Aegisub/core/ass_entry.cpp

133 lines
4.2 KiB
C++

// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
///////////
// Headers
#include "ass_dialogue.h"
#include "ass_style.h"
#include "ass_attachment.h"
#include "ass_entry.h"
////////////////////// AssEntry //////////////////////
///////////////////////
// Constructs AssEntry
AssEntry::AssEntry() {
Valid = true;
}
AssEntry::AssEntry(wxString _data) {
data = _data;
Valid = true;
}
///////////////////////////
// Destructor for AssEntry
AssEntry::~AssEntry() {
}
///////////////////////////
// Comparison for STL Sort
bool operator < (const AssEntry &t1, const AssEntry &t2) {
return (t1.StartMS < t2.StartMS);
}
////////////////////////////////////////////////////////////////
// Returns an entry as dialogue if possible, else, returns NULL
AssDialogue *AssEntry::GetAsDialogue(AssEntry *base) {
if (!base) return NULL;
if (base->GetType() == ENTRY_DIALOGUE) {
return static_cast<AssDialogue*> (base);
}
return NULL;
}
/////////////////////////////////////////////////////////////
// Returns an entry as style if possible, else, returns NULL
AssStyle *AssEntry::GetAsStyle(AssEntry *base) {
if (!base) return NULL;
if (base->GetType() == ENTRY_STYLE) {
return static_cast<AssStyle*> (base);
}
return NULL;
}
///////////////////////////////////////////////////////////////////
// Returns an entry as attachment if possible, else, returns NULL
AssAttachment *AssEntry::GetAsAttachment(AssEntry *base) {
if (!base) return NULL;
if (base->GetType() == ENTRY_ATTACHMENT) {
return static_cast<AssAttachment*> (base);
}
return NULL;
}
//////////////////////
// Get SSA conversion
wxString AssEntry::GetSSAText() {
// Special cases
if (data.Lower() == _T("[v4+ styles]")) return wxString(_T("[V4 Styles]"));
if (data.Lower() == _T("scripttype: v4.00+")) return wxString(_T("ScriptType: v4.00"));
if (data.Lower().Left(7) == _T("format:")) {
if (group.Lower() == _T("[events]")) return wxString(_T("Format: Marked, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text"));
if (group.Lower() == _T("[v4+ styles]")) return wxString(_T("Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, TertiaryColour, BackColour, Bold, Italic, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, AlphaLevel, Encoding"));
}
return data;
}
/////////
// Clone
AssEntry *AssEntry::Clone() {
// Create clone
AssEntry *final = new AssEntry();
// Copy data
final->data = data;
final->group = group;
final->StartMS = StartMS;
final->Valid = Valid;
// Return
return final;
}