Aegisub/src/fold_controller.h

174 lines
6.8 KiB
C++

// Copyright (c) 2022, arch1t3cht <arch1t3cht@gmail.com>>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
#pragma once
#include <libaegisub/signal.h>
#include "ass_file.h"
#include <vector>
namespace agi { struct Context; }
/// We allow hiding ass lines using cascading folds, each of which collapses a contiguous collection of dialogue lines into a single one.
/// A fold is described by inclusive start and end points of the contiguous set of dialogue line it extends over.
/// An existing fold can be active (collapsed) or inactive (existing, but not collapsed at the moment)
/// A fold may *strictly* contain other folds or be *strictly* contained in other folds, but it may not intersect another fold with
/// an intersection set not equal to one of the two folds.
/// Only one fold may be started or ended at any given line.
/// Since we need to track how the folds move when lines are inserted or deleted, we need to represent the fold
/// data as part of the individual AssDialogue lines. Hooking into insertion or deletion calls is not possible
/// without extensive restructuring, and also wouldn't interact well with undo/redo functionality.
///
/// Because of this, we store the data defining folds as part of the AssDialogue lines. We use a pre-commit hook
/// to fix any format violations after changes are made. Furthermore, to be able to traverse the folds more easily,
/// we compute various metadata and set up pointers between the fold parts.
/// Part of the data for an AssDialogue object, describing folds starting or ending at this line.
class FoldInfo {
// Base data describing the folds:w
/// Whether a fold starts or ends at the line. All other fields are only valid if this is true.
bool exists = false;
/// Whether the fold is currently collapsed
bool collapsed = false;
/// False if a fold is started here, true otherwise.
bool side = false;
/// A unique ID describing the fold. The other end of the fold has a matching ID and the opposite value for side.
int id = 0;
// Used in DoForFoldsAt to ensure each line is visited only once
bool visited = false;
// The following is cached data used for making traversing folds more efficient. These are only valid directly after
// a commit and shouldn't be changed outside of the pre-commit handler.
/// Whether the line is currently visible
bool visible = true;
/// If exists is true, this is a pointer to the other line with the given fold id
AssDialogue *counterpart = nullptr;
/// A pointer to the opener of the innermost fold containing the line, if one exists.
/// If the line starts a fold, this points to the next bigger fold.
AssDialogue *parent = nullptr;
/// If this line is visible, this points to the next visible line, if one exists
AssDialogue *nextVisible = nullptr;
/// The row number where this line would appear in the subtitle grid. That is, the ordinary
/// Row value, but with hidden lines skipped.
/// Out of all AssDialogue lines with the same visibleRow, only the one with the lowest Row is shown.
int visibleRow;
friend class FoldController;
public:
bool hasFold() const { return exists; }
bool isFolded() const { return collapsed; }
bool isEnd() const { return side; }
// The following functions are only valid directly after a commit.
// Their behaviour is undefined as soon as any uncommitted change is made to the Events.
AssDialogue *getFoldOpener() const { return parent; }
AssDialogue *getNextVisible() const { return nextVisible; }
int getVisibleRow() const { return visibleRow; }
};
#include "ass_dialogue.h"
class FoldController {
agi::Context *context;
agi::signal::Connection pre_commit_listener;
int maxdepth = 0;
bool CanAddFold(AssDialogue& start, AssDialogue& end);
void RawAddFold(AssDialogue& start, AssDialogue& end, bool collapsed);
bool DoForFoldsAt(std::vector<AssDialogue *> const& lines, bool action(AssDialogue& line));
bool DoForAllFolds(bool action(AssDialogue& line));
void FixFoldsPreCommit(int type, const AssDialogue *single_line);
void MakeFoldsFromFile();
// These are used for the DoForAllFolds action and should not be used as ordinary getters/setters
static bool ActionHasFold(AssDialogue& line);
static bool ActionClearFold(AssDialogue& line);
static bool ActionOpenFold(AssDialogue& line);
static bool ActionCloseFold(AssDialogue& line);
static bool ActionToggleFold(AssDialogue& line);
/// After lines have been added or deleted, this ensures consistency again. Run with every relevant commit.
void FixFolds();
/// If the fold base dataa is valid, sets up all the cached links in the FoldData
void LinkFolds();
public:
FoldController(agi::Context *context);
int GetMaxDepth();
// All of the following functions are only valid directly after a commit.
// Their behaviour is undefined as soon as any uncommitted change is made to the Events.
/// @brief Add a new fold
///
/// The new fold must not intersect with any existing fold.
///
/// Calling this method should only cause a commit if the fold was
/// successfully added.
void AddFold(AssDialogue& start, AssDialogue& end, bool collapsed);
void ClearAllFolds();
void OpenAllFolds();
void CloseAllFolds();
bool HasFolds();
/// @brief Remove the folds in which the given lines are contained, if they exist
/// @param lines The lines whose folds should be removed
void ClearFoldsAt(std::vector<AssDialogue *> const& lines);
/// @brief Open the folds in which the given lines are contained, if they exist
/// @param lines The lines whose folds should be opened
void OpenFoldsAt(std::vector<AssDialogue *> const& lines);
/// @brief Open or closes the folds in which the given lines are contained, if they exist
/// @param lines The lines whose folds should be opened
void ToggleFoldsAt(std::vector<AssDialogue *> const& lines);
/// @brief Close the folds in which the given lines are contained, if they exist
/// @param lines The lines whose folds should be closed
void CloseFoldsAt(std::vector<AssDialogue *> const& lines);
/// @brief Returns whether any of the given lines are contained in folds
/// @param lines The lines
bool AreFoldsAt(std::vector<AssDialogue *> const& lines);
};