mirror of https://github.com/odrling/Aegisub
911 lines
22 KiB
C++
911 lines
22 KiB
C++
// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
// this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
// and/or other materials provided with the distribution.
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// -----------------------------------------------------------------------------
|
|
//
|
|
// AEGISUB
|
|
//
|
|
// Website: http://aegisub.cellosoft.com
|
|
// Contact: mailto:zeratul@cellosoft.com
|
|
//
|
|
|
|
|
|
////////////
|
|
// Includes
|
|
#ifdef __APPLE__
|
|
#include <OpenGL/GL.h>
|
|
#include <OpenGL/glu.h>
|
|
#else
|
|
#include <GL/gl.h>
|
|
#include <GL/glu.h>
|
|
#endif
|
|
#include <wx/image.h>
|
|
#include <string.h>
|
|
#include <wx/clipbrd.h>
|
|
#include <wx/filename.h>
|
|
#include <wx/config.h>
|
|
#include "utils.h"
|
|
#include "video_display.h"
|
|
#include "video_context.h"
|
|
#include "video_provider_manager.h"
|
|
#include "visual_tool.h"
|
|
#include "subtitles_provider_manager.h"
|
|
#include "vfr.h"
|
|
#include "ass_file.h"
|
|
#include "ass_exporter.h"
|
|
#include "ass_time.h"
|
|
#include "ass_dialogue.h"
|
|
#include "ass_style.h"
|
|
#include "subs_grid.h"
|
|
#include "options.h"
|
|
#include "subs_edit_box.h"
|
|
#include "audio_display.h"
|
|
#include "video_slider.h"
|
|
#include "video_box.h"
|
|
#include "utils.h"
|
|
#include "gl_wrap.h"
|
|
#include "standard_paths.h"
|
|
|
|
|
|
///////
|
|
// IDs
|
|
enum {
|
|
VIDEO_PLAY_TIMER = 1300
|
|
};
|
|
|
|
|
|
///////////////
|
|
// Event table
|
|
BEGIN_EVENT_TABLE(VideoContext, wxEvtHandler)
|
|
EVT_TIMER(VIDEO_PLAY_TIMER,VideoContext::OnPlayTimer)
|
|
END_EVENT_TABLE()
|
|
|
|
|
|
////////////
|
|
// Instance
|
|
VideoContext *VideoContext::instance = NULL;
|
|
|
|
|
|
///////////////
|
|
// Constructor
|
|
VideoContext::VideoContext() {
|
|
// Set GL context
|
|
glContext = NULL;
|
|
lastTex = 0;
|
|
lastFrame = -1;
|
|
yv12shader = 0;
|
|
|
|
// Set options
|
|
audio = NULL;
|
|
provider = NULL;
|
|
subsProvider = NULL;
|
|
curLine = NULL;
|
|
loaded = false;
|
|
keyFramesLoaded = false;
|
|
overKeyFramesLoaded = false;
|
|
frame_n = 0;
|
|
arType = 0;
|
|
arValue = 1.0;
|
|
isPlaying = false;
|
|
nextFrame = -1;
|
|
keepAudioSync = true;
|
|
|
|
// Threads
|
|
//threaded = Options.AsBool(_T("Threaded Video"));
|
|
threaded = false;
|
|
threadLocked = false;
|
|
threadNextFrame = -1;
|
|
}
|
|
|
|
|
|
//////////////
|
|
// Destructor
|
|
VideoContext::~VideoContext () {
|
|
Reset();
|
|
delete glContext;
|
|
glContext = NULL;
|
|
}
|
|
|
|
|
|
////////////////
|
|
// Get Instance
|
|
VideoContext *VideoContext::Get() {
|
|
if (!instance) {
|
|
instance = new VideoContext;
|
|
}
|
|
return instance;
|
|
}
|
|
|
|
|
|
/////////
|
|
// Clear
|
|
void VideoContext::Clear() {
|
|
instance->audio = NULL;
|
|
delete instance;
|
|
instance = NULL;
|
|
}
|
|
|
|
|
|
/////////
|
|
// Reset
|
|
void VideoContext::Reset() {
|
|
// Reset ?video path
|
|
StandardPaths::SetPathValue(_T("?video"),_T(""));
|
|
|
|
// Reset shader
|
|
if (yv12shader) {
|
|
OpenGLWrapper::DestroyShaderProgram(yv12shader);
