Aegisub/aegisub/win32/config0.h

151 lines
4.3 KiB
C

// Copyright (c) 2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#pragma once
// Build credit: Set this to a string with your name as you want it to appear on the program
#ifndef BUILD_CREDIT
#define BUILD_CREDIT "Anonymous"
#endif
////////////// HIGH PRIORITY /////////////
// Enable Automation
// Requires: Lua (in repository)
//#define WITH_AUTOMATION
// Enable Automation 3
// Requires: auto3 dll (in repository), Lua (in repository)
//#define WITH_AUTO3
// Enable DirectSound audio player
// Requires: DirectX SDK
//#define WITH_DIRECTSOUND
// Enable Avisynth
// Requires: nothing (just the avisynth dlls)
//#define WITH_AVISYNTH
///////////// MEDIUM PRIORITY ////////////
// Enable FreeType2 font lister for the fonts collector
// If you're on Visual Studio, also uncomment the library names and make sure they match the files that you have
// Requires: FreeType2
//#define WITH_FREETYPE2
//#define FT2_LIB_RELEASE "freetype235.lib"
//#define FT2_LIB_DEBUG "freetype235_D.lib"
// Enable CSRI, required for styles previews in the style editor and some video providers
// Requires: csri (in repository)
//#define WITH_CSRI
// Enable universal charset detector, so Aegisub can automatically detect the encoding of non-unicode subtitles
// Requires: universalcharset (in repository)
//#define WITH_UNIVCHARDET
// Enable Hunspell-based spellchecker
// Requires: hunspell (in repository for Win32)
// If you have an old version of Hunspell (that uses Hunspell::put_word() instead of Hunspell::add()),
// uncomment the second line as well.
//#define WITH_HUNSPELL
//#define WITH_OLD_HUNSPELL
/////////////// LOW PRIORITY ////////////
// Enable DirectShow video provider
// Requires: DirectShow "baseclasses", DirectX SDK
//#define WITH_DIRECTSHOW
// Enable Perl scripting
// Requires: perl library (ActivePerl comes with one for Visual C++ under lib\core\)
//#define WITH_PERL
///////////// NOT RECOMMENDED /////////////
// Enable FontConfig
// Requires: fontconfig
//#define WITH_FONTCONFIG
// Enable libass
// Requires: libass
//#define WITH_LIBASS
// Enable FFmpeg video and audio decoders
// Requires: libavcodec and libavformat
//#define WITH_FFMPEG
// Enable Ruby support for Automation
// Requires: Ruby 1.9
//#define WITH_RUBY
// Enable PortAudio audio player
// Requires PortAudio release 18
//#define WITH_PORTAUDIO
// Enable ALSA audio player
// Requires Linux and libasound
//#define WITH_ALSA
// Enable OpenAL audio player
// Requires OpenAL development libraries and headers
//#define WITH_OPENAL
// Enable Pulse Audio audio player
// Requires libpulse (and a *NIX compatible system and a running sound server to actually use)
//#define WITH_PULSEAUDIO