mirror of https://github.com/odrling/Aegisub
187 lines
9.7 KiB
XML
187 lines
9.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{BB3FED86-DB7A-4DC7-964A-260FB86CDE61}</ProjectGuid>
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<RootNamespace>libaegisub</RootNamespace>
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</PropertyGroup>
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<!-- Aegisub project configuration -->
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<PropertyGroup Label="AegisubConfiguration">
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<AegisubProjectType>lib</AegisubProjectType>
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<SrcDir>..\..\libaegisub\</SrcDir>
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</PropertyGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
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</ImportGroup>
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<!-- Project specific configuration -->
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>
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$(SrcDir);
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$(SrcDir)include;
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%(AdditionalIncludeDirectories)
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</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>
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NOMINMAX;
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_WIN32_WINNT=0x0501;
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_CRT_NONSTDC_NO_DEPRECATE;
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%(PreprocessorDefinitions)
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</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>lagi_pre.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>lagi_pre.h</ForcedIncludeFiles>
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<InputRelativeSourceDir>$(SrcDir)</InputRelativeSourceDir>
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</ClCompile>
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</ItemDefinitionGroup>
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<!-- Project References -->
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<ItemGroup>
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<ProjectReference Include="..\boost\boost.vcxproj">
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</ProjectReference>
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<ProjectReference Include="..\libiconv\libiconv.vcxproj">
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<ProjectReference Include="..\universalchardet\universalchardet.vcxproj">
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</ProjectReference>
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</ItemGroup>
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<!-- Source files -->
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<ItemGroup>
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<ClInclude Include="$(SrcDir)common\charset_6937.h" />
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<ClInclude Include="$(SrcDir)common\parser.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\access.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\calltip_provider.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\character_count.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\charset_conv.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\path.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\signal.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\spellchecker.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\split.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\thesaurus.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\type_name.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\util.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\util_osx.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\vfr.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\ycbcr_conv.h" />
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<ClInclude Include="$(SrcDir)lagi_pre.h" />
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<ClInclude Include="$(SrcDir)lua\modules\lpeg.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(SrcDir)windows\lagi_pre.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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<PrecompiledHeaderFile>lagi_pre.h</PrecompiledHeaderFile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)ass\dialogue_parser.cpp" />
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<ClCompile Include="$(SrcDir)ass\time.cpp" />
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<ClCompile Include="$(SrcDir)ass\uuencode.cpp" />
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<ClCompile Include="$(SrcDir)audio\provider.cpp" />
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<ClCompile Include="$(SrcDir)audio\provider_convert.cpp" />
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<ClCompile Include="$(SrcDir)audio\provider_dummy.cpp" />
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<ClCompile Include="$(SrcDir)audio\provider_hd.cpp" />
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<ClCompile Include="$(SrcDir)audio\provider_lock.cpp" />
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<ClCompile Include="$(SrcDir)audio\provider_pcm.cpp" />
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<ClCompile Include="$(SrcDir)audio\provider_ram.cpp" />
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<ClCompile Include="$(SrcDir)common\cajun\elements.cpp" />
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<ClCompile Include="$(SrcDir)common\cajun\reader.cpp" />
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<ClCompile Include="$(SrcDir)common\cajun\writer.cpp" />
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<ClCompile Include="$(SrcDir)common\calltip_provider.cpp" />
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<ClCompile Include="$(SrcDir)common\character_count.cpp" />
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<ClCompile Include="$(SrcDir)common\charset.cpp" />
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<ClCompile Include="$(SrcDir)common\charset_6937.cpp" />
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<ClCompile Include="$(SrcDir)common\charset_conv.cpp" />
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<ClCompile Include="$(SrcDir)common\color.cpp" />
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<ClCompile Include="$(SrcDir)common\dispatch.cpp" />
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<ClCompile Include="$(SrcDir)common\karaoke_matcher.cpp" />
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<ClCompile Include="$(SrcDir)common\keyframe.cpp" />
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<ClCompile Include="$(SrcDir)common\line_iterator.cpp" />
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<ClCompile Include="$(SrcDir)common\log.cpp" />
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<ClCompile Include="$(SrcDir)common\option.cpp" />
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<ClCompile Include="$(SrcDir)common\option_value.cpp" />
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<ClCompile Include="$(SrcDir)common\parser.cpp" />
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<ClCompile Include="$(SrcDir)common\path.cpp" />
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<ClCompile Include="$(SrcDir)common\thesaurus.cpp" />
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<ClCompile Include="$(SrcDir)common\util.cpp" />
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<ClCompile Include="$(SrcDir)common\vfr.cpp" />
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<ClCompile Include="$(SrcDir)common\ycbcr_conv.cpp" />
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<ClCompile Include="$(SrcDir)lua\modules.cpp" />
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<ClCompile Include="$(SrcDir)lua\modules\lfs.cpp" />
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<ClCompile Include="$(SrcDir)lua\modules\lpeg.c">
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<ClCompile Include="$(SrcDir)lua\modules\re.cpp" />
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<ClCompile Include="$(SrcDir)lua\script_reader.cpp" />
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<ClCompile Include="$(SrcDir)lua\utils.cpp" />
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<ClCompile Include="$(SrcDir)windows\access.cpp" />
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<ClCompile Include="$(SrcDir)windows\charset_conv_win.cpp" />
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<ClCompile Include="$(SrcDir)windows\fs.cpp" />
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<ClCompile Include="$(SrcDir)windows\log_win.cpp" />
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<ClCompile Include="$(SrcDir)windows\path_win.cpp" />
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<ClCompile Include="$(SrcDir)windows\util_win.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="$(SrcDir)include\libaegisub\charsets.def" />
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</ItemGroup>
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</Project>
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