|
|
yv12shader = 0;
|
|
}
|
|
|
|
// Clear keyframes
|
|
KeyFrames.Clear();
|
|
keyFramesLoaded = false;
|
|
|
|
// Remove temporary audio provider
|
|
if (audio && audio->temporary) {
|
|
delete audio->provider;
|
|
audio->provider = NULL;
|
|
delete audio->player;
|
|
audio->player = NULL;
|
|
audio->temporary = false;
|
|
}
|
|
|
|
// Remove video data
|
|
loaded = false;
|
|
frame_n = 0;
|
|
keyFramesLoaded = false;
|
|
overKeyFramesLoaded = false;
|
|
isPlaying = false;
|
|
nextFrame = -1;
|
|
curLine = NULL;
|
|
|
|
// Update displays
|
|
UpdateDisplays(true);
|
|
|
|
// Remove textures
|
|
UnloadTexture();
|
|
|
|
// Clean up video data
|
|
wxRemoveFile(tempfile);
|
|
tempfile = _T("");
|
|
videoName = _T("");
|
|
tempFrame.Clear();
|
|
|
|
// Remove provider
|
|
if (provider) {
|
|
if (subsProvider && !subsProvider->LockedToVideo()) delete subsProvider;
|
|
delete provider;
|
|
provider = NULL;
|
|
}
|
|
else delete subsProvider;
|
|
subsProvider = NULL;
|
|
}
|
|
|
|
|
|
////////////////
|
|
// Reload video
|
|
void VideoContext::Reload() {
|
|
if (IsLoaded()) {
|
|
wxString name = videoName;
|
|
int n = frame_n;
|
|
SetVideo(_T(""));
|
|
SetVideo(name);
|
|
JumpToFrame(n);
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////
|
|
// Unload texture
|
|
void VideoContext::UnloadTexture() {
|
|
// Remove textures
|
|
if (lastTex != 0) {
|
|
glDeleteTextures(1,&lastTex);
|
|
lastTex = 0;
|
|
}
|
|
lastFrame = -1;
|
|
}
|
|
|
|
|
|
///////////////////////
|
|
// Sets video filename
|
|
void VideoContext::SetVideo(const wxString &filename) {
|
|
// Unload video
|
|
Reset();
|
|
threaded = Options.AsBool(_T("Threaded Video"));
|
|
|
|
// Load video
|
|
if (!filename.IsEmpty()) {
|
|
try {
|
|
grid->CommitChanges(true);
|
|
// double overFps = 0;
|
|
FrameRate temp;
|
|
|
|
// Unload timecodes
|
|
//int unload = wxYES;
|
|
//if (VFR_Output.IsLoaded()) unload = wxMessageBox(_("Do you want to unload timecodes, too?"),_("Unload timecodes?"),wxYES_NO | wxICON_QUESTION);
|
|
//if (unload == wxYES) VFR_Output.Unload();
|
|
|
|
// Set GL context
|
|
#ifdef __WXMAC__
|
|
GetGLContext(displayList.front())->SetCurrent();
|
|
#else
|
|
GetGLContext(displayList.front())->SetCurrent(*displayList.front());
|
|
#endif
|
|
|
|
// Choose a provider
|
|
provider = VideoProviderFactoryManager::GetProvider(filename, 0);
|
|
loaded = provider != NULL;
|
|
|
|
// Get subtitles provider
|
|
try {
|
|
subsProvider = provider->GetAsSubtitlesProvider();
|
|
if (!subsProvider) subsProvider = SubtitlesProviderFactoryManager::GetProvider();
|
|
}
|
|
catch (wxString err) { wxMessageBox(_T("Error while loading subtitles provider: ") + err,_T("Subtitles provider")); }
|
|
catch (const wchar_t *err) { wxMessageBox(_T("Error while loading subtitles provider: ") + wxString(err),_T("Subtitles provider")); }
|
|
|
|
KeyFrames.Clear();
|
|
// load keyframes if available
|
|
if (provider->AreKeyFramesLoaded()) {
|
|
KeyFrames = provider->GetKeyFrames();
|
|
keyFramesLoaded = true;
|
|
}
|
|
else {
|
|
keyFramesLoaded = false;
|
|
}
|
|
|
|
bool isVfr = provider->IsVFR();
|
|
|
|
// Set frame rate
