplerate;
channels = fmt.channels;
bytes_per_sample = (fmt.significant_bits_sample + 7) / 8; // round up to nearest whole byte
}
else if (CheckFourcc(ch.type, "data")) {
// This won't pick up 'data' chunks inside 'wavl' chunks
// since the 'wavl' chunks wrap those.
if (!got_fmt_header) throw agi::AudioProviderOpenError("Found 'data' chunk before 'fmt ' chunk, file is invalid.");
auto samples = std::min(total_data - filepos, ch.size) / bytes_per_sample / channels;
index_points.push_back(IndexPoint{filepos, samples});
num_samples += samples;
}
// Support wavl (wave list) chunks too?
// Update counters
// Make sure they're word aligned
filepos += (ch.size + 1) & ~1;
}
decoded_samples = num_samples;
}
};
static const uint8_t w64GuidRIFF[16] = {
// {66666972-912E-11CF-A5D6-28DB04C10000}
0x72, 0x69, 0x66, 0x66, 0x2E, 0x91, 0xCF, 0x11, 0xA5, 0xD6, 0x28, 0xDB, 0x04, 0xC1, 0x00, 0x00
};
static const uint8_t w64GuidWAVE[16] = {
// {65766177-ACF3-11D3-8CD1-00C04F8EDB8A}
0x77, 0x61, 0x76, 0x65, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A
};
static const uint8_t w64Guidfmt[16] = {
// {20746D66-ACF3-11D3-8CD1-00C04F8EDB8A}
0x66, 0x6D, 0x74, 0x20, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A
};
static const uint8_t w64Guiddata[16] = {
// {61746164-ACF3-11D3-8CD1-00C04F8EDB8A}
0x64, 0x61, 0x74, 0x61, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A
};
/// @class Wave64AudioProvider
/// @brief Sony Wave64 audio provider
///
/// http://www.vcs.de/fileadmin/user_upload/MBS/PDF/Whitepaper/Informations_about_Sony_Wave64.pdf
class Wave64AudioProvider final : public PCMAudioProvider {
// Here's some copy-paste from the FFmpegSource2 code
/// http://msdn.microsoft.com/en-us/library/dd757720(VS.85).aspx
struct WaveFormatEx {
uint16_t wFormatTag;
uint16_t nChannels;
uint32_t nSamplesPerSec;
uint32_t nAvgBytesPerSec;
uint16_t nBlockAlign;
uint16_t wBitsPerSample;
uint16_t cbSize;
};
struct RiffChunk {
uint8_t riff_guid[16];
uint64_t file_size;
uint8_t format_guid[16];
};
struct FormatChunk {
uint8_t chunk_guid[16];
uint64_t chunk_size;
WaveFormatEx format;
uint8_t padding[6];
};
struct DataChunk {
uint8_t chunk_guid[16];
uint64_t chunk_size;
};
bool CheckGuid(const uint8_t *guid1, const uint8_t *guid2) {
return memcmp(guid1, guid2, 16) == 0;
}
public:
Wave64AudioProvider(agi::fs::path const& filename)
: PCMAudioProvider(filename)
{
size_t smallest_possible_file = sizeof(RiffChunk) + sizeof(FormatChunk) + sizeof(DataChunk);
if (file->size() < smallest_possible_file)
throw agi::AudioDataNotFoundError("File is too small to be a Wave64 file");
// Read header
auto const& header = Read<RiffChunk>(0);
// Check magic values
if (!CheckGuid(header.riff_guid, w64GuidRIFF))
throw agi::AudioDataNotFoundError("File is not a Wave64 RIFF file");
if (!CheckGuid(header.format_guid, w64GuidWAVE))
throw agi::AudioDataNotFoundError("File is not a Wave64 WAVE file");
// How far into the file we have processed.
// Must be incremented by the riff chunk size fields.
uint64_t filepos = sizeof(header);
// Count how much more data we can have in the entire file
auto total_data = std::min<uint64_t>(header.file_size, file->size());
bool got_fmt_header = false;
// Inherited from AudioProvider
num_samples = 0;
// Continue reading chunks until out of data
while (filepos + 24 < total_data) {
uint8_t *chunk_guid = (uint8_t*)EnsureRangeAccessible(filepos, 16);
auto chunk_size = std::min(total_data - filepos, Read<uint64_t>(filepos + 16)) - 24;
filepos += 24;
if (CheckGuid(chunk_guid, w64Guidfmt)) {
if (got_fmt_header)
throw agi::AudioProviderOpenError("Bad file, found more than one 'fmt' chunk");
auto const& fmt = Read<FormatChunk>(filepos);
if (fmt.format.wFormatTag != 1)
throw agi::AudioProviderOpenError("File is not uncompressed PCM");
got_fmt_header = true;
// Set stuff inherited from the AudioProvider class
sample_rate = fmt.format.nSamplesPerSec;
channels = fmt.format.nChannels;
bytes_per_sample = (fmt.format.wBitsPerSample + 7) / 8; // round up to nearest whole byte
}
else if (CheckGuid(chunk_guid, w64Guiddata)) {
if (!got_fmt_header)
throw agi::AudioProviderOpenError("Found 'data' chunk before 'fmt ' chunk, file is invalid.");
auto samples = chunk_size / bytes_per_sample / channels;
index_points.push_back(IndexPoint{
static_cast<int64_t>(filepos),
static_cast<int64_t>(samples)});
num_samples += samples;
}
// Update counters
// Make sure they're 64 bit aligned
filepos += (chunk_size + 7) & ~7;
}
decoded_samples = num_samples;
}
};
std::unique_ptr<AudioProvider> CreatePCMAudioProvider(agi::fs::path const& filename, agi::BackgroundRunner *) {
bool wrong_file_type = true;
std::string msg;
try {
return agi::make_unique<RiffWavPCMAudioProvider>(filename);
}
catch (agi::AudioDataNotFoundError const& err) {
msg = "RIFF PCM WAV audio provider: " + err.GetMessage();
}
catch (agi::AudioProviderOpenError const& err) {
wrong_file_type = false;
msg = "RIFF PCM WAV audio provider: " + err.GetMessage();
}
try {
return agi::make_unique<Wave64AudioProvider>(filename);
}
catch (agi::AudioDataNotFoundError const& err) {
msg += "\nWave64 audio provider: " + err.GetMessage();
}
catch (agi::AudioProviderOpenError const& err) {
wrong_file_type = false;
msg += "\nWave64 audio provider: " + err.GetMessage();
}
if (wrong_file_type)
throw agi::AudioDataNotFoundError(msg);
else
throw agi::AudioProviderOpenError(msg);
}