mirror of https://github.com/odrling/Aegisub
158 lines
4.9 KiB
C++
158 lines
4.9 KiB
C++
// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
|
|
//
|
|
// Permission to use, copy, modify, and distribute this software for any
|
|
// purpose with or without fee is hereby granted, provided that the above
|
|
// copyright notice and this permission notice appear in all copies.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
|
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
|
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
//
|
|
// Aegisub Project http://www.aegisub.org/
|
|
|
|
#include "libaegisub/lua/script_reader.h"
|
|
|
|
#include "libaegisub/file_mapping.h"
|
|
#include "libaegisub/log.h"
|
|
#include "libaegisub/lua/utils.h"
|
|
|
|
#include <boost/algorithm/string/replace.hpp>
|
|
#include <boost/tokenizer.hpp>
|
|
#include <lauxlib.h>
|
|
|
|
namespace agi { namespace lua {
|
|
bool LoadFile(lua_State *L, agi::fs::path const& raw_filename) {
|
|
auto filename = raw_filename;
|
|
try {
|
|
filename = agi::fs::Canonicalize(raw_filename);
|
|
}
|
|
catch (agi::fs::FileSystemUnknownError const& e) {
|
|
LOG_E("auto4/lua") << "Error canonicalizing path: " << e.GetMessage();
|
|
}
|
|
|
|
agi::read_file_mapping file(filename);
|
|
auto buff = file.read();
|
|
size_t size = static_cast<size_t>(file.size());
|
|
|
|
// Discard the BOM if present
|
|
if (size >= 3 && buff[0] == -17 && buff[1] == -69 && buff[2] == -65) {
|
|
buff += 3;
|
|
size -= 3;
|
|
}
|
|
|
|
if (!agi::fs::HasExtension(filename, "moon"))
|
|
return luaL_loadbuffer(L, buff, size, filename.string().c_str()) == 0;
|
|
|
|
// We have a MoonScript file, so we need to load it with that
|
|
// It might be nice to have a dedicated lua state for compiling
|
|
// MoonScript to Lua
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "moonscript");
|
|
|
|
// Save the text we'll be loading for the line number rewriting in the
|
|
// error handling
|
|
lua_pushlstring(L, buff, size);
|
|
lua_pushvalue(L, -1);
|
|
lua_setfield(L, LUA_REGISTRYINDEX, ("raw moonscript: " + filename.string()).c_str());
|
|
|
|
push_value(L, filename);
|
|
if (lua_pcall(L, 2, 2, 0))
|
|
return false; // Leaves error message on stack
|
|
|
|
// loadstring returns nil, error on error or a function on success
|
|
if (lua_isnil(L, 1)) {
|
|
lua_remove(L, 1);
|
|
return false;
|
|
}
|
|
|
|
lua_pop(L, 1); // Remove the extra nil for the stackchecker
|
|
return true;
|
|
}
|
|
|
|
static int module_loader(lua_State *L) {
|
|
int pretop = lua_gettop(L);
|
|
std::string module(check_string(L, -1));
|
|
boost::replace_all(module, ".", LUA_DIRSEP);
|
|
|
|
// Get the lua package include path (which the user may have modified)
|
|
lua_getglobal(L, "package");
|
|
lua_getfield(L, -1, "path");
|
|
std::string package_paths(check_string(L, -1));
|
|
lua_pop(L, 2);
|
|
|
|
boost::char_separator<char> sep(";");
|
|
for (auto filename : boost::tokenizer<boost::char_separator<char>>(package_paths, sep)) {
|
|
boost::replace_all(filename, "?", module);
|
|
|
|
// If there's a .moon file at that path, load it instead of the
|
|
// .lua file
|
|
agi::fs::path path = filename;
|
|
if (agi::fs::HasExtension(path, "lua")) {
|
|
agi::fs::path moonpath = path;
|
|
moonpath.replace_extension("moon");
|
|
if (agi::fs::FileExists(moonpath))
|
|
path = moonpath;
|
|
}
|
|
|
|
if (!agi::fs::FileExists(path))
|
|
continue;
|
|
|
|
try {
|
|
if (!LoadFile(L, path))
|
|
return error(L, "Error loading Lua module \"%s\":\n%s", path.string().c_str(), check_string(L, 1).c_str());
|
|
break;
|
|
}
|
|
catch (agi::fs::FileNotFound const&) {
|
|
// Not an error so swallow and continue on
|
|
}
|
|
catch (agi::fs::NotAFile const&) {
|
|
// Not an error so swallow and continue on
|
|
}
|
|
catch (agi::Exception const& e) {
|
|
return error(L, "Error loading Lua module \"%s\":\n%s", path.string().c_str(), e.GetMessage().c_str());
|
|
}
|
|
}
|
|
|
|
return lua_gettop(L) - pretop;
|
|
}
|
|
|
|
bool Install(lua_State *L, std::vector<fs::path> const& include_path) {
|
|
// set the module load path to include_path
|
|
lua_getglobal(L, "package");
|
|
push_value(L, "path");
|
|
#ifdef _WIN32
|
|
// No point in checking any of the default locations on Windows since
|
|
// there won't be anything there
|
|
push_value(L, "");
|
|
#else
|
|
push_value(L, "path");
|
|
lua_gettable(L, -3);
|
|
#endif
|
|
|
|
for (auto const& path : include_path) {
|
|
lua_pushfstring(L, ";%s/?.lua;%s/?/init.lua", path.string().c_str(), path.string().c_str());
|
|
lua_concat(L, 2);
|
|
}
|
|
|
|
lua_settable(L, -3);
|
|
|
|
luaL_loadstring(L, "return require('moonscript').loadstring");
|
|
if (lua_pcall(L, 0, 1, 0)) {
|
|
lua_remove(L, -2); // remove package.path table
|
|
return false; // leave error message
|
|
}
|
|
lua_setfield(L, LUA_REGISTRYINDEX, "moonscript");
|
|
|
|
// Replace the default lua module loader with our unicode compatible one
|
|
lua_getfield(L, -1, "loaders");
|
|
push_value(L, exception_wrapper<module_loader>);
|
|
lua_rawseti(L, -2, 2);
|
|
lua_pop(L, 2);
|
|
|
|
return true;
|
|
}
|
|
} }
|