|
|
fps = provider->GetFPS();
|
|
if (!isVfr || provider->IsNativelyByFrames()) {
|
|
VFR_Input.SetCFR(fps);
|
|
if (VFR_Output.GetFrameRateType() != VFR) VFR_Output.SetCFR(fps);
|
|
}
|
|
else {
|
|
FrameRate temp = provider->GetTrueFrameRate();
|
|
provider->OverrideFrameTimeList(temp.GetFrameTimeList());
|
|
}
|
|
|
|
// Gather video parameters
|
|
length = provider->GetFrameCount();
|
|
w = provider->GetWidth();
|
|
h = provider->GetHeight();
|
|
|
|
// Set filename
|
|
videoName = filename;
|
|
Options.AddToRecentList(filename,_T("Recent vid"));
|
|
wxFileName fn(filename);
|
|
StandardPaths::SetPathValue(_T("?video"),fn.GetPath());
|
|
|
|
// Get frame
|
|
frame_n = 0;
|
|
//UpdateDisplays(true);
|
|
Refresh(true,true);
|
|
|
|
// Show warning
|
|
wxString warning = provider->GetWarning().c_str();
|
|
if (!warning.IsEmpty()) wxMessageBox(warning,_T("Warning"),wxICON_WARNING | wxOK);
|
|
}
|
|
|
|
catch (wxString &e) {
|
|
wxMessageBox(e,_T("Error setting video"),wxICON_ERROR | wxOK);
|
|
}
|
|
}
|
|
loaded = provider != NULL;
|
|
}
|
|
|
|
|
|
///////////////////
|
|
// Add new display
|
|
void VideoContext::AddDisplay(VideoDisplay *display) {
|
|
for (std::list<VideoDisplay*>::iterator cur=displayList.begin();cur!=displayList.end();cur++) {
|
|
if ((*cur) == display) return;
|
|
}
|
|
displayList.push_back(display);
|
|
}
|
|
|
|
|
|
//////////////////
|
|
// Remove display
|
|
void VideoContext::RemoveDisplay(VideoDisplay *display) {
|
|
displayList.remove(display);
|
|
}
|
|
|
|
|
|
///////////////////
|
|
// Update displays
|
|
void VideoContext::UpdateDisplays(bool full) {
|
|
for (std::list<VideoDisplay*>::iterator cur=displayList.begin();cur!=displayList.end();cur++) {
|
|
// Get display
|
|
VideoDisplay *display = *cur;
|
|
|
|
// Update slider
|
|
if (full) {
|
|
display->UpdateSize();
|
|
display->ControlSlider->SetRange(0,GetLength()-1);
|
|
}
|
|
display->ControlSlider->SetValue(GetFrameN());
|
|
//display->ControlSlider->Update();
|
|
display->UpdatePositionDisplay();
|
|
|
|
// If not shown, don't update the display itself
|
|
if (!display->IsShownOnScreen()) continue;
|
|
|
|
// Update visual controls
|
|
if (display->visual) display->visual->Refresh();
|
|
|
|
// Update controls
|
|
//display->Refresh();
|
|
//display->Update();
|
|
display->Render();
|
|
}
|
|
|
|
// Update audio display
|
|
if (audio && audio->loaded && audio->IsShownOnScreen()) {
|
|
if (Options.AsBool(_T("Audio Draw Video Position"))) {
|
|
audio->UpdateImage(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/////////////////////
|
|
// Refresh subtitles
|
|
void VideoContext::Refresh (bool video, bool subtitles) {
|
|
// Reset frame
|
|
lastFrame = -1;
|
|
|
|
// Update subtitles
|
|
if (subtitles && subsProvider) {
|
|
// Re-export
|
|
AssExporter exporter(grid->ass);
|
|
exporter.AddAutoFilters();
|
|
subsProvider->LoadSubtitles(exporter.ExportTransform());
|
|
}
|
|
|
|
// Jump to frame
|
|
JumpToFrame(frame_n);
|
|
}
|
|
|
|
|
|
///////////////////////////////////////
|
|
// Jumps to a frame and update display
|
|
void VideoContext::JumpToFrame(int n) {
|
|
// Loaded?
