mirror of https://github.com/odrling/Aegisub
603 lines
14 KiB
C++
603 lines
14 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include <wx/wxprec.h>
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#include <wx/filename.h>
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#include <Mmreg.h>
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#include "avisynth_wrap.h"
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#include "utils.h"
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#include "audio_provider.h"
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#include "video_display.h"
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#include "options.h"
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#include "audio_display.h"
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#include "main.h"
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#include "dialog_progress.h"
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extern "C" {
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#include <portaudio.h>
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}
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int AudioProvider::pa_refcount = 0;
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#define CacheBits ((22))
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#define CacheBlockSize ((1 << CacheBits))
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//////////////
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// Constructor
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AudioProvider::AudioProvider(wxString _filename, AudioDisplay *_display) {
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type = AUDIO_PROVIDER_NONE;
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playing = false;
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stopping = false;
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blockcache = NULL;
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blockcount = 0;
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raw = NULL;
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display = _display;
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blockcount = 0;
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filename = _filename;
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// Initialize portaudio
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if (!pa_refcount) {
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PaError err = Pa_Initialize();
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if (err != paNoError)
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throw _T("Failed opening PortAudio with error: ") + wxString(Pa_GetErrorText(err),wxConvLocal);
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pa_refcount++;
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}
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try {
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OpenAVSAudio();
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OpenStream();
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} catch (...) {
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Unload();
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throw;
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}
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}
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//////////////
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// Destructor
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AudioProvider::~AudioProvider() {
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CloseStream();
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Unload();
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}
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////////////////
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// Unload audio
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void AudioProvider::Unload() {
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// Clean up avisynth
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clip = NULL;
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// Close file
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if (type == AUDIO_PROVIDER_DISK_CACHE) {
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file_cache.close();
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wxRemoveFile(DiskCacheName());
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}
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// Free ram cache
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if (blockcache) {
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for (int i = 0; i < blockcount; i++)
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if (blockcache[i])
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delete blockcache[i];
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delete blockcache;
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}
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// Clear buffers
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delete raw;
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if (!--pa_refcount)
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Pa_Terminate();
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}
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////////////////////////////
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// Load audio from avisynth
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void AudioProvider::OpenAVSAudio() {
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// Set variables
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type = AUDIO_PROVIDER_AVS;
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AVSValue script;
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// Prepare avisynth
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wxMutexLocker lock(AviSynthMutex);
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try {
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const char * argnames[3] = { 0, "video", "audio" };
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AVSValue args[3] = { env->SaveString(filename.mb_str(wxConvLocal)), false, true };
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script = env->Invoke("DirectShowSource", AVSValue(args,3),argnames);
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LoadFromClip(script);
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} catch (AvisynthError &err) {
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throw _T("AviSynth error: ") + wxString(err.msg,wxConvLocal);
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}
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}
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/////////////////////////
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// Read from environment
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void AudioProvider::LoadFromClip(AVSValue _clip) {
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// Prepare avisynth
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AVSValue script;
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// Check if it has audio
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VideoInfo vi = _clip.AsClip()->GetVideoInfo();
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if (!vi.HasAudio()) throw wxString(_T("No audio found."));
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// Convert to one channel
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char buffer[1024];
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strcpy(buffer,Options.AsText(_T("Audio Downmixer")).mb_str(wxConvLocal));
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script = env->Invoke(buffer, _clip);
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// Convert to 16 bits per sample
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script = env->Invoke("ConvertAudioTo16bit", script);
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// Convert sample rate
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int setsample = Options.AsInt(_T("Audio Sample Rate"));
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if (setsample != 0) {
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AVSValue args[2] = { script, setsample };
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script = env->Invoke("ResampleAudio", AVSValue(args,2));
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}
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// Set clip
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PClip tempclip = script.AsClip();
