mirror of https://github.com/odrling/Aegisub
91 lines
3.1 KiB
C++
91 lines
3.1 KiB
C++
// Copyright (c) 2022, arch1t3cht <arch1t3cht@gmail.com>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file audio_provider_bestsource.cpp
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/// @brief BS-based audio provider
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/// @ingroup audio_input bestsource
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///
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#ifdef WITH_BESTSOURCE
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#include <libaegisub/audio/provider.h>
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#include "audiosource.h"
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#include "bestsource_common.h"
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#include "compat.h"
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#include "options.h"
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#include <libaegisub/fs.h>
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#include <libaegisub/make_unique.h>
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#include <libaegisub/background_runner.h>
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#include <libaegisub/log.h>
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#include <map>
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namespace {
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class BSAudioProvider final : public agi::AudioProvider {
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std::map<std::string, std::string> bsopts;
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BestAudioSource bs;
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AudioProperties properties;
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void FillBuffer(void *Buf, int64_t Start, int64_t Count) const override;
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public:
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BSAudioProvider(agi::fs::path const& filename, agi::BackgroundRunner *br);
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bool NeedsCache() const override { return OPT_GET("Provider/Audio/BestSource/Aegisub Cache")->GetBool(); }
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};
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/// @brief Constructor
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/// @param filename The filename to open
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BSAudioProvider::BSAudioProvider(agi::fs::path const& filename, agi::BackgroundRunner *br) try
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: bsopts()
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, bs(filename.string(), -1, -1, GetBSCacheFile(filename), &bsopts)
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{
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bs.SetMaxCacheSize(OPT_GET("Provider/Audio/BestSource/Max Cache Size")->GetInt() << 20);
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br->Run([&](agi::ProgressSink *ps) {
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ps->SetTitle(from_wx(_("Indexing")));
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ps->SetMessage(from_wx(_("Creating cache... This can take a while!")));
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ps->SetIndeterminate();
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if (bs.GetExactDuration()) {
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LOG_D("bs") << "File cached and has exact samples.";
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}
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});
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BSCleanCache();
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properties = bs.GetAudioProperties();
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float_samples = properties.IsFloat;
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bytes_per_sample = properties.BytesPerSample;
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sample_rate = properties.SampleRate;
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channels = properties.Channels;
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num_samples = properties.NumSamples;
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decoded_samples = OPT_GET("Provider/Audio/BestSource/Aegisub Cache")->GetBool() ? 0 : num_samples;
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}
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catch (AudioException const& err) {
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throw agi::AudioProviderError("Failed to create BestAudioSource");
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}
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void BSAudioProvider::FillBuffer(void *Buf, int64_t Start, int64_t Count) const {
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const_cast<BestAudioSource &>(bs).GetPackedAudio(reinterpret_cast<uint8_t *>(Buf), Start, Count);
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}
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}
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std::unique_ptr<agi::AudioProvider> CreateBSAudioProvider(agi::fs::path const& file, agi::BackgroundRunner *br) {
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return agi::make_unique<BSAudioProvider>(file, br);
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}
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#endif /* WITH_BESTSOURCE */
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