|
|
if (!loaded) return;
|
|
|
|
// Prevent intervention during playback
|
|
if (isPlaying && n != playNextFrame) return;
|
|
|
|
// Threaded
|
|
if (threaded && false) { // Doesn't work, so it's disabled
|
|
wxMutexLocker lock(vidMutex);
|
|
threadNextFrame = n;
|
|
if (!threadLocked) {
|
|
threadLocked = true;
|
|
thread = new VideoContextThread(this);
|
|
thread->Create();
|
|
thread->Run();
|
|
}
|
|
}
|
|
|
|
// Not threaded
|
|
else {
|
|
// Set frame number
|
|
frame_n = n;
|
|
GetFrameAsTexture(n);
|
|
|
|
// Display
|
|
UpdateDisplays(false);
|
|
|
|
// Update grid
|
|
if (!isPlaying && Options.AsBool(_T("Highlight subs in frame"))) grid->Refresh(false);
|
|
}
|
|
}
|
|
|
|
|
|
////////////////////////////
|
|
// Jumps to a specific time
|
|
void VideoContext::JumpToTime(int ms,bool exact) {
|
|
int frame;
|
|
if (exact) frame = VFR_Output.PFrameAtTime(ms);
|
|
else frame = VFR_Output.GetFrameAtTime(ms);
|
|
JumpToFrame(frame);
|
|
}
|
|
|
|
|
|
//////////////////
|
|
// Get GL context
|
|
wxGLContext *VideoContext::GetGLContext(wxGLCanvas *canvas) {
|
|
#ifdef __WXMAC__
|
|
// This is probably wrong...
|
|
if (!glContext) glContext = new wxGLContext(0, canvas, wxPalette(), 0);
|
|
#else
|
|
if (!glContext) glContext = new wxGLContext(canvas);
|
|
#endif
|
|
return glContext;
|
|
/*
|
|
if (!((VideoDisplay*)canvas)->freeSize) return glContext;
|
|
else {
|
|
static wxGLContext *test = NULL;
|
|
if (test = NULL) test = new wxGLContext(canvas,glContext);
|
|
return test;
|
|
}*/
|
|
}
|
|
|
|
|
|
////////////////////////
|
|
// Requests a new frame
|
|
AegiVideoFrame VideoContext::GetFrame(int n,bool raw) {
|
|
// Current frame if -1
|
|
if (n == -1) n = frame_n;
|
|
|
|
// Get available formats
|
|
int formats = FORMAT_RGB32;
|
|
if (yv12shader != 0 || OpenGLWrapper::UseShaders()) formats |= FORMAT_YV12;
|
|
|
|
// Get frame
|
|
AegiVideoFrame frame = provider->GetFrame(n,formats);
|
|
|
|
// Raster subtitles if available/necessary
|
|
if (!raw && subsProvider && subsProvider->CanRaster()) {
|
|
tempFrame.CopyFrom(frame);
|
|
subsProvider->DrawSubtitles(tempFrame,VFR_Input.GetTimeAtFrame(n,true,true)/1000.0);
|
|
return tempFrame;
|
|
}
|
|
|
|
// Return pure frame
|
|
else return frame;
|
|
}
|
|
|
|
|
|
///////////////////////////
|
|
// Get GL Texture of frame
|
|
GLuint VideoContext::GetFrameAsTexture(int n) {
|
|
// Already uploaded
|
|
if (n == lastFrame || n == -1) return lastTex;
|
|
|
|
// Get frame
|
|
AegiVideoFrame frame = GetFrame(n);
|
|
|
|
// Set frame
|
|
lastFrame = n;
|
|
|
|
// Set context
|
|
#ifdef __APPLE__
|
|
GetGLContext(displayList.front())->SetCurrent();
|
|
#else
|
|
GetGLContext(displayList.front())->SetCurrent(*displayList.front());
|
|
#endif
|
|
glEnable(GL_TEXTURE_2D);
