Aegisub/universalchardet/nsCodingStateMachine.h

109 lines
3.5 KiB
C++

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsCodingStateMachine_h__
#define nsCodingStateMachine_h__
#include "nsPkgInt.h"
typedef enum {
eStart = 0,
eError = 1,
eItsMe = 2
} nsSMState;
#define GETCLASS(c) GETFROMPCK(((unsigned char)(c)), mModel->classTable)
//state machine model
typedef struct
{
nsPkgInt classTable;
PRUint32 classFactor;
nsPkgInt stateTable;
const PRUint32* charLenTable;
const char* name;
} SMModel;
class nsCodingStateMachine {
public:
nsCodingStateMachine(SMModel* sm){
mCurrentState = eStart;
mModel = sm;
};
nsSMState NextState(char c){
//for each byte we get its class , if it is first byte, we also get byte length
PRUint32 byteCls = GETCLASS(c);
if (mCurrentState == eStart)
{
mCurrentBytePos = 0;
mCurrentCharLen = mModel->charLenTable[byteCls];
}
//from byte's class and stateTable, we get its next state
mCurrentState=(nsSMState)GETFROMPCK(mCurrentState*(mModel->classFactor)+byteCls,
mModel->stateTable);
mCurrentBytePos++;
return mCurrentState;
};
PRUint32 GetCurrentCharLen(void) {return mCurrentCharLen;};
void Reset(void) {mCurrentState = eStart;};
const char * GetCodingStateMachine() {return mModel->name;};
protected:
nsSMState mCurrentState;
PRUint32 mCurrentCharLen;
PRUint32 mCurrentBytePos;
SMModel *mModel;
};
extern SMModel UTF8SMModel;
extern SMModel Big5SMModel;
extern SMModel EUCJPSMModel;
extern SMModel EUCKRSMModel;
extern SMModel EUCTWSMModel;
extern SMModel GB18030SMModel;
extern SMModel SJISSMModel;
extern SMModel UCS2BESMModel;
extern SMModel HZSMModel;
extern SMModel ISO2022CNSMModel;
extern SMModel ISO2022JPSMModel;
extern SMModel ISO2022KRSMModel;
#endif /* nsCodingStateMachine_h__ */