Aegisub/aegilib/include/aegilib/section_entry.h

72 lines
2.5 KiB
C++

// Copyright (c) 2008, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB/AEGILIB
//
// Website: http://www.aegisub.net
// Contact: mailto:amz@aegisub.net
//
#pragma once
namespace Aegilib {
// Types
enum SectionEntryType {
SECTION_ENTRY_PLAIN,
SECTION_ENTRY_DIALOGUE,
SECTION_ENTRY_STYLE,
SECTION_ENTRY_FILE,
SECTION_ENTRY_RAW
};
// Prototypes
class SectionEntryPlain;
class SectionEntryDialogue;
class SectionEntryStyle;
class SectionEntryFile;
class SectionEntryRaw;
// Section entry class
class SectionEntry {
private:
public:
virtual ~SectionEntry() {}
virtual SectionEntryType GetType() const =0;
virtual SectionEntryPlain *GetAsPlain() { return NULL; }
virtual SectionEntryDialogue *GetAsDialogue() { return NULL; }
virtual SectionEntryStyle *GetAsStyle() { return NULL; }
virtual SectionEntryFile *GetAsFile() { return NULL; }
virtual SectionEntryRaw *GetAsRaw() { return NULL; }
};
};