Aegisub/devel/vsfilter/include/virtualdub/VBitmap.h

114 lines
3.2 KiB
C++

#ifndef f_VIRTUALDUB_VBITMAP_H
#define f_VIRTUALDUB_VBITMAP_H
#include <windows.h>
typedef unsigned long Pixel;
typedef unsigned long Pixel32;
typedef unsigned char Pixel8;
typedef long PixCoord;
typedef long PixDim;
typedef long PixOffset;
#ifdef VDEXT_VIDEO_FILTER
#define NOVTABLE __declspec(novtable)
#else
#define NOVTABLE
#endif
class NOVTABLE VBitmap {
public:
Pixel * data;
Pixel * palette;
int depth;
PixCoord w, h;
PixOffset pitch;
PixOffset modulo;
PixOffset size;
PixOffset offset;
Pixel *Address(PixCoord x, PixCoord y) const {
return Addressi(x, h-y-1);
}
Pixel *Addressi(PixCoord x, PixCoord y) const {
return (Pixel *)((char *)data + y*pitch + x*(depth>>3));
}
Pixel *Address32(PixCoord x, PixCoord y) const {
return Address32i(x, h-y-1);
}
Pixel *Address32i(PixCoord x, PixCoord y) const {
return (Pixel *)((char *)data + y*pitch + x*sizeof(Pixel));
}
PixOffset PitchAlign4() {
return ((w * depth + 31)/32)*4;
}
PixOffset PitchAlign8() {
return ((w * depth + 63)/64)*8;
}
PixOffset Modulo() {
return pitch - (w*depth+7)/8;
}
PixOffset Size() {
return pitch*h;
}
//////
VBitmap() throw() {
#ifdef VDEXT_VIDEO_FILTER
init();
#endif
}
VBitmap(void *data, PixDim w, PixDim h, int depth) throw();
VBitmap(void *data, BITMAPINFOHEADER *) throw();
#ifdef VDEXT_VIDEO_FILTER
void init() throw() { *(void **)this = g_vtbls.pvtblVBitmap; }
#endif
virtual VBitmap& init(void *data, PixDim w, PixDim h, int depth) throw();
virtual VBitmap& init(void *data, BITMAPINFOHEADER *) throw();
virtual void MakeBitmapHeader(BITMAPINFOHEADER *bih) const throw();
virtual void AlignTo4() throw();
virtual void AlignTo8() throw();
virtual void BitBlt(PixCoord x2, PixCoord y2, const VBitmap *src, PixCoord x1, PixCoord y1, PixDim dx, PixDim dy) const throw();
virtual void BitBltDither(PixCoord x2, PixCoord y2, const VBitmap *src, PixDim x1, PixDim y1, PixDim dx, PixDim dy, bool to565) const throw();
virtual void BitBlt565(PixCoord x2, PixCoord y2, const VBitmap *src, PixDim x1, PixDim y1, PixDim dx, PixDim dy) const throw();
virtual bool BitBltXlat1(PixCoord x2, PixCoord y2, const VBitmap *src, PixCoord x1, PixCoord y1, PixDim dx, PixDim dy, const Pixel8 *tbl) const throw();
virtual bool BitBltXlat3(PixCoord x2, PixCoord y2, const VBitmap *src, PixCoord x1, PixCoord y1, PixDim dx, PixDim dy, const Pixel32 *tbl) const throw();
virtual bool StretchBltNearestFast(PixCoord x1, PixCoord y1, PixDim dx, PixDim dy, const VBitmap *src, double x2, double y2, double dx1, double dy1) const throw();
virtual bool StretchBltBilinearFast(PixCoord x1, PixCoord y1, PixDim dx, PixDim dy, const VBitmap *src, double x2, double y2, double dx1, double dy1) const throw();
virtual bool RectFill(PixCoord x1, PixCoord y1, PixDim dx, PixDim dy, Pixel32 c) const throw();
enum {
HISTO_LUMA,
HISTO_GRAY,
HISTO_RED,
HISTO_GREEN,
HISTO_BLUE,
};
virtual bool Histogram(PixCoord x, PixCoord y, PixCoord dx, PixCoord dy, long *pHisto, int iHistoType) const throw();
private:
bool dualrectclip(PixCoord& x2, PixCoord& y2, const VBitmap *src, PixCoord& x1, PixCoord& y1, PixDim& dx, PixDim& dy) const throw();
};
#undef NOVTABLE
#endif