mirror of https://github.com/odrling/Aegisub
890 lines
20 KiB
C++
890 lines
20 KiB
C++
// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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////////////
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// Includes
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#include "ass_dialogue.h"
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#include "ass_override.h"
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#include "vfr.h"
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#include "utils.h"
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#include <fstream>
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#include <wx/tokenzr.h>
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#ifndef NO_FEX
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#include "FexTracker.h"
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#include "FexMovement.h"
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#endif
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////////////////////// AssDialogue //////////////////////
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// Constructs AssDialogue
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AssDialogue::AssDialogue() {
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#ifndef NO_FEX
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Tracker = 0;
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Movement = 0;
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#endif
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group = _T("[Events]");
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Valid = true;
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Start.SetMS(0);
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End.SetMS(5000);
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StartMS = 0;
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Layer = 0;
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MarginR = MarginL = MarginV = 0;
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Text = _T("");
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Style = _T("Default");
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Actor = _T("");
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Effect = _T("");
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Comment = false;
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UpdateData();
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}
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AssDialogue::AssDialogue(wxString _data,bool IsSSA) {
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#ifndef NO_FEX
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Tracker = 0;
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Movement = 0;
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#endif
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group = _T("[Events]");
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Valid = Parse(_data,IsSSA);
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if (!Valid) {
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throw _T("Failed parsing line.");
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}
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UpdateData();
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}
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//////////////
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// Destructor
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AssDialogue::~AssDialogue () {
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Clear();
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}
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/////////
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// Clear
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void AssDialogue::Clear () {
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ClearBlocks();
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#ifndef NO_FEX
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if( Tracker )
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{
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delete Tracker;
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Tracker = 0;
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}
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if( Movement )
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{
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DeleteMovement( Movement );
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Movement = 0;
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}
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#endif
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}
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////////////////
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// Clear blocks
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void AssDialogue::ClearBlocks() {
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using std::vector;
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for (vector<AssDialogueBlock*>::iterator cur=Blocks.begin();cur!=Blocks.end();cur++) {
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delete *cur;
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}
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Blocks.clear();
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}
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//////////////////
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// Parse ASS Data
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bool AssDialogue::Parse(wxString rawData, bool IsSSA) {
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size_t pos = 0;
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wxString temp;
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// Get type
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if (rawData.substr(pos,9) == _T("Dialogue:")) {
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Comment = false;
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pos = 10;
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}
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else if (rawData.substr(pos,8) == _T("Comment:")) {
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Comment = true;
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pos = 9;
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}
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else return false;
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wxStringTokenizer tkn(rawData.Mid(pos),_T(","),wxTOKEN_RET_EMPTY_ALL);
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// Get layer number
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if (!tkn.HasMoreTokens()) return false;
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temp = tkn.GetNextToken().Trim(false).Trim(true);
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if (IsSSA) Layer = 0;
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else {
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long templ;
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temp.ToLong(&templ);
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Layer = templ;
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}
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// Get start time
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if (!tkn.HasMoreTokens()) return false;
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Start.ParseASS(tkn.GetNextToken());
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StartMS = Start.GetMS();
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// Get end time
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if (!tkn.HasMoreTokens()) return false;
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End.ParseASS(tkn.GetNextToken());
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// Get style
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if (!tkn.HasMoreTokens()) return false;
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Style = tkn.GetNextToken();
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Style.Trim(true);
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Style.Trim(false);
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// Get actor
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if (!tkn.HasMoreTokens()) return false;
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Actor = tkn.GetNextToken();
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Actor.Trim(true);
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Actor.Trim(false);
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// Get left margin
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if (!tkn.HasMoreTokens()) return false;
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SetMarginString(tkn.GetNextToken().Trim(false).Trim(true),1);
