Aegisub/contrib/assdraw/src/cmd.hpp

113 lines
3.3 KiB
C++

/*
* Copyright (c) 2007, ai-chan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the ASSDraw3 Team nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY AI-CHAN ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL AI-CHAN BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
///////////////////////////////////////////////////////////////////////////////
// Name: cmd.hpp
// Purpose: header file for ASSDraw drawing command classes
// Author: ai-chan
// Created: 08/26/06
// Copyright: (c) ai-chan
// Licence: 3-clause BSD
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include "engine.hpp" // include the engine header for DrawCmd
#include <vector> // ok, we use vector too
// this header file declares the following classes
class DrawCmd_M;
class DrawCmd_L;
class DrawCmd_B;
// The M command
class DrawCmd_M: public DrawCmd
{
public:
// Constructor
DrawCmd_M ( int x, int y, PointSystem *ps, DrawCmd *prev );
// to ASS drawing command
wxString ToString();
};
// The L command
class DrawCmd_L: public DrawCmd
{
public:
// Constructor
DrawCmd_L ( int x, int y, PointSystem *ps, DrawCmd *prev );
// to ASS drawing command
wxString ToString();
};
// The B command
class DrawCmd_B: public DrawCmd
{
public:
// Constructor
DrawCmd_B ( int x, int y, int x1, int y1, int x2, int y2, PointSystem *ps, DrawCmd *prev );
// Special constructor where only m_point is defined
// Need to call Init() to generate the controls
DrawCmd_B ( int x, int y, PointSystem *ps, DrawCmd *prev );
// Init this B command; generate controlpoints
void Init ( unsigned n = 0 );
// to ASS drawing command
wxString ToString();
//special
bool C1Cont;
};
// The S command
class DrawCmd_S: public DrawCmd
{
public:
// Constructor
DrawCmd_S ( int x, int y, PointSystem *ps, DrawCmd *prev );
// Constructor (with points info)
DrawCmd_S ( int x, int y, std::vector< int > vals, PointSystem *ps, DrawCmd *prev );
// Init this S command; generate controlpoints
void Init ( unsigned n = 0 );
// to ASS drawing command
wxString ToString();
// special
bool closed;
};