mirror of https://github.com/odrling/Aegisub
382 lines
9.2 KiB
C++
382 lines
9.2 KiB
C++
// Copyright (c) 2005-2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "config.h"
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#include <wx/wxprec.h>
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#include <wx/filename.h>
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#include <wx/menu.h>
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#include <wx/dcmemory.h>
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#include "utils.h"
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#ifdef __UNIX__
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#include <unistd.h>
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#endif
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#ifndef __LINUX__
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//////////////////////////
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// Absolute of 64 bit int
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int64_t abs64(int64_t input) {
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if (input < 0) return -input;
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return input;
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}
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#endif
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///////////////////////////////////////
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// Count number of matches of a substr
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int CountMatches(wxString parent,wxString child) {
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size_t pos = wxString::npos;
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int n = 0;
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while ((pos = parent.find(child,pos+1)) != wxString::npos) n++;
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return n;
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}
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///////////////
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// Copy a file
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bool CopyFile(wxString src,wxString dst) {
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// Windows
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#if defined(__WINDOWS__)
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BOOL result = CopyFile(src.wc_str(),dst.wc_str(),false);
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return (result != 0);
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// Linux
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#elif defined(__UNIX__)
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return link(src.mb_str(),dst.mb_str()) != 0;
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// Error
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#else
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#error "don't know how to backup files"
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#endif
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}
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/////////////////////////////////////
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// Make a path relative to reference
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wxString MakeRelativePath(wxString _path,wxString reference) {
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if (_path.IsEmpty()) return _T("");
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if (_path.Left(1) == _T("?")) return _path;
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wxFileName path(_path);
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wxFileName refPath(reference);
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path.MakeRelativeTo(refPath.GetPath());
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return path.GetFullPath();
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}
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///////////////////////////////////////
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// Extract original path from relative
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wxString DecodeRelativePath(wxString _path,wxString reference) {
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if (_path.IsEmpty()) return _T("");
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if (_path.Left(1) == _T("?")) return _path;
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wxFileName path(_path);
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wxFileName refPath(reference);
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if (!path.IsAbsolute()) path.MakeAbsolute(refPath.GetPath());
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#ifdef __UNIX__
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return path.GetFullPath(wxPATH_UNIX); // also works on windows
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// No, it doesn't, this ommits drive letter in Windows. ~ amz
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#else
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return path.GetFullPath();
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#endif
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}
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////////////////
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// Pretty float
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wxString PrettyFloat(wxString src) {
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if (src.Contains(_T("."))) {
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size_t len = src.Length();
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while (src.Right(1) == _T("0")) {
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len--;
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src.Truncate(len);
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}
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if (src.Right(1) == _T(".")) {
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len--;
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src.Truncate(len);
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}
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}
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return src;
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}
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wxString PrettyFloatF(float src) { return PrettyFloat(wxString::Format(_T("%f"),src)); }
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wxString PrettyFloatD(double src) { return PrettyFloat(wxString::Format(_T("%f"),src)); }
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///////////////////
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// Float to string
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wxString FloatToString(double value) {
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return PrettyFloat(wxString::Format(_T("%f"),value));
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}
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/////////////////
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// Int to string
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wxString IntegerToString(int value) {
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return wxString::Format(_T("%i"),value);
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}
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//////////////////////////
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// Pretty reading of size
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// There shall be no kiB, MiB stuff here
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wxString PrettySize(int bytes) {
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// Suffixes
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wxArrayString suffix;
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suffix.Add(_T(""));
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suffix.Add(_T(" kB"));
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suffix.Add(_T(" MB"));
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suffix.Add(_T(" GB"));
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suffix.Add(_T(" TB"));
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suffix.Add(_T(" PB"));
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// Set size
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int i = 0;
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double size = bytes;
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while (size > 1024) {
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size = size / 1024.0;
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i++;
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if (i == 6) {
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i--;
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break;
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}
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}
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// Set number of decimal places
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wxString final;
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if (size < 10) final = wxString::Format(_T("%.2f"),size);
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else if (size < 100) final = wxString::Format(_T("%.1f"),size);
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else final = wxString::Format(_T("%.0f"),size);
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return final + suffix[i];
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}
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//////////////////////////////////
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// Append a menu item with bitmap
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wxMenuItem* AppendBitmapMenuItem (wxMenu* parentMenu,int id,wxString text,wxString help,wxBitmap bmp,int pos) {
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wxMenuItem *cur = new wxMenuItem(parentMenu,id,text,help);
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// Mac software does not use icons in menus so we shouldn't either
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#ifndef __APPLE__
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cur->SetBitmap(bmp);
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#endif
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if (pos == -1) parentMenu->Append(cur);
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else parentMenu->Insert(pos,cur);
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return cur;
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}
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///////////////////////////////////////////////////////////////
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// Get the smallest power of two that is greater or equal to x
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// Code from http://bob.allegronetwork.com/prog/tricks.html
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int SmallestPowerOf2(int x) {
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x--;
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x |= (x >> 1);