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vi = tempclip->GetVideoInfo();
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// Read properties
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channels = vi.AudioChannels();
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num_samples = vi.num_audio_samples;
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sample_rate = vi.SamplesPerSecond();
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bytes_per_sample = vi.BytesPerAudioSample();
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// Read whole thing into ram cache
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if (Options.AsInt(_T("Audio Cache")) == 1) {
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ConvertToRAMCache(tempclip);
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clip = NULL;
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}
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// Disk cache
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else if (Options.AsInt(_T("Audio Cache")) == 2) {
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ConvertToDiskCache(tempclip);
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clip = NULL;
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}
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// Assign to avisynth
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else {
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clip = tempclip;
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}
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}
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/////////////
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// RAM Cache
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void AudioProvider::ConvertToRAMCache(PClip &tempclip) {
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// Allocate cache
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__int64 ssize = num_samples * bytes_per_sample;
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blockcount = (ssize + CacheBlockSize - 1) >> CacheBits;
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blockcache = new char*[blockcount];
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for (int i = 0; i < blockcount; i++)
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blockcache[i] = NULL;
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try {
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for (int i = 0; i < blockcount; i++)
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blockcache[i] = new char[MIN(CacheBlockSize,ssize-i*CacheBlockSize)];
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} catch (...) {
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for (int i = 0; i < blockcount; i++)
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delete blockcache[i];
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delete blockcache;
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blockcache = NULL;
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blockcount = 0;
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if (wxMessageBox(_("Not enough ram available. Use disk cache instead?"),_("Audio Information"),wxICON_INFORMATION | wxYES_NO) == wxYES) {
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ConvertToDiskCache(tempclip);
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return;
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} else
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throw wxString(_T("Couldn't open audio, not enough ram available."));
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}
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// Start progress
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volatile bool canceled = false;
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DialogProgress *progress = new DialogProgress(NULL,_("Load audio"),&canceled,_("Reading into RAM"),0,num_samples);
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progress->Show();
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progress->SetProgress(0,1);
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// Read cache
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int readsize = CacheBlockSize / bytes_per_sample;
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for (int i=0;i<blockcount && !canceled; i++) {
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tempclip->GetAudio((char*)blockcache[i],i*readsize, i == blockcount-1 ? (num_samples - i*readsize) : readsize,env);
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progress->SetProgress(i,blockcount-1);
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}
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type = AUDIO_PROVIDER_CACHE;
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// Clean up progress
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if (!canceled)
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progress->Destroy();
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else
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throw wxString(_T("Audio loading cancelled by user"));
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}
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//////////////
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// Disk Cache
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void AudioProvider::ConvertToDiskCache(PClip &tempclip) {
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// Check free space
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wxLongLong freespace;
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if (wxGetDiskSpace(DiskCachePath(), NULL, &freespace))
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if (num_samples * channels * bytes_per_sample > freespace)
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throw wxString(_T("Not enough free diskspace in "))+DiskCachePath()+wxString(_T(" to cache the audio"));
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// Open output file
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std::ofstream file;
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char filename[512];
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strcpy(filename,DiskCacheName().mb_str(wxConvLocal));
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file.open(filename,std::ios::binary | std::ios::out | std::ios::trunc);
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// Start progress
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volatile bool canceled = false;
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DialogProgress *progress = new DialogProgress(NULL,_T("Load audio"),&canceled,_T("Reading to Hard Disk cache"),0,num_samples);
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progress->Show();
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// Write to disk
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int block = 4096;
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char *temp = new char[block * channels * bytes_per_sample];
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for (__int64 i=0;i<num_samples && !canceled; i+=block) {
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if (block+i > num_samples) block = num_samples - i;
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tempclip->GetAudio(temp,i,block,env);
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file.write(temp,block * channels * bytes_per_sample);
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progress->SetProgress(i,num_samples);
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}
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file.close();
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type = AUDIO_PROVIDER_DISK_CACHE;
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// Finish
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if (!canceled) {
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progress->Destroy();
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file_cache.open(filename,std::ios::binary | std::ios::in);
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}
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else
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throw wxString(_T("Audio loading cancelled by user"));
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}
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////////////////
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// Get filename
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wxString AudioProvider::GetFilename() {
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return filename;
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}
