Aegisub/vendor
Thomas Goyne d1e5a2674b Statically link ffms2 on Windows
It used to need to be dynamic due to that it was a nightmare to build,
with very specific toolchain requirements, but that's no longer the
case.
2016-03-13 17:38:49 -07:00
..
boost@9ccd3390c8 Update dependencies to VS14 compatible versions 2015-07-30 19:20:10 -07:00
csri Move everything up a level since the root dir no longer has stuff 2014-03-11 12:14:57 -07:00
ffmpeg@802e51299e Update dependencies to VS14 compatible versions 2015-07-30 19:20:10 -07:00
ffms2@06bcf231ca Statically link ffms2 on Windows 2016-03-13 17:38:49 -07:00
fftw@d68ca6315c Move everything up a level since the root dir no longer has stuff 2014-03-11 12:14:57 -07:00
freetype2@aaffbf85df Update dependencies 2014-11-30 15:28:58 -08:00
googletest@cc0116f14a Move everything up a level since the root dir no longer has stuff 2014-03-11 12:14:57 -07:00
hunspell Update to hunspell 1.3.3 2014-06-26 16:50:43 -07:00
iconv Avoid having libiconv export symbols on Windows 2015-01-14 00:21:23 +01:00
icu@061be17bd5 Update to ICU 53.1 2014-05-06 17:20:13 -07:00
libass@cfa1a61e39 Update to libass 0.13.1 2015-12-29 19:56:38 -08:00
luabins Convert the build system to non-recursive make 2014-06-17 11:37:20 -07:00
luajit Reapply OS X/Windows build hacks 2015-09-13 10:02:59 +02:00
uchardet@248d6dbd35 Switch to a maintained fork of universalchardet 2016-02-09 20:29:29 -08:00
wxWidgets@d08c66fcb4 Update wxWidgets to 3.1.0 2016-03-13 16:33:52 -07:00