mirror of https://github.com/odrling/Aegisub
72 lines
2.6 KiB
C++
72 lines
2.6 KiB
C++
// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file audio_player.h
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/// @brief Declaration of base-class for audio players
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/// @ingroup main_headers audio_output
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///
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#pragma once
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#include <libaegisub/exception.h>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <vector>
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namespace agi { class AudioProvider; }
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class wxWindow;
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class AudioPlayer {
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protected:
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agi::AudioProvider *provider;
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public:
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AudioPlayer(agi::AudioProvider *provider) : provider(provider) { }
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virtual ~AudioPlayer() = default;
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virtual void Play(int64_t start,int64_t count)=0; // Play sample range
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virtual void Stop()=0; // Stop playing
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virtual bool IsPlaying()=0;
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virtual void SetVolume(double volume)=0;
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virtual int64_t GetEndPosition()=0;
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virtual int64_t GetCurrentPosition()=0;
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virtual void SetEndPosition(int64_t pos)=0;
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};
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struct AudioPlayerFactory {
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static std::vector<std::string> GetClasses();
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static std::unique_ptr<AudioPlayer> GetAudioPlayer(agi::AudioProvider *provider, wxWindow *window);
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};
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DEFINE_EXCEPTION(AudioPlayerOpenError, agi::Exception);
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