mirror of https://github.com/odrling/Aegisub
376 lines
11 KiB
C++
376 lines
11 KiB
C++
// Copyright (c) 2007-2008, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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#include "include/aegisub/audio_provider.h"
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#include "audio_controller.h"
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#include <libaegisub/file_mapping.h>
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#include <libaegisub/fs.h>
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#include <libaegisub/make_unique.h>
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#include <vector>
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class PCMAudioProvider : public AudioProvider {
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void FillBuffer(void *buf, int64_t start, int64_t count) const override;
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protected:
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std::unique_ptr<agi::read_file_mapping> file;
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PCMAudioProvider(agi::fs::path const& filename)
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: file(agi::make_unique<agi::read_file_mapping>(filename))
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{
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float_samples = false;
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}
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const char *EnsureRangeAccessible(int64_t start, int64_t length) const {
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try {
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return file->read(start, static_cast<size_t>(length));
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}
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catch (agi::fs::FileSystemError const& e) {
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throw AudioDecodeError(e.GetMessage());
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}
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}
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template<typename T>
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T const& Read(int64_t start) const {
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return *reinterpret_cast<const T *>(EnsureRangeAccessible(start, sizeof(T)));
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}
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struct IndexPoint {
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int64_t start_byte;
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int64_t num_samples;
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};
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std::vector<IndexPoint> index_points;
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};
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void PCMAudioProvider::FillBuffer(void *buf, int64_t start, int64_t count) const {
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auto write_buf = static_cast<char *>(buf);
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auto bps = bytes_per_sample * channels;
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int64_t pos = 0;
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for (auto const& ip : index_points) {
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if (count == 0) break;
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if (pos + ip.num_samples < start) {
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pos += ip.num_samples;
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continue;
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}
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auto read_offset = start - pos;
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auto read_count = std::min(count, ip.num_samples - read_offset);
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auto bytes = read_count * bps;
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memcpy(write_buf, file->read(ip.start_byte + read_offset * bps, bytes), bytes);
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write_buf += bytes;
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count -= read_count;
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start += read_count;
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pos += ip.num_samples;
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}
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}
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/// @class RiffWavPCMAudioProvider
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/// @brief RIFF WAV PCM provider
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///
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/// Overview of RIFF WAV: <http://www.sonicspot.com/guide/wavefiles.html>
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class RiffWavPCMAudioProvider : public PCMAudioProvider {
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struct ChunkHeader {
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/// Always "RIFF"
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char type[4];
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/// File size minus sizeof(ChunkHeader) (i.e. 8)
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uint32_t size;
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};
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struct RIFFChunk {
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ChunkHeader ch;
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/// Always "WAVE"
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char format[4];
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};
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struct fmtChunk {
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/// compression format used
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/// We support only PCM (0x1)
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uint16_t compression;
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/// Number of channels
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uint16_t channels;
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/// Samples per second
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uint32_t samplerate;
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/// Bytes per second
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/// can't always be trusted
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uint32_t avg_bytes_sec;
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/// Bytes per sample
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uint16_t block_align;
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/// Bits per sample that are actually used; rest should be ignored
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uint16_t significant_bits_sample;
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// Here was supposed to be some more fields but we don't need them
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// and just skipping by the size of the struct wouldn't be safe
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// either way, as the fields can depend on the compression.
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};
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static bool CheckFourcc(const char (&str1)[4], const char (&str2)[5])
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{
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return str1[0] == str2[0]
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&& str1[1] == str2[1]
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&& str1[2] == str2[2]
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&& str1[3] == str2[3];
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}
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public:
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RiffWavPCMAudioProvider(agi::fs::path const& filename)
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: PCMAudioProvider(filename)
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{
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// Read header
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auto const& header = Read<RIFFChunk>(0);
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// Check magic values
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if (!CheckFourcc(header.ch.type, "RIFF"))
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throw agi::AudioDataNotFoundError("File is not a RIFF file");
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if (!CheckFourcc(header.format, "WAVE"))
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throw agi::AudioDataNotFoundError("File is not a RIFF WAV file");
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// How far into the file we have processed.
