Aegisub/aegisub/video_display.h

116 lines
3.4 KiB
C++

// Copyright (c) 2005-2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#pragma once
///////////
// Headers
#include <wx/wxprec.h>
#ifdef __WINDOWS__
#include <windows.h>
#endif
#include <time.h>
#include "video_context.h"
//////////////
// Prototypes
class SubtitlesGrid;
class VideoSlider;
class AudioProvider;
class AudioDisplay;
class AssDialogue;
class VideoProvider;
class VideoDisplayVisual;
class VideoBox;
//////////////
// Main class
class VideoDisplay: public wxGLCanvas {
friend class AudioProvider;
friend class VideoDisplayVisual;
private:
wxSize origSize;
int w,h;
int dx1,dx2,dy1,dy2;
bool locked;
void OnPaint(wxPaintEvent& event);
void OnKey(wxKeyEvent &event);
void OnMouseEvent(wxMouseEvent& event);
void OnEraseBackground(wxEraseEvent &event) {}
void OnSizeEvent(wxSizeEvent &event);
void OnCopyCoords(wxCommandEvent &event);
void OnCopyToClipboard(wxCommandEvent &event);
void OnSaveSnapshot(wxCommandEvent &event);
void OnCopyToClipboardRaw(wxCommandEvent &event);
void OnSaveSnapshotRaw(wxCommandEvent &event);
public:
VideoDisplayVisual *visual;
VideoBox *box;
double zoomValue;
bool freeSize;
VideoSlider *ControlSlider;
wxComboBox *zoomBox;
wxTextCtrl *PositionDisplay;
wxTextCtrl *SubsPosition;
VideoDisplay(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxPanelNameStr);
~VideoDisplay();
void Reset();
void Render();
void ShowCursor(bool show);
void ConvertMouseCoords(int &x,int &y);
void DrawText(wxPoint Pos, wxString Text);
void UpdatePositionDisplay();
void UpdateSize();
void SetZoom(double value);
void SetZoomPos(int pos);
void UpdateSubsRelativeTime();
DECLARE_EVENT_TABLE()
};