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x |= (x >> 2);
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x |= (x >> 4);
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x |= (x >> 8);
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x |= (x >> 16);
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x++;
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return x;
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}
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///////////////////////
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// Get word boundaries
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void GetWordBoundaries(const wxString text,IntPairVector &results,int start,int end) {
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// Variables
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wxChar cur;
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int curPos;
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int lastpos = -1;
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int depth = 0;
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if (end < 0) end = text.Length();
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bool isDelim;
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// Delimiters
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wxString delim(_T(" .,;:!?-(){}[]\"\\/"));
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wxChar temp = 0xBF;
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delim += temp;
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temp = 0xA1;
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delim += temp;
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// Scan
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for (int i=start;i<end+1;i++) {
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// Current character
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curPos = i;
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if (i < end) cur = text[i];
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else cur = '.';
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isDelim = false;
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// Increase depth
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if (cur == '{') {
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depth++;
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if (depth == 1) {
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if (lastpos+1 != curPos) {
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results.push_back(std::pair<int,int>(lastpos+1,curPos));
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}
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continue;
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}
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}
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// Decrease depth
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if (cur == '}') {
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depth--;
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if (depth == 0) {
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lastpos = i;
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continue;
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}
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}
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// Wrong depth
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if (depth != 0) continue;
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// Check if it is \n or \N
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if (cur == '\\' && i < end-1 && (text[i+1] == 'N' || text[i+1] == 'n' || text[i+1] == 'h')) {
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isDelim = true;
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i++;
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}
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// Check for standard delimiters
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if (delim.Find(cur) != wxNOT_FOUND) {
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isDelim = true;
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}
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// Is delimiter?
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if (isDelim) {
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if (lastpos+1 != curPos) {
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results.push_back(std::pair<int,int>(lastpos+1,curPos));
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}
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lastpos = i;
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}
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}
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}
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/////////////////////
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// String to integer
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// wxString::ToLong() is slow and not as flexible
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int StringToInt(const wxString &str,int start,int end) {
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// Initialize to zero and get length if end set to -1
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int sign = 1;
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int value = 0;
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if (end == -1) end = str.Length();
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for (int pos=start;pos<end;pos++) {
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// Get value and check if it's a number
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int val = (int)(str[pos]);
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if (val == _T(' ') || val == _T('\t')) continue;
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if (val == _T('-')) sign = -1;
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if (val < _T('0') || val > _T('9')) break;
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// Shift value to next decimal place and increment the value just read
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value = value * 10 + (val - _T('0'));
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}
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return value*sign;
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}
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/////////////////////////
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// String to fixed point
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int StringToFix(const wxString &str,size_t decimalPlaces,int start,int end) {
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// Parts of the number
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int sign = 1;
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int major = 0;
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int minor = 0;
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if (end == -1) end = str.Length();
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bool inMinor = false;
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int *dst = &major;
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size_t mCount = 0;
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for (int pos=start;pos<end;pos++) {
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// Get value and check if it's a number
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int val = (int)(str[pos]);
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if (val == _T(' ') || val == _T('\t')) continue;
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if (val == _T('-')) sign = -1;
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// Switch to minor
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if (val == _T('.') || val == _T(',')) {
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if (inMinor) break;
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inMinor = true;
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dst = &minor;
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mCount = 0;
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continue;
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}
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if (val < _T('0') || val > _T('9')) break;
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*dst = (*dst * 10) + (val - _T('0'));
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mCount++;
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}
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// Change minor to have the right number of decimal places
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while (mCount > decimalPlaces) {
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minor /= 10;
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mCount--;
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}
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while (mCount < decimalPlaces) {
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minor *= 10;
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mCount++;
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}
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// Shift major and return
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for (size_t i=0;i<decimalPlaces;i++) major *= 10;
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return (major + minor)*sign;
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}
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////////////////////////////////
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// Convert a wxBitmap to wxIcon
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// This is needed because wxIcon has to be 16x16 to work properly on win32
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wxIcon BitmapToIcon(wxBitmap iconBmp) {
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// Create the icon and background bmp
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wxIcon ico;
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wxBitmap bmp(16,16);
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// Blit bitmap into 16x16 one (don't remove brackets)
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{
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wxMemoryDC dc;
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dc.SelectObject(bmp);
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dc.SetBackground(wxColour(192,192,192));
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dc.Clear();
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dc.DrawBitmap(iconBmp,0,0,false);
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}
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// Create mask and convert to icon
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wxMask *mask = new wxMask(bmp,wxColour(192,192,192));
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bmp.SetMask(mask);
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ico.CopyFromBitmap(bmp);
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return ico;
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}
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