mirror of https://github.com/odrling/Aegisub
103 lines
3.2 KiB
C++
103 lines
3.2 KiB
C++
// Copyright (c) 2008, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "plugin_manager.h"
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#include "video_provider_manager.h"
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#include "audio_provider_manager.h"
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#include "audio_player_manager.h"
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#include "subtitles_provider_manager.h"
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#include "spellchecker_manager.h"
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#ifdef WITH_AUTO4_LUA
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#include "auto4_lua_factory.h"
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#endif
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#ifdef WITH_PERL
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#include "auto4_perl_factory.h"
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#endif
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#ifdef WITH_AUTO3
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#include "auto4_auto3_factory.h"
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#endif
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#ifdef WITH_RUBY
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#include "auto4_ruby_factory.h"
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#endif
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///////////////
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// Constructor
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PluginManager::PluginManager() {
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init = false;
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}
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//////////////
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// Destructor
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PluginManager::~PluginManager() {
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}
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//////////////////////////////////
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// Registers all built-in plugins
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void PluginManager::RegisterBuiltInPlugins() {
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if (!init) {
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// Managers
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VideoProviderFactoryManager::RegisterProviders();
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AudioProviderFactoryManager::RegisterProviders();
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AudioPlayerFactoryManager::RegisterProviders();
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SubtitlesProviderFactoryManager::RegisterProviders();
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SpellCheckerFactoryManager::RegisterProviders();
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// Automation languages
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#ifdef WITH_AUTO4_LUA
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Automation4::LuaScriptFactory *lua = new Automation4::LuaScriptFactory();
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lua->RegisterFactory();
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#endif
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#ifdef WITH_PERL
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Automation4::PerlScriptFactory *perl = new Automation4::PerlScriptFactory();
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perl->RegisterFactory();
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#endif
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#ifdef WITH_AUTO3
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new Automation4::Auto3ScriptFactory();
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#endif
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#ifdef WITH_RUBY
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new Automation4::RubyScriptFactory();
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#endif
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}
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// Done
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init = true;
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}
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