mirror of https://github.com/odrling/Aegisub
166 lines
4.3 KiB
C++
166 lines
4.3 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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#ifndef AUDIO_DISPLAY_H
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#define AUDIO_DISPLAY_H
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///////////
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// Headers
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#include <wx/wxprec.h>
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#include "audio_provider.h"
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//////////////
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// Prototypes
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class AssDialogue;
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class SubtitlesGrid;
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class AudioBox;
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class AudioKaraoke;
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class VideoDisplay;
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/////////////////
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// Display class
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class AudioDisplay: public wxWindow {
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private:
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SubtitlesGrid *grid;
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int line_n;
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AssDialogue *dialogue;
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VideoDisplay *video;
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wxBitmap *origImage;
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wxBitmap *spectrumDisplay;
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__int64 PositionSample;
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float scale;
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int samples;
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int Position;
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int samplesPercent;
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int oldCurPos;
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bool hasFocus;
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bool blockUpdate;
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bool dontReadTimes;
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bool hasSel;
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bool hasKaraoke;
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bool diagUpdated;
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__int64 selStart;
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__int64 selEnd;
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__int64 lineStart;
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__int64 lineEnd;
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__int64 selStartCap;
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__int64 selEndCap;
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int hold;
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int lastX;
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int curStartMS;
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int curEndMS;
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int holdSyl;
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int *peak;
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int *min;
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void OnPaint(wxPaintEvent &event);
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void OnMouseEvent(wxMouseEvent &event);
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void OnSize(wxSizeEvent &event);
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void OnUpdateTimer(wxTimerEvent &event);
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void OnKeyDown(wxKeyEvent &event);
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void OnGetFocus(wxFocusEvent &event);
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void OnLoseFocus(wxFocusEvent &event);
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void UpdateSamples();
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void Reset();
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void DrawWaveform(wxDC &dc,bool weak);
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void DrawSpectrum(wxDC &dc,bool weak);
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void GetDialoguePos(__int64 &start,__int64 &end,bool cap);
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void GetKaraokePos(__int64 &start,__int64 &end,bool cap);
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void UpdatePosition(int pos,bool IsSample=false);
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int GetMSAtX(__int64 x);
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int GetXAtMS(__int64 ms);
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int GetMSAtSample(__int64 x);
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__int64 GetSampleAtMS(__int64 ms);
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int GetSyllableAtX(int x);
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public:
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bool NeedCommit;
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bool loaded;
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int w,h;
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AudioProvider *provider;
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AudioBox *box;
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AudioKaraoke *karaoke;
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wxScrollBar *ScrollBar;
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wxTimer UpdateTimer;
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AudioDisplay(wxWindow *parent,VideoDisplay *display);
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~AudioDisplay();
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void AddLead(bool in,bool out);
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void UpdateImage(bool weak=false);
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void Update();
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void SetPosition(int pos);
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void SetSamplesPercent(int percent,bool update=true,float pivot=0.5);
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void SetScale(float scale);
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void SetFile(wxString file);
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void SetFromVideo();
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void UpdateScrollbar();
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__int64 GetSampleAtX(int x);
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int GetXAtSample(__int64 n);
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void SetDialogue(SubtitlesGrid *_grid=NULL,AssDialogue *diag=NULL,int n=-1);
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void MakeDialogueVisible(bool force=false);
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void CommitChanges();
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void ChangeLine(int delta);
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void Next();
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void Prev();
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void Play(int start,int end);
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void Stop();
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void GetTimesDialogue(int &start,int &end);
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void GetTimesSelection(int &start,int &end);
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void SetSelection(int start, int end);
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DECLARE_EVENT_TABLE()
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};
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///////
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// IDs
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enum {
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Audio_Update_Timer = 1700
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};
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#endif
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