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// Get right margin
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if (!tkn.HasMoreTokens()) return false;
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SetMarginString(tkn.GetNextToken().Trim(false).Trim(true),2);
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// Get vertical margin
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if (!tkn.HasMoreTokens()) return false;
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SetMarginString(tkn.GetNextToken().Trim(false).Trim(true),3);
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// Get effect
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if (!tkn.HasMoreTokens()) return false;
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Effect = tkn.GetNextToken();
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Effect.Trim(true);
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Effect.Trim(false);
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#ifndef NO_FEX
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if( Effect.BeforeFirst(':')==_T("FexMovement") )
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{
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if( Movement ) DeleteMovement( Movement );
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Movement = CreateMovement();
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LoadMovement( Movement, (unsigned short*) Effect.AfterFirst(':').c_str() );
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}
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#endif
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// Get text
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Text = tkn.GetNextToken();
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while (tkn.HasMoreTokens()) {
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Text += _T(",");
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Text += tkn.GetNextToken();
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}
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return true;
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}
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//////////////////
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// Keep data flag
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bool AssDialogue::keepData = true;
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/////////////
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// Make data
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wxString AssDialogue::MakeData() {
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// Prepare
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wxString final = _T("");
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// Write all final
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if (Comment) final += _T("Comment: ");
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else final += _T("Dialogue: ");
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final += wxString::Format(_T("%01i"),Layer);
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final += _T(",");
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final += Start.GetASSFormated() + _T(",");
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final += End.GetASSFormated() + _T(",");
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Style.Replace(_T(","),_T(";"));
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Actor.Replace(_T(","),_T(";"));
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final += Style + _T(",");
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final += Actor + _T(",");
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final += GetMarginString(1);
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final += _T(",");
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final += GetMarginString(2);
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final += _T(",");
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final += GetMarginString(3);
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final += _T(",");
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Effect.Replace(_T(","),_T(";"));
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final += Effect + _T(",");
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final += Text;
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return final;
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}
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//////////////////////////////////
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// Update AssDialogue's data line
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void AssDialogue::UpdateData () {
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if (keepData) SetEntryData(MakeData());
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}
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//////////////////
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// Get entry data
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const wxString AssDialogue::GetEntryData() {
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if (keepData) return AssEntry::GetEntryData();
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return MakeData();
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}
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//////////////////
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// Set entry data
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void AssDialogue::SetEntryData(wxString newData) {
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if (keepData) AssEntry::SetEntryData(newData);
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}
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///////////////////////////////
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// Get SSA version of Dialogue
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wxString AssDialogue::GetSSAText () {
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// Prepare
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wxString work = _T("");
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// Write all work
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if (Comment) work += _T("Comment: ");
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else work += _T("Dialogue: ");
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work += _T("Marked=0,");
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work += Start.GetASSFormated() + _T(",");
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work += End.GetASSFormated() + _T(",");
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Style.Replace(_T(","),_T(";"));
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Actor.Replace(_T(","),_T(";"));
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work += Style + _T(",");
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work += Actor + _T(",");
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work += GetMarginString(1);
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work += _T(",");
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work += GetMarginString(2);
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work += _T(",");
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work += GetMarginString(3);
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work += _T(",");
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Effect.Replace(_T(","),_T(";"));
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work += Effect + _T(",");
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work += Text;
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return work;
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}
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//////////////////
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// Parse SRT tags
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// --------------
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// Yea, I convert to ASS tags, then parse that. So sue me.
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void AssDialogue::ParseSRTTags () {
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// Search and replace
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size_t total = 0;
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total += Text.Replace(_T("<i>"),_T("{\\i1}"));
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total += Text.Replace(_T("</i>"),_T("{\\i0}"));
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total += Text.Replace(_T("<b>"),_T("{\\b1}"));
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total += Text.Replace(_T("</b>"),_T("{\\b0}"));
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total += Text.Replace(_T("<u>"),_T("{\\u1}"));
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total += Text.Replace(_T("</u>"),_T("{\\u0}"));