|
|
if (glGetError() != 0) throw _T("Error enabling texture.");
|
|
|
|
// Image type
|
|
GLenum format = GL_LUMINANCE;
|
|
if (frame.format == FORMAT_RGB32) {
|
|
if (frame.invertChannels) format = GL_BGRA_EXT;
|
|
else format = GL_RGBA;
|
|
}
|
|
else if (frame.format == FORMAT_RGB24) {
|
|
if (frame.invertChannels) format = GL_BGR_EXT;
|
|
else format = GL_RGB;
|
|
}
|
|
else if (frame.format == FORMAT_YV12) {
|
|
format = GL_LUMINANCE;
|
|
}
|
|
isInverted = frame.flipped;
|
|
|
|
if (lastTex == 0) {
|
|
// Enable
|
|
glShadeModel(GL_FLAT);
|
|
|
|
// Generate texture with GL
|
|
//glActiveTexture(GL_TEXTURE0);
|
|
glGenTextures(1, &lastTex);
|
|
if (glGetError() != 0) throw _T("Error generating texture.");
|
|
glBindTexture(GL_TEXTURE_2D, lastTex);
|
|
if (glGetError() != 0) throw _T("Error binding texture.");
|
|
|
|
// Texture parameters
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
|
if (glGetError() != 0) throw _T("Error setting min_filter texture parameter.");
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
|
|
if (glGetError() != 0) throw _T("Error setting mag_filter texture parameter.");
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|
if (glGetError() != 0) throw _T("Error setting wrap_s texture parameter.");
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|
if (glGetError() != 0) throw _T("Error setting wrap_t texture parameter.");
|
|
|
|
// Allocate texture
|
|
int height = frame.h;
|
|
if (frame.format == FORMAT_YV12) height = height * 3 / 2;
|
|
int tw = SmallestPowerOf2(MAX(frame.pitch[0]/frame.GetBpp(0),frame.pitch[1]+frame.pitch[2]));
|
|
int th = SmallestPowerOf2(height);
|
|
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA8,tw,th,0,format,GL_UNSIGNED_BYTE,NULL);
|
|
if (glGetError() != 0) {
|
|
tw = MAX(tw,th);
|
|
th = tw;
|
|
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA8,tw,th,0,format,GL_UNSIGNED_BYTE,NULL);
|
|
if (glGetError() != 0) {
|
|
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,tw,th,0,format,GL_UNSIGNED_BYTE,NULL);
|
|
if (glGetError() != 0) throw _T("Error allocating texture.");
|
|
}
|
|
}
|
|
texW = float(frame.w)/float(tw);
|
|
texH = float(frame.h)/float(th);
|
|
|
|
// Set texture
|
|
//glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
|
//if (glGetError() != 0) throw _T("Error setting hinting.");
|
|
|
|
// Create shader
|
|
if (frame.format == FORMAT_YV12 && yv12shader == 0 && OpenGLWrapper::UseShaders()) {
|
|
yv12shader = OpenGLWrapper::CreateYV12Shader(texW,texH,float(frame.pitch[1])/float(tw));
|
|
}
|
|
|
|
// Set priority
|
|
float priority = 1.0f;
|
|
glPrioritizeTextures(1,&lastTex,&priority);
|
|
}
|
|
|
|
// Load texture data
|
|
glBindTexture(GL_TEXTURE_2D, lastTex);
|
|
