mirror of https://github.com/odrling/Aegisub
109 lines
3.1 KiB
C++
109 lines
3.1 KiB
C++
// Copyright (c) 2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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//
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// Precompiled Header File
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//
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// In order to use it, set the project to use this header as precompiled and
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// insert it in every source file (under C/C++ -> Advanced -> Force Includes),
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// then set stdwx.cpp to generate the precompiled header
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//
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// Note: make sure that you disable use of precompiled headers on md5.c and
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// MatroskaParser.c, as well as any possible future .c files.
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//
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////////////
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// C++ only
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#ifdef __cplusplus
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/////////
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// Setup
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#include "setup.h"
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/////////////////////
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// wxWidgets headers
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#include <wx/wxprec.h>
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#include <wx/notebook.h>
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#include <wx/statline.h>
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#include <wx/tglbtn.h>
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#include <wx/tokenzr.h>
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#include <wx/wfstream.h>
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#include <wx/filename.h>
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#include <wx/sashwin.h>
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#include <wx/file.h>
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#include <wx/filedlg.h>
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#include <wx/grid.h>
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#include <wx/fontdlg.h>
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#include <wx/clipbrd.h>
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#include <wx/msgdlg.h>
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#include <wx/stackwalk.h>
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#include <wx/spinctrl.h>
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#include <wx/wfstream.h>
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#include <wx/tipdlg.h>
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#include <wx/event.h>
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#include <wx/wxscintilla.h>
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#include <wx/string.h>
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//#include <GL/glew.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <wx/glcanvas.h>
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///////////////
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// STD headers
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#include <vector>
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#include <list>
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#include <map>
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///////////////
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// DirectSound
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#if USE_DIRECTSOUND == 1
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#include <dsound.h>
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#endif
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////////////
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// Hunspell
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#if USE_HUNSPELL == 1
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#include <hunspell/hunspell.hxx>
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#endif
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#endif // C++
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