Aegisub/aegisub/src/audio_renderer_waveform.h

78 lines
2.9 KiB
C++

// Copyright (c) 2010, Niels Martin Hansen
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file audio_renderer_waveform.h
/// @see audio_renderer_waveform.cpp
/// @ingroup audio_ui
///
/// Render a waveform display of PCM audio data
#include <stdint.h>
class AudioWaveformRenderer : public AudioRendererBitmapProvider {
/// Colour table used for regular rendering
AudioColorScheme colors_normal;
/// Colour table used for rendering the audio selection
AudioColorScheme colors_selected;
/// Pre-allocated buffer for audio fetched from provider
char *audio_buffer;
protected:
virtual void OnSetProvider();
virtual void OnSetSamplesPerPixel();
public:
/// @brief Constructor
AudioWaveformRenderer();
/// @brief Destructor
virtual ~AudioWaveformRenderer();
/// @brief Render a range of audio waveform
/// @param bmp [in,out] Bitmap to render into, also carries lenght information
/// @param start First column of pixel data in display to render
/// @param selected Whether to use the alternate colour scheme
void Render(wxBitmap &bmp, int start, bool selected);
/// @brief Render blank area
void RenderBlank(wxDC &dc, const wxRect &rect, bool selected);
/// @brief Cleans up the cache
/// @param max_size Maximum size in bytes for the cache
///
/// Does nothing for waveform renderer, since it does not have a backend cache
void AgeCache(size_t max_size) { }
};