mirror of https://github.com/odrling/Aegisub
118 lines
3.7 KiB
C++
118 lines
3.7 KiB
C++
// Copyright (c) 2010, Amar Takhar <verm@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// $Id$
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/// @file option.h
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/// @brief Public interface for option values.
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/// @ingroup libaegisub
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#ifndef LAGI_PRE
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#include <fstream>
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#endif
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#include <libaegisub/exception.h>
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#include <libaegisub/option_value.h>
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namespace json {
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class Object;
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class UnknownElement;
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}
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namespace agi {
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DEFINE_BASE_EXCEPTION_NOINNER(OptionError,Exception)
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DEFINE_SIMPLE_EXCEPTION_NOINNER(OptionErrorNotFound, OptionError, "options/not_found")
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DEFINE_SIMPLE_EXCEPTION_NOINNER(OptionErrorDuplicateKey, OptionError, "options/dump/duplicate")
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/// This is a cool trick: make a class un-copyable, in this case we always want
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/// to update our *original* map, this will ensure that it is always updated in
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/// every situation.
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class OptionValueMap : public std::map<std::string,OptionValue*> {
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private:
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OptionValueMap(const OptionValueMap& x);
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OptionValueMap& operator=(const OptionValueMap& x);
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public:
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OptionValueMap() {};
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};
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class Options {
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friend class PutOptionVisitor;
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/// Internal OptionValueMap
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OptionValueMap values;
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/// @brief Create option object.
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/// @param path Path to store
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json::Object CreateObject(std::string path);
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/// User config (file that will be written to disk)
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const std::string config_file;
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/// Default config (for use when config file is/gets corrupted)
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const std::string config_default;
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/// Whether the user (final) config has been loaded
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bool config_loaded;
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/// @brief Load a config file into the Options object.
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/// @param config Config to load.
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void LoadConfig(std::istream& stream);
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protected:
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/// @brief Write an option to file.
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/// @param[out] obj Parent object
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/// @param[in] path Path option should be stored in.
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/// @param[in] value Value to write.
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static bool PutOption(json::Object &obj, const std::string &path, const json::UnknownElement &value);
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public:
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/// @brief Constructor
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/// @param file User config that will be loaded from and written back to.
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/// @param default_config Default configuration.
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Options(const std::string &file, const std::string &default_config);
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/// Destructor
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~Options();
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/// @brief Get an option by name.
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/// @param name Option to get.
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/// Get an option value object by name throw an internal exception if the option is not found.
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OptionValue* Get(const std::string &name);
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/// @brief Next configuration file to load.
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/// @param[in] src Stream to load from.
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/// Load next config which will superceed any values from previous configs
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/// can be called as many times as required, but only after ConfigDefault() and
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/// before ConfigUser()
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void ConfigNext(std::istream &stream);
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/// @brief Set user config file.
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/// Set the user configuration file and read options from it, closes all possible
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/// config file loading and sets the file to write to.
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void ConfigUser();
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/// Write the user configuration to disk, throws an exeption if something goes wrong.
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void Flush();
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/// Print internal option type, name and values.
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void DumpAll();
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};
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} // namespace agi
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