mirror of https://github.com/odrling/Aegisub
84 lines
3.9 KiB
XML
84 lines
3.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- VC boilerplate -->
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{CC791693-6B28-40AC-879D-64A6C16468E3}</ProjectGuid>
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<RootNamespace>hunspell</RootNamespace>
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</PropertyGroup>
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<!-- Aegisub project configuration -->
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<PropertyGroup Label="AegisubConfiguration">
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<AegisubProjectType>lib</AegisubProjectType>
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<SrcDir>..\..\..\..\contrib\hunspell\src\</SrcDir>
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</PropertyGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
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</ImportGroup>
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<!-- Project specific configuration -->
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>HUNSPELL_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SrcDir)win_api;$(SrcDir)hunspell;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<!-- Source files -->
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<ItemGroup>
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<ClInclude Include="$(SrcDir)hunspell\affentry.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\affixmgr.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\atypes.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\baseaffix.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\csutil.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\dictmgr.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\hashmgr.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\htypes.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\hunspell.h" />
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<ClInclude Include="$(SrcDir)hunspell\hunspell.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\langnum.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\phonet.hxx" />
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<ClInclude Include="$(SrcDir)hunspell\suggestmgr.hxx" />
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<ClInclude Include="$(SrcDir)parsers\firstparser.hxx" />
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<ClInclude Include="$(SrcDir)parsers\htmlparser.hxx" />
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<ClInclude Include="$(SrcDir)parsers\latexparser.hxx" />
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<ClInclude Include="$(SrcDir)parsers\manparser.hxx" />
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<ClInclude Include="$(SrcDir)parsers\textparser.hxx" />
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<ClInclude Include="$(SrcDir)win_api\config.h" />
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<ClInclude Include="$(SrcDir)win_api\hunspelldll.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(SrcDir)hunspell\affentry.cxx" />
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<ClCompile Include="$(SrcDir)hunspell\affixmgr.cxx" />
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<ClCompile Include="$(SrcDir)hunspell\csutil.cxx" />
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<ClCompile Include="$(SrcDir)hunspell\dictmgr.cxx" />
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<ClCompile Include="$(SrcDir)hunspell\hashmgr.cxx" />
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<ClCompile Include="$(SrcDir)hunspell\hunspell.cxx" />
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<ClCompile Include="$(SrcDir)hunspell\phonet.cxx" />
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<ClCompile Include="$(SrcDir)hunspell\suggestmgr.cxx" />
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<ClCompile Include="$(SrcDir)parsers\firstparser.cxx" />
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<ClCompile Include="$(SrcDir)parsers\htmlparser.cxx" />
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<ClCompile Include="$(SrcDir)parsers\latexparser.cxx" />
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<ClCompile Include="$(SrcDir)parsers\manparser.cxx" />
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<ClCompile Include="$(SrcDir)parsers\testparser.cxx" />
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<ClCompile Include="$(SrcDir)parsers\textparser.cxx" />
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<ClCompile Include="$(SrcDir)win_api\hunspelldll.c">
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<!-- Why is this file named .c when it's obviously C++ code -->
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<CompileAs>CompileAsCpp</CompileAs>
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</ClCompile>
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</ItemGroup>
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</Project> |