Aegisub/aegisub/src/dialog_automation.h

143 lines
3.2 KiB
C++

// Copyright (c) 2005, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file dialog_automation.h
/// @see dialog_automation.cpp
/// @ingroup secondary_ui
///
#ifndef AGI_PRE
#include <vector>
#include <wx/button.h>
#include <wx/dialog.h>
#include <wx/listctrl.h>
#endif
namespace Automation4 {
class ScriptManager;
class AutoloadScriptManager;
class Script;
};
/// DOCME
/// @class DialogAutomation
/// @brief DOCME
///
/// DOCME
class DialogAutomation : public wxDialog {
private:
/// DOCME
struct ExtraScriptInfo {
/// DOCME
Automation4::Script *script;
/// DOCME
bool is_global;
};
/// DOCME
std::vector<ExtraScriptInfo> script_info;
/// DOCME
Automation4::ScriptManager *local_manager;
/// DOCME
Automation4::AutoloadScriptManager *global_manager;
/// DOCME
wxListView *list;
/// DOCME
wxButton *add_button;
/// DOCME
wxButton *remove_button;
/// DOCME
wxButton *reload_button;
/// DOCME
wxButton *info_button;
/// DOCME
wxButton *reload_autoload_button;
/// DOCME
wxButton *close_button;
void RebuildList();
void AddScript(ExtraScriptInfo &ei);
void UpdateDisplay();
void OnAdd(wxCommandEvent &evt);
void OnRemove(wxCommandEvent &evt);
void OnReload(wxCommandEvent &evt);
void OnInfo(wxCommandEvent &evt);
void OnReloadAutoload(wxCommandEvent &evt);
void OnSelectionChange(wxListEvent &evt);
public:
DialogAutomation(wxWindow *parent, Automation4::ScriptManager *_local_manager);
DECLARE_EVENT_TABLE()
};
enum {
/// DOCME
Automation_List_Box = 1000,
/// DOCME
Automation_Add_Script,
/// DOCME
Automation_Remove_Script,
/// DOCME
Automation_Reload_Script,
/// DOCME
Automation_Show_Info,
/// DOCME
Automation_Reload_Autoload
};