glTexSubImage2D(GL_TEXTURE_2D,0,0,0,frame.pitch[0]/frame.GetBpp(0),frame.h,format,GL_UNSIGNED_BYTE,frame.data[0]);
|
|
if (glGetError() != 0) throw _T("Error uploading primary plane");
|
|
|
|
// UV planes for YV12
|
|
if (frame.format == FORMAT_YV12) {
|
|
int u = 1;
|
|
int v = 2;
|
|
if (frame.invertChannels) {
|
|
u = 2;
|
|
v = 1;
|
|
}
|
|
glTexSubImage2D(GL_TEXTURE_2D,0,0,frame.h,frame.pitch[1],frame.h/2,format,GL_UNSIGNED_BYTE,frame.data[u]);
|
|
if (glGetError() != 0) throw _T("Error uploading U plane.");
|
|
glTexSubImage2D(GL_TEXTURE_2D,0,frame.pitch[1],frame.h,frame.pitch[2],frame.h/2,format,GL_UNSIGNED_BYTE,frame.data[v]);
|
|
if (glGetError() != 0) throw _T("Error uploadinv V plane.");
|
|
}
|
|
|
|
// Return texture number
|
|
return lastTex;
|
|
}
|
|
|
|
|
|
/////////////////
|
|
// Save snapshot
|
|
void VideoContext::SaveSnapshot(bool raw) {
|
|
// Get folder
|
|
wxString option = Options.AsText(_("Video Screenshot Path"));
|
|
wxFileName videoFile(videoName);
|
|
wxString basepath;
|
|
// Is it a path specifier and not an actual fixed path?
|
|
if (option[0] == _T('?')) {
|
|
// If dummy video is loaded, we can't save to the video location
|
|
if (option.StartsWith(_T("?video")) && (videoName.Find(_T("?dummy")) != wxNOT_FOUND)) {
|
|
// So try the script location instead
|
|
option = _T("?script");
|
|
}
|
|
// Find out where the ?specifier points to
|
|
basepath = StandardPaths::DecodePath(option);
|
|
// If whereever that is isn't defined, we can't save there
|
|
if ((basepath == _T("\\")) || (basepath == _T("/"))) {
|
|
// So save to the current user's home dir instead
|
|
basepath = wxGetHomeDir();
|
|
}
|
|
}
|
|
// Actual fixed (possibly relative) path, decode it
|
|
else basepath = DecodeRelativePath(option,StandardPaths::DecodePath(_T("?user/")));
|
|
basepath += _T("/") + videoFile.GetName();
|
|
|
|
// Get full path
|
|
int session_shot_count = 1;
|
|
wxString path;
|
|
while (1) {
|
|
path = basepath + wxString::Format(_T("_%03i_%i.png"),session_shot_count,frame_n);
|
|
++session_shot_count;
|
|
wxFileName tryPath(path);
|
|
if (!tryPath.FileExists()) break;
|
|
}
|
|
|
|
// Save
|
|
GetFrame(frame_n,raw).GetImage().SaveFile(path,wxBITMAP_TYPE_PNG);
|
|
}
|
|
|
|
|
|
////////////////////////////
|
|
// Get dimensions of script
|
|
void VideoContext::GetScriptSize(int &sw,int &sh) {
|
|
grid->ass->GetResolution(sw,sh);
|
|
}
|
|
|
|
|
|
////////
|
|
// Play
|
|
void VideoContext::Play() {
|
|
// Stop if already playing
|
|
if (isPlaying) {
|
|
Stop();
|
|
return;
|
|
}
|
|
|
|
// Set variables
|
|
startFrame = frame_n;
|
|
endFrame = -1;
|
|
|
|
// Start playing audio
|
|
audio->Play(VFR_Output.GetTimeAtFrame(startFrame),-1);
|
|
|
|
//audio->Play will override this if we put it before, so put it after.