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total += Text.Replace(_T("<s>"),_T("{\\s1}"));
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total += Text.Replace(_T("</s>"),_T("{\\s0}"));
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// Process <font> tag
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wxString work = Text;
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work.UpperCase();
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size_t pos_open = 0;
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size_t pos_close = 0;
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size_t pos = 0;
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size_t end = 0;
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size_t start = 0;
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bool isOpen;
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// Iterate
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pos_open = work.find(_T("<FONT"),0);
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pos_close = work.find(_T("</FONT"),0);
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while (pos_open != wxString::npos || pos_close != wxString::npos) {
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// Determine if it's an open or close tag
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if (pos_open < pos_close) {
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start = pos_open;
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isOpen = true;
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}
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else {
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start = pos_close;
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isOpen = false;
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}
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end = work.find(_T(">"),start)+1;
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//if (end == wxString::npos) continue;
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// Open tag
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if (isOpen) {
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wxString replaced = _T("");
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// Color tag
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if ((pos = work.find(_T("COLOR=\""),start)) != wxString::npos) {
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if (pos < end) {
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pos += 7;
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size_t end_tag = Text.find(_T("\""),pos);
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if (end_tag != wxString::npos) {
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if (end_tag-pos == 7) {
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replaced += _T("{\\c&H");
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replaced += work.substr(pos+5,2);
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replaced += work.substr(pos+3,2);
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replaced += work.substr(pos+1,2);
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replaced += _T("&}");
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total++;
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}
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}
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}
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}
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// Face tag
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if ((pos = work.find(_T("FACE=\""),start)) != wxString::npos) {
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if (pos < end) {
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pos += 6;
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size_t end_tag = work.find(_T("\""),pos);
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if (end_tag != wxString::npos) {
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replaced += _T("{\\fn");
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replaced += work.substr(pos,end_tag-pos);
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replaced += _T("}");
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total++;
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}
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}
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}
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// Size tag
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if ((pos = work.find(_T("SIZE=\""),start)) != wxString::npos) {
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if (pos < end) {
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pos += 6;
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size_t end_tag = Text.find(_T("\""),pos);
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if (end_tag != wxString::npos) {
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replaced += _T("{\\fs");
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replaced += work.substr(pos,end_tag-pos);
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replaced += _T("}");
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total++;
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}
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}
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}
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// Replace whole tag
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Text = Text.substr(0,start) + replaced + Text.substr(end);
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total++;
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}
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// Close tag
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else {
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// Find if it's italic, bold, underline, and strikeout
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wxString prev = Text.Left(start);
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bool isItalic=false,isBold=false,isUnder=false,isStrike=false;
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if (CountMatches(prev,_T("{\\i1}")) > CountMatches(prev,_T("{\\i0}"))) isItalic = true;
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if (CountMatches(prev,_T("{\\b1}")) > CountMatches(prev,_T("{\\b0}"))) isBold = true;
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if (CountMatches(prev,_T("{\\u1}")) > CountMatches(prev,_T("{\\u0}"))) isUnder = true;
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if (CountMatches(prev,_T("{\\s1}")) > CountMatches(prev,_T("{\\s0}"))) isStrike = true;
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// Generate new tag, by reseting and then restoring flags
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wxString replaced = _T("{\\r");
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if (isItalic) replaced += _T("\\i1");
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if (isBold) replaced += _T("\\b1");
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if (isUnder) replaced += _T("\\u1");
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if (isStrike) replaced += _T("\\s1");
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replaced += _T("}");
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// Replace
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Text = Text.substr(0,start) + replaced + Text.substr(end);
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total++;
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}
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// Get next
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work = Text;
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work.UpperCase();
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pos_open = work.find(_T("<FONT"),0);
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pos_close = work.find(_T("</FONT"),0);
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}
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// Remove double tagging
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Text.Replace(_T("}{"),_T(""));
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// Update all stuff
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//if (total > 0) UpdateText();
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UpdateData();
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}
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//////////////////
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// Parse ASS tags
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void AssDialogue::ParseASSTags () {
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// Clear blocks
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ClearBlocks();
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// Is drawing?
