Aegisub/aegisub/src/subtitle_format_encore.cpp

89 lines
3.1 KiB
C++

// Copyright (c) 2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file subtitle_format_encore.cpp
/// @brief Reading/writing Adobe Encore subtitle format
/// @ingroup subtitle_io
///
#include "config.h"
#include "subtitle_format_encore.h"
#include "ass_dialogue.h"
#include "ass_file.h"
#include "text_file_writer.h"
EncoreSubtitleFormat::EncoreSubtitleFormat()
: SubtitleFormat("Adobe Encore")
{
}
wxArrayString EncoreSubtitleFormat::GetWriteWildcards() const {
wxArrayString formats;
formats.Add("encore.txt");
return formats;
}
bool EncoreSubtitleFormat::CanWriteFile(wxString const& filename) const {
return filename.EndsWith(".encore.txt");
}
void EncoreSubtitleFormat::WriteFile(const AssFile *src, wxString const& filename, wxString const&) const {
agi::vfr::Framerate fps = AskForFPS(false, true);
if (!fps.IsLoaded()) return;
// Convert to encore
AssFile copy(*src);
copy.Sort();
StripComments(copy.Line);
RecombineOverlaps(copy.Line);
MergeIdentical(copy.Line);
StripTags(copy.Line);
ConvertNewlines(copy.Line, "\r\n");
// Encode wants ; for NTSC and : for PAL
// The manual suggests no other frame rates are supported
char sep = fps.NeedsDropFrames() ? ';' : ':';
SmpteFormatter ft(fps, sep);
// Write lines
int i = 0;
TextFileWriter file(filename, "UTF-8");
for (LineList::const_iterator cur = copy.Line.begin(); cur != copy.Line.end(); ++cur) {
if (AssDialogue *current = dynamic_cast<AssDialogue*>(*cur)) {
++i;
file.WriteLineToFile(wxString::Format("%i %s %s %s", i, ft.ToSMPTE(current->Start), ft.ToSMPTE(current->End), current->Text));
}
}
}