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int aaa = 0;
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/////////////
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// Get audio
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void AudioProvider::GetAudio(void *buf, __int64 start, __int64 count) {
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// Requested beyond the length of audio
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if (start+count > num_samples) {
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__int64 oldcount = count;
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count = num_samples-start;
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if (count < 0) count = 0;
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// Fill beyond with zero
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if (bytes_per_sample == 1) {
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char *temp = (char *) buf;
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for (int i=count;i<oldcount;i++) {
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temp[i] = 0;
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}
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}
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if (bytes_per_sample == 2) {
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short *temp = (short *) buf;
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for (int i=count;i<oldcount;i++) {
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temp[i] = 0;
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}
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}
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}
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if (count) {
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char *charbuf = (char *)buf;
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// RAM Cache
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if (type == AUDIO_PROVIDER_CACHE) {
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int i = (start*bytes_per_sample) >> CacheBits;
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int start_offset = (start*bytes_per_sample) & (CacheBlockSize-1);
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__int64 bytesremaining = count*bytes_per_sample;
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while (bytesremaining) {
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int readsize=MIN(bytesremaining,CacheBlockSize);
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readsize = MIN(readsize,CacheBlockSize - start_offset);
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memcpy(charbuf,(char *)(blockcache[i++]+start_offset),readsize);
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charbuf+=readsize;
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start_offset=0;
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bytesremaining-=readsize;
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}
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}
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// Disk cache
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else if (type == AUDIO_PROVIDER_DISK_CACHE) {
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wxMutexLocker disklock(diskmutex);
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file_cache.seekg(start*bytes_per_sample);
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file_cache.read((char*)buf,count*bytes_per_sample*channels);
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}
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// Avisynth
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else {
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wxMutexLocker disklock(diskmutex);
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clip->GetAudio(buf,start,count,env);
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}
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}
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}
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//////////////////////////
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// Get number of channels
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int AudioProvider::GetChannels() {
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return channels;
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}
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//////////////////////////
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// Get number of samples
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__int64 AudioProvider::GetNumSamples() {
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return num_samples;
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}
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///////////////////
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// Get sample rate
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int AudioProvider::GetSampleRate() {
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return sample_rate;
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}
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////////////////
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// Get waveform
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void AudioProvider::GetWaveForm(int *min,int *peak,__int64 start,int w,int h,int samples,float scale) {
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// Setup
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int channels = GetChannels();
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int n = w * samples;
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for (int i=0;i<w;i++) {
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peak[i] = 0;
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min[i] = h;
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}
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// Prepare waveform
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int cur;
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int curvalue;
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// Prepare buffers
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int needLen = n*channels*bytes_per_sample;
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if (raw) {
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if (raw_len < needLen) {
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delete raw;
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raw = NULL;
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}
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}
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if (!raw) {
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raw_len = needLen;
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raw = (void*) new char[raw_len];
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}
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if (bytes_per_sample == 1) {
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// Read raw samples
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unsigned char *raw_char = (unsigned char*) raw;
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GetAudio(raw,start,n);
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int amplitude = h*scale;
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// Calculate waveform
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for (int i=0;i<n;i++) {
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cur = i/samples;
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curvalue = h - (int(raw_char[i*channels])*amplitude)/0xFF;
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if (curvalue > h) curvalue = h;
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if (curvalue < 0) curvalue = 0;
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if (curvalue < min[cur]) min[cur] = curvalue;
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if (curvalue > peak[cur]) peak[cur] = curvalue;
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}
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}
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if (bytes_per_sample == 2) {
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// Read raw samples
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short *raw_short = (short*) raw;
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GetAudio(raw,start,n);
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int half_h = h/2;
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int half_amplitude = half_h * scale;