|
|
isPlaying = true;
|
|
|
|
// Start timer
|
|
playTime.Start();
|
|
playback.SetOwner(this,VIDEO_PLAY_TIMER);
|
|
playback.Start(10);
|
|
}
|
|
|
|
|
|
/////////////
|
|
// Play line
|
|
void VideoContext::PlayLine() {
|
|
// Get line
|
|
AssDialogue *curline = grid->GetDialogue(grid->editBox->linen);
|
|
if (!curline) return;
|
|
|
|
// Start playing audio
|
|
audio->Play(curline->Start.GetMS(),curline->End.GetMS());
|
|
|
|
// Set variables
|
|
isPlaying = true;
|
|
startFrame = VFR_Output.GetFrameAtTime(curline->Start.GetMS(),true);
|
|
endFrame = VFR_Output.GetFrameAtTime(curline->End.GetMS(),false);
|
|
|
|
// Jump to start
|
|
playNextFrame = startFrame;
|
|
JumpToFrame(startFrame);
|
|
|
|
// Set other variables
|
|
playTime.Start();
|
|
|
|
// Start timer
|
|
playback.SetOwner(this,VIDEO_PLAY_TIMER);
|
|
playback.Start(10);
|
|
}
|
|
|
|
|
|
////////
|
|
// Stop
|
|
void VideoContext::Stop() {
|
|
if (isPlaying) {
|
|
playback.Stop();
|
|
isPlaying = false;
|
|
audio->Stop();
|
|
}
|
|
}
|
|
|
|
|
|
//////////////
|
|
// Play timer
|
|
void VideoContext::OnPlayTimer(wxTimerEvent &event) {
|
|
// Lock
|
|
wxMutexError res = playMutex.TryLock();
|
|
if (res == wxMUTEX_BUSY) return;
|
|
playMutex.Unlock();
|
|
wxMutexLocker lock(playMutex);
|
|
|
|
// Get time difference
|
|
int dif = playTime.Time();
|
|
|
|
// Find next frame
|
|
int startMs = VFR_Output.GetTimeAtFrame(startFrame);
|
|
int nextFrame = frame_n;
|
|
int i=0;
|
|
for (i=0;i<10;i++) {
|
|
if (nextFrame >= length) break;
|
|
if (dif < VFR_Output.GetTimeAtFrame(nextFrame) - startMs) {
|
|
break;
|
|
}
|
|
nextFrame++;
|
|
}
|
|
|
|
// End
|
|
if (nextFrame >= length || (endFrame != -1 && nextFrame > endFrame)) {
|
|
Stop();
|
|
return;
|
|
}
|
|
|
|
// Same frame
|
|
if (nextFrame == frame_n) return;
|
|
|
|
// Next frame is before or over 2 frames ahead, so force audio resync
|
|
if (keepAudioSync && (nextFrame < frame_n || nextFrame > frame_n + 2)) audio->player->SetCurrentPosition(audio->GetSampleAtMS(VFR_Output.GetTimeAtFrame(nextFrame)));
|
|
|
|
// Jump to next frame
|
|
playNextFrame = nextFrame;
|
|
frame_n = nextFrame;
|
|
JumpToFrame(nextFrame);
|
|
|
|
// Sync audio
|
|
if (keepAudioSync && nextFrame % 10 == 0 && audio && audio->provider && audio->player) {
|
|
int64_t audPos = audio->GetSampleAtMS(VFR_Output.GetTimeAtFrame(nextFrame));
|
|
int64_t curPos = audio->player->GetCurrentPosition();
|
|
int delta = int(audPos-curPos);
|
|
if (delta < 0) delta = -delta;
|
|
int maxDelta = audio->provider->GetSampleRate();
|
|
if (delta > maxDelta) audio->player->SetCurrentPosition(audPos);
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////
|
|
// Get name of temp work file
|
|
wxString VideoContext::GetTempWorkFile () {
|
|
if (tempfile.IsEmpty()) {
|
|
tempfile = wxFileName::CreateTempFileName(_T("aegisub"));
|
|
wxRemoveFile(tempfile);
|
|
tempfile += _T(".ass");
|
|
}
|
|
return tempfile;
|
|
}
|
|
|
|
|
|
/////////////////
|
|
// Get keyframes
|
|
wxArrayInt VideoContext::GetKeyFrames() {
|
|
if (OverKeyFramesLoaded()) return overKeyFrames;
|
|
return KeyFrames;
|
|
}
|
|
|
|
|
|
/////////////////