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int drawingLevel = 0;
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// Loop through
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const size_t len = Text.size();
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size_t cur = 0;
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size_t end = 0;
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while (cur < len) {
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// Overrides block
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if (Text[cur] == '{') {
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// Get contents of block
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wxString work;
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end = Text.find(_T("}"),cur);
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if (end == wxString::npos) {
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work = Text.substr(cur);
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end = len;
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}
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else work = Text.substr(cur,end-cur);
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work = Text.substr(cur+1,end-cur-1);
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// Create block
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AssDialogueBlockOverride *block = new AssDialogueBlockOverride;
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block->parent = this;
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block->text = work;
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block->ParseTags();
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Blocks.push_back(block);
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// Look for \p in block
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std::vector<AssOverrideTag*>::iterator curTag;
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for (curTag = block->Tags.begin();curTag != block->Tags.end();curTag++) {
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AssOverrideTag *tag = *curTag;
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if (tag->Name == _T("\\p")) {
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drawingLevel = tag->Params.at(0)->AsInt();
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}
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}
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// Increase
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cur = end+1;
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}
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// Plain-text/drawing block
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else {
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wxString work;
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end = Text.find(_T("{"),cur);
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if (end == wxString::npos) {
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work = Text.substr(cur);
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end = len;
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}
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else work = Text.substr(cur,end-cur);
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// Plain-text
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if (drawingLevel == 0) {
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AssDialogueBlockPlain *block = new AssDialogueBlockPlain;
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block->text = work;
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Blocks.push_back(block);
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}
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// Drawing
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else {
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AssDialogueBlockDrawing *block = new AssDialogueBlockDrawing;
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block->text = work;
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block->Scale = drawingLevel;
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Blocks.push_back(block);
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}
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cur = end;
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}
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}
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// Empty line, make an empty block
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if (len == 0) {
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AssDialogueBlockPlain *block = new AssDialogueBlockPlain;
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block->text = _T("");
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Blocks.push_back(block);
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}
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}
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//////////////
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// Strip tags