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// Calculate waveform
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for (int i=0;i<n;i++) {
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cur = i/samples;
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curvalue = half_h - (int(raw_short[i*channels])*half_amplitude)/0x8000;
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if (curvalue > h) curvalue = h;
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if (curvalue < 0) curvalue = 0;
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if (curvalue < min[cur]) min[cur] = curvalue;
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if (curvalue > peak[cur]) peak[cur] = curvalue;
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}
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}
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}
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///////////////////////////
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// Get disk cache path
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wxString AudioProvider::DiskCachePath() {
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return AegisubApp::folderName;
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}
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///////////////////////////
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// Get disk cache filename
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wxString AudioProvider::DiskCacheName() {
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return DiskCachePath() + _T("audio.tmp");
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}
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//////////////////////
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// PortAudio callback
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int paCallback(void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData) {
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// Get provider
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AudioProvider *provider = (AudioProvider *) userData;
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int end = 0;
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// Calculate how much left
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__int64 lenAvailable = provider->endPos - provider->playPos;
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unsigned __int64 avail = 0;
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if (lenAvailable > 0) {
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avail = lenAvailable;
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if (avail > framesPerBuffer) {
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lenAvailable = framesPerBuffer;
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avail = lenAvailable;
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}
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}
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else {
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lenAvailable = 0;
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avail = 0;
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}
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// Play something
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if (lenAvailable > 0) {
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provider->GetAudio(outputBuffer,provider->playPos,lenAvailable);
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}
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// Pad end with blank
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if (avail < (unsigned __int64) framesPerBuffer) {
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provider->softStop = true;
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}
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// Fill rest with blank
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short *output = (short*) outputBuffer;
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for (unsigned int i=avail;i<framesPerBuffer;i++) output[i]=0;
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// Set play position (and real one)
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provider->playPos += framesPerBuffer;
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provider->realPlayPos = provider->playPos - (outTime - Pa_StreamTime(provider->stream));
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// Cap to start if lower
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return end;
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}
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////////
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// Play
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void AudioProvider::Play(__int64 start,__int64 count) {
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// Stop if it's already playing
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wxMutexLocker locker(PAMutex);
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// Set values
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endPos = start + count;
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realPlayPos = start;
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playPos = start;
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startPos = start;
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startMS = startPos * 1000 / GetSampleRate();
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// Start playing
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if (!playing) {
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PaError err = Pa_StartStream(stream);
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if (err != paNoError) {
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return;
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}
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}
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playing = true;
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if (!display->UpdateTimer.IsRunning()) display->UpdateTimer.Start(15);
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}
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////////
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// Stop
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void AudioProvider::Stop(bool timerToo) {
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//wxMutexLocker locker(PAMutex);
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softStop = false;
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// Stop stream
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playing = false;
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Pa_StopStream (stream);
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realPlayPos = 0;
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// Stop timer
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if (timerToo) {
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display->UpdateTimer.Stop();
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}
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}
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///////////////
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// Open stream
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void AudioProvider::OpenStream() {
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// Open stream
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PaError err = Pa_OpenDefaultStream(&stream,0,GetChannels(),paInt16,GetSampleRate(),256,16,paCallback,this);
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if (err != paNoError)
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throw wxString(_T("Failed initializing PortAudio stream with error: ") + wxString(Pa_GetErrorText(err),wxConvLocal));
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}
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///////////////
|
|
// Close stream
|
|
void AudioProvider::CloseStream() {
|
|
try {
|
|
Stop(false);
|
|
Pa_CloseStream(stream);
|
|
} catch (...) {}
|
|
}
|
|
|
|
/////////////////////
|
|
// Ask to stop later
|
|
void AudioProvider::RequestStop() {
|
|
wxCommandEvent event(wxEVT_STOP_AUDIO, 1000);
|
|
event.SetEventObject(this);
|
|
wxMutexGuiEnter();
|
|
AddPendingEvent(event);
|
|
wxMutexGuiLeave();
|
|
}
|
|
|
|
|
|
/////////
|
|
// Event
|
|
DEFINE_EVENT_TYPE(wxEVT_STOP_AUDIO)
|
|
|
|
BEGIN_EVENT_TABLE(AudioProvider, wxEvtHandler)
|
|
EVT_COMMAND (1000, wxEVT_STOP_AUDIO, AudioProvider::OnStopAudio)
|
|
END_EVENT_TABLE()
|
|
|
|
void AudioProvider::OnStopAudio(wxCommandEvent &event) {
|
|
Stop(false);
|
|
}
|