Aegisub/aegilib/src/manipulator.cpp

77 lines
2.4 KiB
C++

// Copyright (c) 2008, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB/AEGILIB
//
// Website: http://www.aegisub.net
// Contact: mailto:amz@aegisub.net
//
#include "aegilib.h"
using namespace Aegilib;
///////////////
// Constructor
Manipulator::Manipulator(Model &_model,String _actionName)
: model(_model)
{
actionName = _actionName;
valid = true;
}
//////////////
// Destructor
Manipulator::~Manipulator()
{
Flush();
}
//////////////////////////////
// Add an action to the queue
void Manipulator::AddAction(const Action &action)
{
if (!valid) throw Exception(Exception::Invalid_Manipulator);
actions.push_back(action);
}
////////////////////////////////
// Flush the queue to the model
void Manipulator::Flush()
{
if (valid) {
model.ProcessActionList(*this,false);
actions.clear();
valid = false;
}
}