Aegisub/aegisub/auto4_perl_console.cpp

241 lines
7.3 KiB
C++

// Copyright (c) 2008, Simone Cociancich
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:jiifurusu@gmail.com
//
#ifdef WITH_PERL
#include "auto4_perl.h"
#include "auto4_perl_console.h"
#include "main.h"
#include "frame_main.h"
#include "subs_grid.h"
namespace Automation4 {
////////////////////////////////////
// PerlConsole::Dialog
//
inline PerlConsole::Dialog::Dialog()
{
txt_out = NULL;
}
inline bool PerlConsole::Dialog::Create(wxWindow* parent, wxWindowID id, const wxString& title,
const wxPoint& pos, const wxSize& size,
long style, const wxString& name)
{
wxDialog::Create(parent, id, title, pos, size, style, name);
// The text controls in the console
txt_out = new wxTextCtrl(this, -1, _T(""), wxDefaultPosition, wxSize(300,200),
wxTE_MULTILINE | wxTE_READONLY | wxTE_CHARWRAP | wxTE_RICH);
txt_hist = new wxTextCtrl(this, -1, _T(""), wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxTE_READONLY | wxTE_CHARWRAP | wxTE_RICH);
txt_in = new wxTextCtrl(this, -1, _T(""), wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxTE_CHARWRAP | wxTE_PROCESS_ENTER);
// The right panel
wxBoxSizer *rightpanel = new wxBoxSizer(wxVERTICAL);
rightpanel->Add(txt_hist, 1, wxEXPAND);
rightpanel->Add(txt_in, 0, wxEXPAND);
// And the event handler for the input box
Connect(txt_in->GetId(), wxEVT_COMMAND_TEXT_ENTER, wxCommandEventHandler(PerlConsole::Dialog::InputEnter));
// The whole dialog
wxBoxSizer *mainpanel = new wxBoxSizer(wxHORIZONTAL);
mainpanel->Add(txt_out, 1, wxEXPAND | wxRIGHT, 2);
mainpanel->Add(rightpanel, 1, wxEXPAND | wxLEFT, 2);
// Getting it to work
SetSizer(mainpanel);
mainpanel->SetSizeHints(this);
return true;
}
inline void PerlConsole::Dialog::InputEnter(wxCommandEvent& evt)
{
if(txt_in->GetInsertionPoint() == txt_in->GetLastPosition() &&
txt_in->GetLineLength(txt_in->GetNumberOfLines()-1) == 0) {
// If an empty line have been entered...
/* TODO: implement an actual command history */
*txt_hist << txt_in->GetValue() << PerlConsole::Evaluate(txt_in->GetValue()) << _T("\n");
// Resetting the input box
txt_in->ChangeValue(_T(""));
}
else {
// Just a normal line with text
txt_in->WriteText(_T("\n"));
}
}
//////////////////////
// PerlConsole
//
PerlConsole *PerlConsole::registered = NULL;
PerlConsole::PerlConsole(const wxString &name, const wxString &desc, PerlScript *script):
Feature(SCRIPTFEATURE_MACRO, name),
/*FeatureMacro(name, description),*/
PerlFeatureMacro(name, desc, script, NULL, NULL)
{
parent_window = NULL;
dialog = new Dialog();
// Remove any previously registered console °_°
if(registered) {
registered->script->DeleteFeature(registered);
}
registered = this;
}
PerlConsole::~PerlConsole()
{
if(dialog) dialog->Destroy();
/* TODO: Free something? */
// Delete the registered console
registered = NULL;
}
void PerlConsole::Process(AssFile *subs, std::vector<int> &selected, int active, wxWindow * const progress_parent)
{
if(!parent_window) {
// Create the console's dialog if it doesn't already exist
parent_window = progress_parent;
dialog->Create(parent_window, -1, GetName(), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
}
// Show the console
dialog->Show(true);
// and return, the console will stay visible and permit running other macros
// the console will 'just' emulate the execution of a macro whenever some code will be evaluated
}
wxString PerlConsole::evaluate(const wxString &str)
{
/* This mimics FrameMain::OnAutomationMacro */
// Get a hold of the SubsBox
SubtitlesGrid *sb = wxGetApp().frame->SubsBox;
sb->BeginBatch();
// Create the @_ (global <.<)
AV *AT = get_av("_", 1);
av_clear(AT);
// $_[0]
AV *lines = PerlAss::MakeHasshLines(NULL, AssFile::top);
av_push(AT, newRV_noinc((SV*)lines));
// $_[1]
std::vector<int> selected_lines = sb->GetAbsoluteSelection();
AV *selected_av = newAV();
VECTOR_AV(selected_lines, selected_av, int, iv);
av_push(AT, newRV_noinc((SV*)selected_av));
// $_[2]
int first_sel = sb->GetFirstSelRow();
av_push(AT, newSViv(first_sel));
// Clear all maps from the subs grid before running the macro
// The stuff done by the macro might invalidate some of the iterators held by the grid, which will cause great crashing
sb->Clear();
// Here we go
script->WriteVars();
// Box the code into the right package
wxString code = _T("package ") + script->GetPackage() + _T(";\n");
// Add the user's code
code << str;
// Evaluate the code
SV *e = eval_pv(code.mb_str(wx2pl), 0);
/* TODO: use threaded calls */
/*PerlThread eval(code.mb_str(wx2pl), 1, PerlThread::EVAL);
e = (SV*)eval.Wait();*/
/* TODO: check for errors */
script->ReadVars();
// Recreate the top assfile from perl hassh
//AssFile::top->FlagAsModified(GetName());
PerlAss::MakeAssLines(AssFile::top, lines);
av_undef(lines);
// And reset selection vector
selected_lines.clear();
AV_VECTOR(selected_av, selected_lines, IV);
CHOP_SELECTED(AssFile::top, selected_lines);
av_undef(selected_av);
// Have the grid update its maps, this properly refreshes it to reflect the changed subs
sb->UpdateMaps();
sb->SetSelectionFromAbsolute(selected_lines);
sb->CommitChanges(true, false);
sb->EndBatch();
// The eval's return
return wxString(SvPV_nolen(e), pl2wx);
}
wxString PerlConsole::Evaluate(const wxString &str)
{
if(registered) {
return registered->evaluate(str);
}
else {
/* TODO: print error */
return _T("");
}
}
void PerlConsole::Echo(const wxString &str)
{
if(registered && registered->dialog->txt_out) {
*(registered->dialog->txt_out) << str << _T("\n");
}
else {
PerlIO_printf(PerlIO_stdout(), "%s\n", str.c_str());
}
}
};
#endif //WITH_PERL