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void AssDialogue::StripTags () {
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using std::list;
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using std::vector;
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ParseASSTags();
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vector<AssDialogueBlock*>::iterator next;
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for (vector<AssDialogueBlock*>::iterator cur=Blocks.begin();cur!=Blocks.end();cur=next) {
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next = cur;
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next++;
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if ((*cur)->type == BLOCK_OVERRIDE) {
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delete *cur;
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Blocks.erase(cur);
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}
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}
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UpdateText();
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UpdateData();
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ClearBlocks();
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}
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///////////////////////
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// Convert tags to SRT
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// -------------------
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// TODO: Improve this code
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//
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void AssDialogue::ConvertTagsToSRT () {
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// Setup
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using std::list;
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using std::vector;
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AssDialogueBlockOverride* curBlock;
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AssDialogueBlockPlain *curPlain;
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|
AssOverrideTag* curTag;
|
|
wxString final = _T("");
|
|
bool isItalic=false,isBold=false,isUnder=false,isStrike=false;
|
|
bool temp;
|
|
|
|
// Iterate through blocks
|
|
ParseASSTags();
|
|
for (size_t i=0;i<Blocks.size();i++) {
|
|
curBlock = AssDialogueBlock::GetAsOverride(Blocks.at(i));
|
|
if (curBlock) {
|
|
// Iterate through overrides
|
|
for (size_t j=0;j<curBlock->Tags.size();j++) {
|
|
curTag = curBlock->Tags.at(j);
|
|
if (curTag->IsValid()) {
|
|
// Italics
|
|
if (curTag->Name == _T("\\i")) {
|
|
temp = curTag->Params.at(0)->AsBool();
|
|
if (temp && !isItalic) {
|
|
isItalic = true;
|
|
final += _T("<i>");
|
|
}
|
|
if (!temp && isItalic) {
|
|
isItalic = false;
|
|
final += _T("</i>");
|
|
}
|
|
}
|
|
|
|
// Underline
|
|
if (curTag->Name == _T("\\u")) {
|
|
temp = curTag->Params.at(0)->AsBool();
|
|
if (temp && !isUnder) {
|
|
isUnder = true;
|
|
final += _T("<u>");
|
|
}
|
|
if (!temp && isUnder) {
|
|
isUnder = false;
|
|
final += _T("</u>");
|
|
}
|
|
}
|
|
|
|
// Strikeout
|
|
if (curTag->Name == _T("\\s")) {
|
|
temp = curTag->Params.at(0)->AsBool();
|
|
if (temp && !isStrike) {
|
|
isStrike = true;
|
|
final += _T("<s>");
|
|
}
|
|
if (!temp && isStrike) {
|
|
isStrike = false;
|
|
final += _T("</s>");
|
|
}
|
|
}
|
|
|
|
// Bold
|
|
if (curTag->Name == _T("\\b")) {
|
|
temp = curTag->Params.at(0)->AsBool();
|
|
if (temp && !isBold) {
|
|
isBold = true;
|
|
final += _T("<b>");
|
|
}
|
|
if (!temp && isBold) {
|
|
isBold = false;
|
|
final += _T("</b>");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Plain text
|
|
else {
|
|
curPlain = AssDialogueBlock::GetAsPlain(Blocks.at(i));
|
|
if (curPlain) {
|
|
final += curPlain->GetText();
|
|
}
|
|
}
|
|
}
|
|
|
|
Text = final;
|
|
UpdateData();
|
|
ClearBlocks();
|
|
}
|
|
|
|
|
|
//////////////////////////
|
|
// Updates text from tags
|
|
void AssDialogue::UpdateText () {
|
|
using std::vector;
|
|
Text = _T("");
|
|
for (vector<AssDialogueBlock*>::iterator cur=Blocks.begin();cur!=Blocks.end();cur++) {
|
|
if ((*cur)->type == BLOCK_OVERRIDE) {
|
|
Text += _T("{");
|
|
Text += (*cur)->GetText();
|
|
Text += _T("}");
|
|
}
|
|
else Text += (*cur)->GetText();
|
|
}
|
|
}
|
|
|
|
|
|
/////////////////////////////
|
|
// Sets margin from a string
|
|
void AssDialogue::SetMarginString(const wxString origvalue,int which) {
|
|
// Make it numeric
|
|
wxString strvalue = origvalue;
|
|
if (!strvalue.IsNumber()) {
|
|
strvalue = _T("");
|
|
for (size_t i=0;i<origvalue.Length();i++) {
|
|
if (origvalue.Mid(i,1).IsNumber()) {
|
|
strvalue += origvalue.Mid(i,1);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Get value
|
|
long value;
|
|
strvalue.ToLong(&value);
|
|
|
|
// Cap it
|
|
if (value < 0) value = 0;
|
|
if (value > 9999) value = 9999;
|
|
|
|
// Assign
|
|
switch (which) {
|
|
case 1: MarginL = value; break;
|
|
case 2: MarginR = value; break;
|
|
case 3: MarginV = value; break;
|
|
default: throw _T("Invalid margin");
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////
|
|
