mirror of https://github.com/odrling/Aegisub
205 lines
5.7 KiB
C
205 lines
5.7 KiB
C
// Copyright (c) 2005, 2006, 2007, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:jiifurusu@gmail.com
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//
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// DO NOT compile this file separately! It's included as part of auto3.c
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static struct Auto3Interpreter* GetScriptObject(lua_State *L)
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{
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return (struct Auto3Interpreter *)lua_touserdata(L, lua_upvalueindex(1));
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}
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static int LuaInclude(lua_State *L)
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{
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filename_t filename;
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const char *incname;
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char *error;
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struct Auto3Interpreter *script;
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script = GetScriptObject(L);
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if (!script->cb.resolve_include) {
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lua_pushstring(L, "Attempt to use include, but not implemented by host application");
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lua_error(L);
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}
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incname = luaL_checkstring(L, 1);
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filename = script->cb.resolve_include(script->cb.rundata, incname);
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if (filename) {
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// Load include
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if (Auto3LuaLoad(L, filename, incname, &error)) {
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free(filename);
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lua_pushfstring(L, "Failed to include file '%s', error: %s", incname, error);
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lua_error(L);
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}
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// Run include (don't protect, we're already in a protected environment, we'd just propagate it anyway)
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lua_call(L, 0, 0);
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free(filename);
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} else {
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lua_pushfstring(L, "Failed to resolve include file '%s'", incname);
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lua_error(L);
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}
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// Not really compatible, but I don't think anyone have ever exploited that includes can return stuff
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return 0;
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}
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static int LuaTextExtents(lua_State *L)
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{
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struct Auto3Interpreter *script;
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const char *text, *fontname;
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int fontsize, bold, italic, spacing, encoding;
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float scale_x, scale_y;
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float out_width, out_height, out_descent, out_extlead;
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script = GetScriptObject(L);
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if (!script->cb.text_extents) return 0;
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// get text
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text = luaL_checkstring(L, 2);
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// check we have style table
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if (!lua_istable(L, 1)) {
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lua_pushstring(L, "First argument to text_extents must be style table");
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lua_error(L);
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}
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// get style def
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lua_pushstring(L, "fontname"); lua_gettable(L, 1);
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fontname = lua_tostring(L, -1);
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lua_pushstring(L, "fontsize"); lua_gettable(L, 1);
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fontsize = lua_tonumber(L, -1);
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lua_pushstring(L, "bold"); lua_gettable(L, 1);
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bold = lua_toboolean(L, -1);
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lua_pushstring(L, "italic"); lua_gettable(L, 1);
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italic = lua_toboolean(L, -1);
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lua_pushstring(L, "scale_x"); lua_gettable(L, 1);
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scale_x = lua_tonumber(L, -1);
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lua_pushstring(L, "scale_y"); lua_gettable(L, 1);
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scale_y = lua_tonumber(L, -1);
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lua_pushstring(L, "spacing"); lua_gettable(L, 1);
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spacing = lua_tonumber(L, -1);
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lua_pushstring(L, "encoding"); lua_gettable(L, 1);
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encoding = lua_tonumber(L, -1);
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// get measurements
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script->cb.text_extents(script->cb.rundata, text, fontname, fontsize, bold, italic,
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spacing, scale_x, scale_y, encoding, &out_width, &out_height, &out_descent, &out_extlead);
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// remove strings and stuff
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lua_pop(L, 8);
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// return result
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lua_pushnumber(L, out_width);
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lua_pushnumber(L, out_height);
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lua_pushnumber(L, out_descent);
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lua_pushnumber(L, out_extlead);
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return 4;
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}
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static int LuaFrameFromMs(lua_State *L)
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{
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int frame;
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struct Auto3Interpreter *script;
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script = GetScriptObject(L);
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if (!script->cb.frame_from_ms) return 0;
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frame = script->cb.frame_from_ms(script->cb.rundata, luaL_checkint(L, 1));
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lua_pushnumber(L, frame);
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return 1;
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}
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static int LuaMsFromFrame(lua_State *L)
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{
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int ms;
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struct Auto3Interpreter *script;
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script = GetScriptObject(L);
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if (!script->cb.ms_from_frame) return 0;
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ms = script->cb.ms_from_frame(script->cb.rundata, luaL_checkint(L, 1));
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lua_pushnumber(L, ms);
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return 1;
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}
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static int LuaReportProgress(lua_State *L)
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{
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struct Auto3Interpreter *script;
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script = GetScriptObject(L);
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if (script->cb.set_progress) script->cb.set_progress(script->cb.logdata, (float)luaL_checknumber(L, 1));
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return 0;
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}
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static int LuaOutputDebug(lua_State *L)
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{
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struct Auto3Interpreter *script;
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script = GetScriptObject(L);
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if (script->cb.log_message) script->cb.log_message(script->cb.logdata, luaL_checkstring(L, 1));
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return 0;
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}
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static int LuaSetStatus(lua_State *L)
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{
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struct Auto3Interpreter *script;
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script = GetScriptObject(L);
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if (script->cb.set_status) script->cb.set_status(script->cb.logdata, luaL_checkstring(L, 1));
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return 0;
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}
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