Aegisub/src/video_controller.h

163 lines
5.3 KiB
C++

// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
#include <libaegisub/signal.h>
#include <libaegisub/vfr.h>
#include <chrono>
#include <set>
#include <wx/timer.h>
class AssDialogue;
class AsyncVideoProvider;
struct SubtitlesProviderErrorEvent;
struct VideoProviderErrorEvent;
namespace agi {
struct Context;
class OptionValue;
}
enum class AspectRatio {
Default = 0,
Fullscreen,
Widescreen,
Cinematic,
Custom
};
/// Manage stuff related to video playback
class VideoController final : public wxEvtHandler {
/// Current frame number changed (new frame number)
agi::signal::Signal<int> Seek;
/// Aspect ratio was changed (type, value)
agi::signal::Signal<AspectRatio, double> ARChange;
agi::Context *context;
/// The video provider owned by the threaded frame source, or nullptr if no
/// video is open
AsyncVideoProvider *provider = nullptr;
/// Last seen script color matrix
std::string color_matrix;
/// Playback timer used to periodically check if we should go to the next
/// frame while playing video
wxTimer playback;
/// Time when playback was last started
std::chrono::steady_clock::time_point playback_start_time;
/// The start time of the first frame of the current playback; undefined if
/// video is not currently playing
int start_ms = 0;
/// The last frame to play if video is currently playing
int end_frame = 0;
/// The frame number which was last requested from the video provider,
/// which may not be the same thing as the currently displayed frame
int frame_n = 0;
/// The picture aspect ratio of the video if the aspect ratio has been
/// overridden by the user
double ar_value = 1.;
/// The current AR type
AspectRatio ar_type = AspectRatio::Default;
/// Cached option for audio playing when frame stepping
const agi::OptionValue* playAudioOnStep;
std::vector<agi::signal::Connection> connections;
void OnPlayTimer(wxTimerEvent &event);
void OnVideoError(VideoProviderErrorEvent const& err);
void OnSubtitlesError(SubtitlesProviderErrorEvent const& err);
void OnSubtitlesCommit(int type, const AssDialogue *changed);
void OnNewVideoProvider(AsyncVideoProvider *provider);
void OnActiveLineChanged(AssDialogue *line);
void RequestFrame();
public:
VideoController(agi::Context *context);
/// Is the video currently playing?
bool IsPlaying() const { return playback.IsRunning(); }
/// Get the current frame number
int GetFrameN() const { return frame_n; }
/// Get the actual aspect ratio from a predefined AR type
double GetARFromType(AspectRatio type) const;
/// Override the aspect ratio of the currently loaded video
void SetAspectRatio(double value);
/// Override the aspect ratio of the currently loaded video
/// @param type Predefined type to set the AR to. Must not be Custom.
void SetAspectRatio(AspectRatio type);
/// Get the current AR type
AspectRatio GetAspectRatioType() const { return ar_type; }
/// Get the current aspect ratio of the video
double GetAspectRatioValue() const { return ar_value; }
/// @brief Jump to the beginning of a frame
/// @param n Frame number to jump to
void JumpToFrame(int n);
/// @brief Jump to a time
/// @param ms Time to jump to in milliseconds
/// @param end Type of time
void JumpToTime(int ms, agi::vfr::Time end = agi::vfr::START);
/// Starting playing the video
void Play();
/// Play the next frame then stop
void NextFrame();
/// Play the previous frame then stop
void PrevFrame();
/// Seek to the beginning of the current line, then play to the end of it
void PlayLine();
/// Stop playing
void Stop();
DEFINE_SIGNAL_ADDERS(Seek, AddSeekListener)
DEFINE_SIGNAL_ADDERS(ARChange, AddARChangeListener)
int TimeAtFrame(int frame, agi::vfr::Time type = agi::vfr::EXACT) const;
int FrameAtTime(int time, agi::vfr::Time type = agi::vfr::EXACT) const;
};