// Gets string for margin
|
|
wxString AssDialogue::GetMarginString(int which) {
|
|
int value;
|
|
switch (which) {
|
|
case 1: value = MarginL; break;
|
|
case 2: value = MarginR; break;
|
|
case 3: value = MarginV; break;
|
|
default: throw _T("Invalid margin");
|
|
}
|
|
wxString result = wxString::Format(_T("%04i"),value);
|
|
return result;
|
|
}
|
|
|
|
|
|
///////////////////////////////////
|
|
// Process parameters via callback
|
|
void AssDialogue::ProcessParameters(void (*callback)(wxString tagName,int par_n,AssOverrideParameter *param,void *userData),void *userData) {
|
|
// Apply for all override blocks
|
|
AssDialogueBlockOverride *curBlock;
|
|
//ParseASSTags();
|
|
for (std::vector<AssDialogueBlock*>::iterator cur=Blocks.begin();cur!=Blocks.end();cur++) {
|
|
if ((*cur)->type == BLOCK_OVERRIDE) {
|
|
curBlock = static_cast<AssDialogueBlockOverride*> (*cur);
|
|
curBlock->ProcessParameters(callback,userData);
|
|
}
|
|
}
|
|
//ClearBlocks();
|
|
}
|
|
|
|
|
|
///////////////////////////////
|
|
// Checks if two lines collide
|
|
bool AssDialogue::CollidesWith(AssDialogue *target) {
|
|
if (!target) return false;
|
|
int a = Start.GetMS();
|
|
int b = End.GetMS();
|
|
int c = target->Start.GetMS();
|
|
int d = target->End.GetMS();
|
|
return ((a < c) ? (c < b) : (a < d));
|
|
}
|
|
|
|
|
|
/////////
|
|
// Clone
|
|
AssEntry *AssDialogue::Clone() {
|
|
// Create clone
|
|
AssDialogue *final = new AssDialogue();
|
|
|
|
// Copy data
|
|
final->group = group;
|
|
final->StartMS = StartMS;
|
|
final->Valid = Valid;
|
|
final->Actor = Actor;
|
|
final->Comment = Comment;
|
|
final->Effect = Effect;
|
|
final->End = End;
|
|
final->Layer = Layer;
|
|
final->MarginL = MarginL;
|
|
final->MarginR = MarginR;
|
|
final->MarginV = MarginV;
|
|
final->Start = Start;
|
|
final->StartMS = final->StartMS;
|
|
final->Style = Style;
|
|
final->Text = Text;
|
|
final->SetEntryData(GetEntryData());
|
|
|
|
// Return
|
|
return final;
|
|
}
|
|
|
|
|
|
////////////////////// AssDialogueBlock //////////////////////
|
|
///////////////
|
|
// Constructor
|
|
AssDialogueBlock::AssDialogueBlock () {
|
|
type = BLOCK_BASE;
|
|
}
|
|
|
|
|
|
//////////////
|
|
// Destructor
|
|
AssDialogueBlock::~AssDialogueBlock () {
|
|
}
|
|
|
|
|
|
////////////////////////////
|
|
// Returns as a plain block
|
|
// ----------------------
|
|
// If it isn't a plain block, returns NULL
|
|
AssDialogueBlockPlain *AssDialogueBlock::GetAsPlain(AssDialogueBlock *base) {
|
|
if (!base) return NULL;
|
|
if (base->type == BLOCK_PLAIN) {
|
|
return static_cast<AssDialogueBlockPlain*> (base);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
////////////////////////////////
|
|
// Returns as an override block
|
|
// ----------------------------
|
|
// If it isn't an override block, returns NULL
|
|
AssDialogueBlockOverride *AssDialogueBlock::GetAsOverride(AssDialogueBlock *base) {
|
|
if (!base) return NULL;
|
|
if (base->type == BLOCK_OVERRIDE) {
|
|
return static_cast<AssDialogueBlockOverride*> (base);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
//////////////////////////////
|
|
// Returns as a drawing block
|
|
// ----------------------------
|
|
// If it isn't an drawing block, returns NULL
|
|
AssDialogueBlockDrawing *AssDialogueBlock::GetAsDrawing(AssDialogueBlock *base) {
|
|
if (!base) return NULL;
|
|
if (base->type == BLOCK_DRAWING) {
|
|
return static_cast<AssDialogueBlockDrawing*> (base);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
////////////////////// AssDialogueBlockPlain //////////////////////
|
|
///////////////
|
|
// Constructor
|
|
AssDialogueBlockPlain::AssDialogueBlockPlain () {
|
|
type = BLOCK_PLAIN;
|
|
}
|
|
|
|
|
|
///////////////////
|
|
// Return the text
|
|
wxString AssDialogueBlockPlain::GetText() {
|
|
return text;
|
|
}
|
|
|
|
|
|
////////////////////// AssDialogueBlockDrawing //////////////////////
|
|
///////////////
|
|
// Constructor
|
|
AssDialogueBlockDrawing::AssDialogueBlockDrawing () {
|
|
type = BLOCK_DRAWING;
|
|
}
|
|
|
|
|
|
///////////////////
|
|
// Return the text
|
|
wxString AssDialogueBlockDrawing::GetText() {
|
|
return text;
|
|
}
|
|
|
|
|
|
////////////////////////
|
|
// Multiply coordinates
|
|
void AssDialogueBlockDrawing::MultiplyCoords(double x,double y) {
|
|
// HACK: Implement a proper parser ffs!!
|
|
wxStringTokenizer tkn(GetText(),_T(" "),wxTOKEN_DEFAULT);
|
|
wxString cur;
|
|
wxString final;
|
|
bool isX = true;
|
|
long temp;
|
|
|
|
// Process tokens
|
|
while (tkn.HasMoreTokens()) {
|
|
cur = tkn.GetNextToken().Lower();
|
|
|
|
// Number, process it
|
|
if (cur.IsNumber()) {
|
|
// Multiply it
|
|
cur.ToLong(&temp);
|
|
if (isX) temp = temp*x + 0.5;
|
|
else temp = temp*y + 0.5;
|
|
|
|
// Write back to list
|
|
final += wxString::Format(_T("%i "),temp);
|
|
|
|
// Toggle X/Y
|
|
isX = !isX;
|
|
}
|
|
|
|
// Text
|
|
else {
|
|
if (cur == _T("m") || cur == _T("n") || cur == _T("l") || cur == _T("b") || cur == _T("s") || cur == _T("p") || cur == _T("c")) isX = true;
|
|
final += cur + _T(" ");
|
|
}
|
|
}
|
|
|
|
// Write back final
|
|
final = final.Left(final.Length()-1);
|
|
text = final;
|
|
}
|