Aegisub/aegisub/variable_data.h

104 lines
2.9 KiB
C++

// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#pragma once
///////////
// Headers
#include <wx/wxprec.h>
/////////////////
// Enum of types
enum VariableDataType {
VARDATA_NONE,
VARDATA_INT,
VARDATA_FLOAT,
VARDATA_TEXT,
VARDATA_BOOL,
VARDATA_COLOUR,
VARDATA_BLOCK
};
//////////////
// Prototypes
class AssDialogueBlockOverride;
//////////////////////////////////////
// Class to store variable data types
class VariableData {
private:
union {
void *value;
int *value_int;
double *value_float;
bool *value_bool;
wxString *value_text;
wxColour *value_colour;
AssDialogueBlockOverride *value_block;
};
VariableDataType type;
protected:
void DeleteValue();
public:
VariableData();
virtual ~VariableData();
VariableDataType GetType() const;
void SetInt(int param);
void SetFloat(double param);
void SetBool(bool param);
void SetText(wxString param);
void SetColour(wxColour param);
void SetBlock(AssDialogueBlockOverride *param);
void ResetWith(wxString value);
int AsInt() const;
double AsFloat() const;
bool AsBool() const;
wxString AsText() const;
wxColour AsColour() const;
AssDialogueBlockOverride *AsBlock() const;
void operator= (const VariableData &param);
};