Aegisub/aegisub/src/avisynth_wrap.h

85 lines
2.5 KiB
C++

// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file avisynth_wrap.h
/// @see avisynth_wrap.cpp
/// @ingroup video_input audio_input
///
#ifndef AVISYNTH_WRAP_H
#define AVISYNTH_WRAP_H
///////////
// Headers
#include <wx/wxprec.h>
#ifdef __WINDOWS__
#include <windows.h>
#include "avisynth.h"
//////////////////////////////////
// Typedef to make my life easier
typedef IScriptEnvironment* __stdcall FUNC(int);
////////////////////////////
// Avisynth debugging stuff
#ifdef DEBUG_AVISYNTH_CODE
void DoAvsTrace(const wxString &s);
#define AVSTRACE(s) DoAvsTrace(s)
#else
#define AVSTRACE(s)
#endif
///////////////////////////
// AviSynth wrapping class
class AviSynthWrapper {
private:
static int avs_refcount;
static HINSTANCE hLib;
protected:
static IScriptEnvironment *env;
public:
static wxMutex AviSynthMutex;
IScriptEnvironment *GetEnv();
AviSynthWrapper();
~AviSynthWrapper();
};
#endif
#endif