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// Must be incremented by the riff chunk size fields.
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uint32_t filepos = sizeof(header);
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// Count how much more data we can have in the entire file
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// The first 4 bytes are already eaten by the header.format field
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auto total_data = std::min<uint32_t>(header.ch.size - 4 + filepos, file->size());
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bool got_fmt_header = false;
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// Inherited from AudioProvider
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num_samples = 0;
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// Continue reading chunks until out of data
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while (filepos + sizeof(ChunkHeader) < total_data) {
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auto const& ch = Read<ChunkHeader>(filepos);
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filepos += sizeof(ch);
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if (CheckFourcc(ch.type, "fmt ")) {
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if (got_fmt_header) throw agi::AudioProviderOpenError("Invalid file, multiple 'fmt ' chunks");
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got_fmt_header = true;
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auto const& fmt = Read<fmtChunk>(filepos);
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if (fmt.compression != 1)
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throw agi::AudioProviderOpenError("Can't use file, not PCM encoding");
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// Set stuff inherited from the AudioProvider class
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sample_rate = fmt.samplerate;
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channels = fmt.channels;
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bytes_per_sample = (fmt.significant_bits_sample + 7) / 8; // round up to nearest whole byte
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}
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else if (CheckFourcc(ch.type, "data")) {
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// This won't pick up 'data' chunks inside 'wavl' chunks
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// since the 'wavl' chunks wrap those.
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if (!got_fmt_header) throw agi::AudioProviderOpenError("Found 'data' chunk before 'fmt ' chunk, file is invalid.");
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auto samples = std::min(total_data - filepos, ch.size) / bytes_per_sample / channels;
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index_points.push_back(IndexPoint{filepos, samples});
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num_samples += samples;
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}
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// Support wavl (wave list) chunks too?
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// Update counters
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// Make sure they're word aligned
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filepos += (ch.size + 1) & ~1;
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}
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decoded_samples = num_samples;
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}
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};
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static const uint8_t w64GuidRIFF[16] = {
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// {66666972-912E-11CF-A5D6-28DB04C10000}
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0x72, 0x69, 0x66, 0x66, 0x2E, 0x91, 0xCF, 0x11, 0xA5, 0xD6, 0x28, 0xDB, 0x04, 0xC1, 0x00, 0x00
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};
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static const uint8_t w64GuidWAVE[16] = {
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// {65766177-ACF3-11D3-8CD1-00C04F8EDB8A}
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0x77, 0x61, 0x76, 0x65, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A
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};
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static const uint8_t w64Guidfmt[16] = {
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// {20746D66-ACF3-11D3-8CD1-00C04F8EDB8A}
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0x66, 0x6D, 0x74, 0x20, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A
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};
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static const uint8_t w64Guiddata[16] = {
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// {61746164-ACF3-11D3-8CD1-00C04F8EDB8A}
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0x64, 0x61, 0x74, 0x61, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A
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};
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/// @class Wave64AudioProvider
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/// @brief Sony Wave64 audio provider
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///
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/// http://www.vcs.de/fileadmin/user_upload/MBS/PDF/Whitepaper/Informations_about_Sony_Wave64.pdf
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class Wave64AudioProvider final : public PCMAudioProvider {
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// Here's some copy-paste from the FFmpegSource2 code
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/// http://msdn.microsoft.com/en-us/library/dd757720(VS.85).aspx
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struct WaveFormatEx {
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uint16_t wFormatTag;
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uint16_t nChannels;
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uint32_t nSamplesPerSec;
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uint32_t nAvgBytesPerSec;
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uint16_t nBlockAlign;
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uint16_t wBitsPerSample;
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uint16_t cbSize;
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};
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struct RiffChunk {
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uint8_t riff_guid[16];
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uint64_t file_size;
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uint8_t format_guid[16];
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};
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struct FormatChunk {
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uint8_t chunk_guid[16];
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uint64_t chunk_size;
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WaveFormatEx format;
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uint8_t padding[6];
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};
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struct DataChunk {
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uint8_t chunk_guid[16];
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uint64_t chunk_size;
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};
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bool CheckGuid(const uint8_t *guid1, const uint8_t *guid2) {
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return memcmp(guid1, guid2, 16) == 0;
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}
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public:
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Wave64AudioProvider(agi::fs::path const& filename)
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: PCMAudioProvider(filename)
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{
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size_t smallest_possible_file = sizeof(RiffChunk) + sizeof(FormatChunk) + sizeof(DataChunk);
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if (file->size() < smallest_possible_file)
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throw agi::AudioDataNotFoundError("File is too small to be a Wave64 file");
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// Read header
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auto const& header = Read<RiffChunk>(0);
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// Check magic values
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if (!CheckGuid(header.riff_guid, w64GuidRIFF))
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throw agi::AudioDataNotFoundError("File is not a Wave64 RIFF file");
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if (!CheckGuid(header.format_guid, w64GuidWAVE))
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throw agi::AudioDataNotFoundError("File is not a Wave64 WAVE file");
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// How far into the file we have processed.
