Aegisub/aegisub/osx_bevelButton.h

53 lines
1.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: bevelButton.h
// Purpose: wxBevelButton class, a button that looks like Toggle buttons in wxMac
// Author: David Conrad
// Modified by:
// Created: 2006-06-16
// RCS-ID: $Id: bevelButton.h,v 1.0 2006/06/16 23:29:20 VS Exp $
// Copyright: (c) David Conrad
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __WXMAC__
#ifndef _WX_BEVEL_BUTTON_H_
#define _WX_BEVEL_BUTTON_H_
#include "wx/control.h"
#include "wx/gdicmn.h"
//WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
// Pushbutton
class WXDLLEXPORT wxBevelButton: public wxButton
{
DECLARE_DYNAMIC_CLASS(wxButton)
public:
inline wxBevelButton() {}
inline wxBevelButton(wxWindow *parent, wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
protected:
virtual wxSize DoGetBestSize() const ;
};
#endif
// _WX_BUTTON_H_
#endif // __WXMAC__