mirror of https://github.com/odrling/Aegisub
422 lines
23 KiB
XML
422 lines
23 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{0518D6C0-7BF6-4FD1-91FB-191BD10DB2AC}</ProjectGuid>
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<RootNamespace>wxWidgets</RootNamespace>
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</PropertyGroup>
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<!-- Aegisub project configuration -->
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<PropertyGroup Label="AegisubConfiguration">
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<AegisubProjectType>lib</AegisubProjectType>
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<SrcDir>..\..\vendor\wxWidgets\</SrcDir>
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<HeaderRoot>$(SrcDir)include</HeaderRoot>
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</PropertyGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
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</ImportGroup>
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<!-- Project specific configuration -->
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE=1;_CRT_NON_CONFORMING_SWPRINTFS=1;_SCL_SECURE_NO_WARNINGS=1;__WXMSW__;__WX__;WXBUILDING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SrcDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
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</ClCompile>
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</ItemDefinitionGroup>
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<Target Name="InstallSetup"
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Inputs="setup-installed.h;setup-build.h"
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Outputs="$(AegisubSourceBase)include\wx\setup.h;$(AegisubSourceBase)include\wx\msw\setup.h"
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BeforeTargets="ClCompile"
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>
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<Copy
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SourceFiles="setup-build.h"
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DestinationFiles="$(AegisubSourceBase)include\wx\msw\setup.h"
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SkipUnchangedFiles="true"
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/>
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<Copy
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SourceFiles="setup-installed.h"
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DestinationFiles="$(AegisubSourceBase)include\wx\setup.h"
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SkipUnchangedFiles="true"
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/>
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</Target>
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<!-- Source files -->
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<ItemGroup>
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<InstallHeader Include="$(SrcDir)include\wx\**\*.h" />
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<InstallHeader Include="$(SrcDir)include\wx\**\*.cpp" />
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<InstallHeader Include="$(SrcDir)include\wx\msw\wx.rc" />
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<InstallHeader Include="$(SrcDir)include\wx\msw\*.cur" />
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<InstallHeader Include="$(SrcDir)include\wx\msw\*.ico" />
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<InstallHeader Include="$(SrcDir)include\wx\msw\*.bmp" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(SrcDir)src\common\dummy.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="$(SrcDir)src\common\appcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\bmpbase.cpp" />
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<ClCompile Include="$(SrcDir)src\common\colourdata.cpp" />
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<ClCompile Include="$(SrcDir)src\common\combocmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\config.cpp" />
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<ClCompile Include="$(SrcDir)src\common\convauto.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dcbase.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dcbufcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dcgraph.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dircmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dirctrlcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dlgcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dndcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dobjcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dpycmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dseldlg.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dynarray.cpp" />
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<ClCompile Include="$(SrcDir)src\common\dynlib.cpp" />
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<ClCompile Include="$(SrcDir)src\common\event.cpp" />
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<ClCompile Include="$(SrcDir)src\common\evtloopcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\ffile.cpp" />
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<ClCompile Include="$(SrcDir)src\common\file.cpp" />
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<ClCompile Include="$(SrcDir)src\common\filectrlcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\filefn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\filename.cpp" />
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<ClCompile Include="$(SrcDir)src\common\filepickercmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\filtall.cpp" />
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<ClCompile Include="$(SrcDir)src\common\fldlgcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\fmapbase.cpp" />
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<ClCompile Include="$(SrcDir)src\common\fontcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\fontpickercmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\geometry.cpp" />
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<ClCompile Include="$(SrcDir)src\common\graphcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\hash.cpp" />
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<ClCompile Include="$(SrcDir)src\common\hashmap.cpp" />
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<ClCompile Include="$(SrcDir)src\common\headercolcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\headerctrlcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\hyperlnkcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\iconbndl.cpp" />
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<ClCompile Include="$(SrcDir)src\common\imagall.cpp" />
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<ClCompile Include="$(SrcDir)src\common\imagbmp.cpp" />
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<ClCompile Include="$(SrcDir)src\common\languageinfo.cpp" />
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<ClCompile Include="$(SrcDir)src\common\lboxcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\list.cpp" />
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<ClCompile Include="$(SrcDir)src\common\listctrlcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\log.cpp" />
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<ClCompile Include="$(SrcDir)src\common\longlong.cpp" />
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<ClCompile Include="$(SrcDir)src\common\matrix.cpp" />
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<ClCompile Include="$(SrcDir)src\common\modalhook.cpp" />
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<ClCompile Include="$(SrcDir)src\common\module.cpp" />
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<ClCompile Include="$(SrcDir)src\common\mousemanager.cpp" />
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<ClCompile Include="$(SrcDir)src\common\mstream.cpp" />
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<ClCompile Include="$(SrcDir)src\common\nbkbase.cpp" />
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<ClCompile Include="$(SrcDir)src\common\numformatter.cpp" />
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<ClCompile Include="$(SrcDir)src\common\object.cpp" />
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<ClCompile Include="$(SrcDir)src\common\ownerdrwcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\platinfo.cpp" />
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<ClCompile Include="$(SrcDir)src\common\popupcmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\powercmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\process.cpp" />
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<ClCompile Include="$(SrcDir)src\common\radiobtncmn.cpp" />
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<ClCompile Include="$(SrcDir)src\common\rearrangectrl.cpp" />
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</ClCompile>
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<ClCompile Include="$(SrcDir)src\stc\ScintillaWX.cpp">
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fails without it defined. We can define it for stc.cpp without it
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trying to drag in the lexers, but for ScintillaWX we need to force
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it to include all the headers it needs -->
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<ForcedIncludeFiles>$(MSBuildThisFileDirectory)stc-fi.h</ForcedIncludeFiles>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="$(SrcDir)src\stc\stc.cpp">
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<PreprocessorDefinitions>SCI_LEXER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SrcDir)src\stc\scintilla\include;$(SrcDir)src\stc\scintilla\src;$(SrcDir)src\stc\scintilla\lexlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<ClCompile Include="$(SrcDir)src\xml\xml.cpp" />
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