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// Must be incremented by the riff chunk size fields.
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uint64_t filepos = sizeof(header);
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// Count how much more data we can have in the entire file
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auto total_data = std::min<uint64_t>(header.file_size, file->size());
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bool got_fmt_header = false;
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// Inherited from AudioProvider
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num_samples = 0;
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// Continue reading chunks until out of data
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while (filepos + 24 < total_data) {
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uint8_t *chunk_guid = (uint8_t*)EnsureRangeAccessible(filepos, 16);
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auto chunk_size = std::min(total_data - filepos, Read<uint64_t>(filepos + 16)) - 24;
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filepos += 24;
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if (CheckGuid(chunk_guid, w64Guidfmt)) {
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if (got_fmt_header)
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throw agi::AudioProviderOpenError("Bad file, found more than one 'fmt' chunk");
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auto const& fmt = Read<FormatChunk>(filepos);
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if (fmt.format.wFormatTag != 1)
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throw agi::AudioProviderOpenError("File is not uncompressed PCM");
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got_fmt_header = true;
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// Set stuff inherited from the AudioProvider class
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sample_rate = fmt.format.nSamplesPerSec;
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channels = fmt.format.nChannels;
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bytes_per_sample = (fmt.format.wBitsPerSample + 7) / 8; // round up to nearest whole byte
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}
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else if (CheckGuid(chunk_guid, w64Guiddata)) {
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if (!got_fmt_header)
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throw agi::AudioProviderOpenError("Found 'data' chunk before 'fmt ' chunk, file is invalid.");
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auto samples = chunk_size / bytes_per_sample / channels;
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index_points.push_back(IndexPoint{
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static_cast<int64_t>(filepos),
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static_cast<int64_t>(samples)});
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num_samples += samples;
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}
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// Update counters
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// Make sure they're 64 bit aligned
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filepos += (chunk_size + 7) & ~7;
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}
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decoded_samples = num_samples;
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}
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};
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std::unique_ptr<AudioProvider> CreatePCMAudioProvider(agi::fs::path const& filename, agi::BackgroundRunner *) {
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bool wrong_file_type = true;
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std::string msg;
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try {
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return agi::make_unique<RiffWavPCMAudioProvider>(filename);
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}
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catch (agi::AudioDataNotFoundError const& err) {
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msg = "RIFF PCM WAV audio provider: " + err.GetMessage();
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}
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catch (agi::AudioProviderOpenError const& err) {
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wrong_file_type = false;
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msg = "RIFF PCM WAV audio provider: " + err.GetMessage();
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}
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try {
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return agi::make_unique<Wave64AudioProvider>(filename);
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}
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catch (agi::AudioDataNotFoundError const& err) {
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msg += "\nWave64 audio provider: " + err.GetMessage();
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}
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catch (agi::AudioProviderOpenError const& err) {
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wrong_file_type = false;
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msg += "\nWave64 audio provider: " + err.GetMessage();
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}
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if (wrong_file_type)
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throw agi::AudioDataNotFoundError(msg);
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else
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throw agi::AudioProviderOpenError(msg);
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}
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