|
|
// Set keyframes
|
|
void VideoContext::SetKeyFrames(wxArrayInt frames) {
|
|
KeyFrames = frames;
|
|
}
|
|
|
|
|
|
/////////////////////////
|
|
// Set keyframe override
|
|
void VideoContext::SetOverKeyFrames(wxArrayInt frames) {
|
|
overKeyFrames = frames;
|
|
overKeyFramesLoaded = true;
|
|
}
|
|
|
|
|
|
///////////////////
|
|
// Close keyframes
|
|
void VideoContext::CloseOverKeyFrames() {
|
|
overKeyFrames.Clear();
|
|
overKeyFramesLoaded = false;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////
|
|
// Check if override keyframes are loaded
|
|
bool VideoContext::OverKeyFramesLoaded() {
|
|
return overKeyFramesLoaded;
|
|
}
|
|
|
|
|
|
/////////////////////////////////
|
|
// Check if keyframes are loaded
|
|
bool VideoContext::KeyFramesLoaded() {
|
|
return overKeyFramesLoaded || keyFramesLoaded;
|
|
}
|
|
|
|
|
|
//////////////////////////
|
|
// Calculate aspect ratio
|
|
double VideoContext::GetARFromType(int type) {
|
|
if (type == 0) return (double)VideoContext::Get()->GetWidth()/(double)VideoContext::Get()->GetHeight();
|
|
if (type == 1) return 4.0/3.0;
|
|
if (type == 2) return 16.0/9.0;
|
|
if (type == 3) return 2.35;
|
|
return 1.0; //error
|
|
}
|
|
|
|
|
|
/////////////////////
|
|
// Sets aspect ratio
|
|
void VideoContext::SetAspectRatio(int _type, double value) {
|
|
// Get value
|
|
if (_type != 4) value = GetARFromType(_type);
|
|
if (value < 0.5) value = 0.5;
|
|
if (value > 5.0) value = 5.0;
|
|
|
|
// Set
|
|
arType = _type;
|
|
arValue = value;
|
|
UpdateDisplays(true);
|
|
}
|
|
|
|
|
|
////////////////////////////
|
|
// Enable or disable shader
|
|
void VideoContext::SetShader(bool enabled) {
|
|
OpenGLWrapper::SetShader(enabled ? yv12shader : 0);
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////
|
|
// Can draw subtitles independently from video?
|
|
bool VideoContext::HasIndependentSubs() {
|
|
return subsProvider && subsProvider->CanRaster();
|
|
}
|
|
|
|
|
|
//////////////////////
|
|
// Thread constructor
|
|
VideoContextThread::VideoContextThread(VideoContext *par)
|
|
: wxThread(wxTHREAD_DETACHED)
|
|
{
|
|
parent = par;
|
|
}
|
|
|
|
|
|
//////////////////////
|
|
// Thread entry point
|
|
wxThread::ExitCode VideoContextThread::Entry() {
|
|
// Set up thread
|
|
int frame = parent->threadNextFrame;
|
|
int curFrame = parent->frame_n;
|
|
bool highSubs = Options.AsBool(_T("Highlight subs in frame"));
|
|
|
|
// Loop while there is work to do
|
|
while (true) {
|
|
// Get frame and set frame number
|
|
{
|
|
wxMutexLocker glLock(OpenGLWrapper::glMutex);
|
|
parent->GetFrameAsTexture(frame);
|
|
parent->frame_n = frame;
|
|
}
|
|
|
|
// Display
|
|
parent->UpdateDisplays(false);
|
|
|
|
// Update grid
|
|
if (!parent->isPlaying && highSubs) parent->grid->Refresh(false);
|
|
|
|
// Get lock and check if there is more to do
|
|
wxMutexLocker lock(parent->vidMutex);
|
|
curFrame = parent->frame_n;
|
|
frame = parent->threadNextFrame;
|
|
|
|
// Work done, kill thread and release context
|
|
if (curFrame == frame) {
|
|
parent->threadLocked = false;
|
|
parent->threadNextFrame = -1;
|
|
Delete();
|
|
return 0;
|
|
}
|
|
}
|
|
}
|